If Elyria doesn’t attract big investors this game cannot be made...
You can stop right there.
At the end of the day, all the hype, hope, or BS are worthless without someone coming in and putting millions of dollars down to "finish" this game. All the ideas and potential and plans are worth jack if there is no money.
A project should START with enough money to get to some viable endpoint and THEN hit people up for crowdfunds to fill it out. Otherwise you are just ripping them off.
Looks to be another failed crowdfunded game / KS where people (suckers) forked over cash and are probably going to get nothing.
Crowdfunding and MMOs are not a good mix, too much money is needed, and the development time is too long with no real financing / revenue stream in place to actually get a good game delivered.
How many times will this lesson have to be learned?
If Elyria doesn’t attract big investors this game cannot be made...
You can stop right there.
At the end of the day, all the hype, hope, or BS are worthless without someone coming in and putting millions of dollars down to "finish" this game. All the ideas and potential and plans are worth jack if there is no money.
A project should START with enough money to get to some viable endpoint and THEN hit people up for crowdfunds to fill it out. Otherwise you are just ripping them off.
Looks to be another failed crowdfunded game / KS where people (suckers) forked over cash and are probably going to get nothing.
Crowdfunding and MMOs are not a good mix, too much money is needed, and the development time is too long with no real financing / revenue stream in place to actually get a good game delivered.
How many times will this lesson have to be learned?
It's for this reason that even though I have high hopes for Chronicles of Elyria and Pantheon: Rise of the Fallen... I will not back either one of them. I will wait for them to show their hand before spending my hard earned money on ideas.
I never will put any money into a game before it's officially released. I don't even pre-order games. I Iike to wait and see if I'm actually going to get what they promised. More often than not, games don't deliver on what they promise. They do tend to be great at delivering games that are buggy and look incomplete.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
Its absurd to talk about stretch goals when they lack money to complete the basic game. Don't see why any big investor would want to risk their money on this project.
Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
If Elyria doesn’t attract big investors this game cannot be made...
You can stop right there.
At the end of the day, all the hype, hope, or BS are worthless without someone coming in and putting millions of dollars down to "finish" this game. All the ideas and potential and plans are worth jack if there is no money.
A project should START with enough money to get to some viable endpoint and THEN hit people up for crowdfunds to fill it out. Otherwise you are just ripping them off.
Looks to be another failed crowdfunded game / KS where people (suckers) forked over cash and are probably going to get nothing.
Crowdfunding and MMOs are not a good mix, too much money is needed, and the development time is too long with no real financing / revenue stream in place to actually get a good game delivered.
How many times will this lesson have to be learned?
Good post, @Burntvet. The only thing I would question is any evidence that anyone has actually learned this lesson. Certainly, those forking over cash haven't.
Logic, my dear, merely enables one to be wrong with great authority.
euh i think you got misinformed there coe has enoupgh money to deliver what they wan't. i would check my sources before saying that.. they already clearly stated the game is coming out your now scaring potential customers away by saying it won't be completed.
@TimEisen
euh i think you got misinformed there coe has enoupgh money to deliver what they wan't. i would check my sources before saying that.. they already clearly stated the game is coming out your now scaring potential customers away by saying it won't be completed. @TimEisen
This! The complete game includes all the stretch goals. However, from what I have seen and read SBS always intended to launch with a viable basic game providing they reached their $900,000 goal and then gradually implement all of the stretch goals with outside investing, wherein that would complete the game.
There will be a game! it just might not have all the features of the stretch goals at launch.
euh i think you got misinformed there coe has enoupgh money to deliver what they wan't. i would check my sources before saying that.. they already clearly stated the game is coming out your now scaring potential customers away by saying it won't be completed.
Don't criticize us - you are scaring away the customers!
I heard that one from the big boss before. Nice propaganda
euh i think you got misinformed there coe has enoupgh money to deliver what they wan't. i would check my sources before saying that.. they already clearly stated the game is coming out your now scaring potential customers away by saying it won't be completed.
Don't criticize us - you are scaring away the customers!
I heard that one from the big boss before. Nice propaganda
there is a difference between critizising and plainly lying and giving wrong info
Hey @TimEisen, thanks for this article! Nice intro and all, I've appreciated the same aspects of SWG myself This time I didn't write it beforehand... But maybe I should have taken a look, lol :P :P
"At this point we can hit every additional stretch goal Soulbound can imagine but if they don’t get an investor it's all for nothing."
That's incorrect. Caspian has confirmed that, based solely on the $$ amassed so far, they could still deliver a bare-bones version of the game. Not the full dream, but something playable to show and sell, and then grow upon.
"What the stretch goals do in the interim is give the community a common goal to chase, keep backers invested and keep morale high."
It's more than that. Caspian and Vye are actually looking at hires as a function of the attained goals. You may notice in the stretch goals that each one is usually ~$150k higher than the previous one, and gives the name of the position they'll hire with that money.
So stretch goals are also keeping the team growing in the 12-24 months horizon so far (the game's delivery timeframe discussed during the KS). Investors money will come close the gap between that and the delivery of the full vision.
Otherwise, good stuff and agreed with the rest!
If you ever have any questions or wants to interview people actually fully invested in the community, join our County's Discord here : https://discord.gg/Upc8KJA and come say hi
Its absurd to talk about stretch goals when they lack money to complete the basic game. Don't see why any big investor would want to risk their money on this project.
They don't There have been some miscommunications. I've already scolded Caspian
euh i think you got misinformed there coe has enoupgh money to deliver what they wan't. i would check my sources before saying that.. they already clearly stated the game is coming out your now scaring potential customers away by saying it won't be completed.
Don't criticize us - you are scaring away the customers!
I heard that one from the big boss before. Nice propaganda
there is a difference between critizising and plainly lying and giving wrong info
I feel like even though there are problems with money, the design of this game so completely fits what I want that I will probably help more just as an R&D venture. I really wish someone would make an immersive actual e-rpg, and this is the closest thing to that. Everyone else is just rehashing old designs.
MMORPG players are often like Hobbits: They don't like Adventures
I was wondering how this game was going. Thanks for the update.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I feel like even though there are problems with money, the design of this game so completely fits what I want that I will probably help more just as an R&D venture. I really wish someone would make an immersive actual e-rpg, and this is the closest thing to that. Everyone else is just rehashing old designs.
IMO based on the plan and the community Elyria has the potential to be one of the most RP heavy and immersive MMOs in a very long time.
Hi Tim,
Have you had a chance to read the corrections I made to your article in my comment above? A few of the things you say are simply not true.
Hey @TimEisen, thanks for this article! Nice intro and all, I've appreciated the same aspects of SWG myself This time I didn't write it beforehand... But maybe I should have taken a look, lol :P :P
"At this point we can hit every additional stretch goal Soulbound can imagine but if they don’t get an investor it's all for nothing."
That's incorrect. Caspian has confirmed that, based solely on the $$ amassed so far, they could still deliver a bare-bones version of the game. Not the full dream, but something playable to show and sell, and then grow upon.
"What the stretch goals do in the interim is give the community a common goal to chase, keep backers invested and keep morale high."
It's more than that. Caspian and Vye are actually looking at hires as a function of the attained goals. You may notice in the stretch goals that each one is usually ~$150k higher than the previous one, and gives the name of the position they'll hire with that money.
So stretch goals are also keeping the team growing in the 12-24 months horizon so far (the game's delivery timeframe discussed during the KS). Investors money will come close the gap between that and the delivery of the full vision.
Otherwise, good stuff and agreed with the rest!
If you ever have any questions or wants to interview people actually fully invested in the community, join our County's Discord here : https://discord.gg/Upc8KJA and come say hi
Dunno but this statement seems contradictory, "That's incorrect. Caspian has confirmed that, based solely on the $$
amassed so far, they could still deliver a bare-bones version of the
game. Not the full dream, but something playable to show and sell, and
then grow upon."
Did people in KS pledge for just a bare bones version of the game?
Sounds like they underestimated how much money they needed to make the full game even if didn't have every single thing they dream of and are stuck delivering bare bones unless they get more cash.
This is looking very "pathfinder online" to me right now.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I feel like even though there are problems with money, the design of this game so completely fits what I want that I will probably help more just as an R&D venture. I really wish someone would make an immersive actual e-rpg, and this is the closest thing to that. Everyone else is just rehashing old designs.
IMO based on the plan and the community Elyria has the potential to be one of the most RP heavy and immersive MMOs in a very long time.
Hi Tim,
Have you had a chance to read the corrections I made to your article in my comment above? A few of the things you say are simply not true.
You know... Just because Caspian says he has the money for a bare bone game doesn't mean that's true.
Additionally I remember he stated that in a really weird manner. I don't remember the exact words but it was something like 'Just because we have the money to make the game doesn't mean we have enough'
Dubious statements are dubious. If at all I would say Tim needs to even more critical of this castle in the clouds.
Aside from obvious cash shop gambling,the little i have seen over the years has done absolutely nothing at all for a game.One example were those goblins in EQ2,i would venture to say less than 1% ever used it more than that one visit.
IMO COE already crossed the line,once you go free handouts and cash shops,your game is imo a DUD and not worth investing time and money.
They still have a chance to do things right,but seems right from the start they had the vision as Smedley did...free handouts and cash shops and guess where Smedley is now,peddling a third rate pile of junk game.
I would like to envision this team changes it's stance and invests their OWN money,their OWN risk but the damage is already done.
Never forget 3 mile Island and never trust a government official or company spokesman.
They don't have a snowball's hope in hell of finding external "investors" to back this game, lol
Even the "big name" devs in indie projects can only attract minimal private investment, and that's with tried-and-true MMO designs. Which venture capitalist would give a bunch of complete unknowns a large pile of cash to make a game that's way more high-risk than anything attempted to date ?
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
When are they going to start unbanning all the accounts they banned because of this game?
ANY criticism on this game was an almost insta ban a few months ago. Now as we see most (basically all) of the criticisms were spot on.
It was known that their kickstarter amount was laughably tiny and them selling that as more than it was was a travesty. Now as time has gone by and they got the cash you see the predictable things all start to creep in.
Heads up for EVERY future project that gets hyped here...when you see words like 'potential', 'scale', 'ambition', 'dream', 'hype', 'hope', 'revolutionary', 'genre breaking' etc etc etc RUN dont walk away from it.
There isnt a person on these forums who couldnt dream up a 'perfect' MMO, I suspect many could put up as much if not more as some of these so called developers have done. But that still doesnt and never will mean they will ever be able to deliver a proof of concept let alone a viable playable game.
When this thing hit the site it dropped every hot button point in MMO fanstasy land (no pun) and introduced some 'intriguing' (another word to add to the list) ones. That was the first red flag. Especially when they didnt have anything but pictures and poor videos to back it up.
Aside from obvious cash shop gambling,the little i have seen over the years has done absolutely nothing at all for a game.One example were those goblins in EQ2,i would venture to say less than 1% ever used it more than that one visit.
IMO COE already crossed the line,once you go free handouts and cash shops,your game is imo a DUD and not worth investing time and money.
They still have a chance to do things right,but seems right from the start they had the vision as Smedley did...free handouts and cash shops and guess where Smedley is now,peddling a third rate pile of junk game.
I would like to envision this team changes it's stance and invests their OWN money,their OWN risk but the damage is already done.
And thats my take too...If the game is so good then back it with your own money and dont go the kickstarter route.....From waht I have seen of COE it isnt a very impressive game and they want the money from others up front.....Buyer beware.
euh i think you got misinformed there coe has enoupgh money to deliver what they wan't. i would check my sources before saying that.. they already clearly stated the game is coming out your now scaring potential customers away by saying it won't be completed.
Don't criticize us - you are scaring away the customers!
I heard that one from the big boss before. Nice propaganda
Reminds me of PFO.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Comments
You can stop right there.
At the end of the day, all the hype, hope, or BS are worthless without someone coming in and putting millions of dollars down to "finish" this game. All the ideas and potential and plans are worth jack if there is no money.
A project should START with enough money to get to some viable endpoint and THEN hit people up for crowdfunds to fill it out. Otherwise you are just ripping them off.
Looks to be another failed crowdfunded game / KS where people (suckers) forked over cash and are probably going to get nothing.
Crowdfunding and MMOs are not a good mix, too much money is needed, and the development time is too long with no real financing / revenue stream in place to actually get a good game delivered.
How many times will this lesson have to be learned?
It's for this reason that even though I have high hopes for Chronicles of Elyria and Pantheon: Rise of the Fallen... I will not back either one of them. I will wait for them to show their hand before spending my hard earned money on ideas.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
Logic, my dear, merely enables one to be wrong with great authority.
This! The complete game includes all the stretch goals. However, from what I have seen and read SBS always intended to launch with a viable basic game providing they reached their $900,000 goal and then gradually implement all of the stretch goals with outside investing, wherein that would complete the game.
There will be a game! it just might not have all the features of the stretch goals at launch.
I heard that one from the big boss before. Nice propaganda
"At this point we can hit every additional stretch goal Soulbound can imagine but if they don’t get an investor it's all for nothing."
That's incorrect. Caspian has confirmed that, based solely on the $$ amassed so far, they could still deliver a bare-bones version of the game. Not the full dream, but something playable to show and sell, and then grow upon.
"What the stretch goals do in the interim is give the community a common goal to chase, keep backers invested and keep morale high."
It's more than that. Caspian and Vye are actually looking at hires as a function of the attained goals. You may notice in the stretch goals that each one is usually ~$150k higher than the previous one, and gives the name of the position they'll hire with that money.
So stretch goals are also keeping the team growing in the 12-24 months horizon so far (the game's delivery timeframe discussed during the KS). Investors money will come close the gap between that and the delivery of the full vision.
Otherwise, good stuff and agreed with the rest!
If you ever have any questions or wants to interview people actually fully invested in the community, join our County's Discord here : https://discord.gg/Upc8KJA and come say hi
They don't There have been some miscommunications. I've already scolded Caspian
See my post above.
QFT.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Hi Tim,
Have you had a chance to read the corrections I made to your article in my comment above? A few of the things you say are simply not true.
Did people in KS pledge for just a bare bones version of the game?
Sounds like they underestimated how much money they needed to make the full game even if didn't have every single thing they dream of and are stuck delivering bare bones unless they get more cash.
This is looking very "pathfinder online" to me right now.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Just because Caspian says he has the money for a bare bone game doesn't mean that's true.
Additionally I remember he stated that in a really weird manner. I don't remember the exact words but it was something like 'Just because we have the money to make the game doesn't mean we have enough'
Dubious statements are dubious.
If at all I would say Tim needs to even more critical of this castle in the clouds.
IMO COE already crossed the line,once you go free handouts and cash shops,your game is imo a DUD and not worth investing time and money.
They still have a chance to do things right,but seems right from the start they had the vision as Smedley did...free handouts and cash shops and guess where Smedley is now,peddling a third rate pile of junk game. I would like to envision this team changes it's stance and invests their OWN money,their OWN risk but the damage is already done.
Never forget 3 mile Island and never trust a government official or company spokesman.
Even the "big name" devs in indie projects can only attract minimal private investment, and that's with tried-and-true MMO designs. Which venture capitalist would give a bunch of complete unknowns a large pile of cash to make a game that's way more high-risk than anything attempted to date ?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
ANY criticism on this game was an almost insta ban a few months ago. Now as we see most (basically all) of the criticisms were spot on.
It was known that their kickstarter amount was laughably tiny and them selling that as more than it was was a travesty. Now as time has gone by and they got the cash you see the predictable things all start to creep in.
Heads up for EVERY future project that gets hyped here...when you see words like 'potential', 'scale', 'ambition', 'dream', 'hype', 'hope', 'revolutionary', 'genre breaking' etc etc etc RUN dont walk away from it.
There isnt a person on these forums who couldnt dream up a 'perfect' MMO, I suspect many could put up as much if not more as some of these so called developers have done. But that still doesnt and never will mean they will ever be able to deliver a proof of concept let alone a viable playable game.
When this thing hit the site it dropped every hot button point in MMO fanstasy land (no pun) and introduced some 'intriguing' (another word to add to the list) ones. That was the first red flag. Especially when they didnt have anything but pictures and poor videos to back it up.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/