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And I mean Everquest 1, of course, not that "other game" that calls itself a sequel. The common link between Everquest and Eve Online that makes them so alluring is vast unexplored worlds (or universes) and many different ways to occupy your time.
Too many other games have worlds which feel finite and are quickly explored and mapped out, and these games also sort of map out your gameplay with a trail of quests.
So the secret is "big unexplored universe full of mysteries" and "do what want."
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WoW too has a very very large world, but I don't really understand why you can explore it in just a matter of weeks.
A Work in Progress.
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