Hey folks,
I don't know what's wrong with me, but I find my interest rekindled in ArcheAge. I guess I had a lot of fun last time, growing bananas or whatever. I have a couple of questions about the current state of the game.
- How is the U.S. player base?
- Can you be a successful farmer without doing a ton of forced PvP? Or are all the good farmlands in open PvP areas?
- Is it still "legal" for players to block trade routes with farm carts, etc.? That's what drove my friends and me away. We just wanted to be peaceful farmers, then those guys showed up. I know, peaceful in a PvP game, right?
- How P2W is the game now? Are you still severely limited by your work points?
Thanks!
Comments
Archage offers the most gameplay features in one place then any other MMORPG out there.
Its the best choice for MMORPG's ight now cause it guarantees a place for you and your playstyle.
You intrested mainly in farmland and farming? perfect.
best spots for farmland is in one of the faction controlled regions. No one can force PvP on you there except you in guild und some other guild "donimion wars" you.
Regions being in war state can everyone attack you on your farmland.
Blocking roads and bridges is illegal and bannable offense.
The Labour point mecahnic is still in place but offline is now same gains then online.
Archeage never was "P2W". I have been a patron subscriber since ever and i got me thousands of credits through buying APEX for ingame gold, but i still prefer to stay subbed and support the developer even i could play for free for year(s) (according to my credit amount).
Everything i can get either though loyalty or for my stored credits and i just payed a subscription like i would do in all "NO P2W" MMORPG's out there just in all other "NO P2W" MMORPG's i wouldn't habve the option to continue playing the game for free and still be classified as subscriber (since i have the option to buy sub with my credits i bought for in game gold)
PS: since these place is feasted by trolls, the best info and the best place i discovered for Archeage info is the subreddit. Its lively and has uptodate discussion and information.
Blockade rules change is now old news for active players, announced Oct 16, 2015.
But for OP may be of interest since he obviously left the game because of the lack of the rule.
@Nyctelios I just did found the lack of info and amount of false informations and trolling in this forum disturbing and tried to answer to OP in a serious manner for a change here.
Watch him two shot this guy at 3:30 in the video
https://youtu.be/VVO1EO-Ym2s
My favorite video is this one: https://youtu.be/s9GqaJaS4bs
He rips through so many people, just two or three shotting them like they were naked and defenseless
You can say the game is not P2W but anyone can watch these videos and see the tremendous advantage you can gain using the cash shop. I dont understand how you and Kano can continue trying to say this game is not P2W.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
my definition of p2w can be read in the "whats your defintion of p2w" so me topics under this.
Don't let us have the "p2w" discussion in every post.
"Watch him two shot this guy at 3:30 in the video".
and in 5:26 Coon died...what did he win or loose exactly ? epeen ?
But seems he has so much fun in this game that he goes into so much effort and trouble to make videos and promote the pvp side of the game ...for YEARS now.
Even having a accident and what he does after he recovers ? Doing Archeage and videos about it to promote it.
Since there is nothing to win I guess they could sell godmode weapons in the cash shop and it would not be P2W in your world.
You can try and deny it but a strong advantage in PvP can be purchased in the cash shop and by most peoples definition that is P2W.
Archeage may very well be "p2w" (don't know) but it very well may just be people upset with how they handle their labor points and ways for players to gain more labor points.
He very well may just be a hardcore player.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It's only P2W if you literally buy power from the store and there is something to literally win." -Me
Man that felt great. I was ignorant and didn't have to use my brain at all.
¯\_(ツ)_/¯
PvP'r tend to be like that, "look at me and how strong/good/l33t/uber i am" and its ok.
Archeage offers also a place for those folks and KoonCoon is one good example of those him being at first very intrested in the 1 vs 1 arena's Archeage offers as well and was really pissed when he found himself ranked 3 on the KR ladder after some time him being ranked 1st.
Ok, for arena play and if you really want the damn 1st rank the ability to gain advantage though buying APEX with real cash is a big factor.
But people don't tell you that Koon is a real good pro player too. He also has video showing him how in an KR server event he is killing 8k gearscore (that was developers best geared for the event but noobs in gameplay ) like he does here.
He is a pro player beating peeps more advanced and in better gear then him.
Btw this can be observed also in many servers where people think just "buying" advantage make em win all the time and how they end up "beaten".
The labor points mechanic is more of an argument, but all the ways that exist just leads to "more advantage" and not to a "win".
Archeage is not played 1 vs 1 (except the special type of arena i mentioned). If a guild for example locks down the delphinad ship business...what will a single "swiper" do there ?
They have stuff in their cash shop that you can't find ingame unless you buy them from other people. The worst offender in my opinion is the charms that increase your chance of regrading (Aka upgrading) gear/weapons/accessories. Regrading has 4 things that can happen:
1: Great Success = +2 tiers - Very Rare especially without charms and the upgraded gem which I forgot the name.
2: Success = +1 tier.
3: Failure = -1 tier at the beginning, then the higher you are to worse it is (Example: tier 7 going back to tier 4).
4: Great Failure = Armour/Weapon/Accessory gone *poof*
The higher tier you are the higher the great failure is over failure.
So what do you do? You use charms of course.
The rates want you not to succed very easy on the highest/greatest gear in the Archeage world, since no gear break everyone would run in those in no time. Therefore there is RNG in place.
For the regrade scrolls, there is a scrap system in place where you can plant so called "regrade braziers" that get you sunpoints/moonpoints shards you can put together. The braziers is common loot in coin purses. For the "lucky sunpoint" etc. (the gem needed for the resplended scroll - the one for great success- )there is also a system with shards in place or can be got for loyalty (just login to the game).
All of this can be obtained out of the AH for ingame gold and no use of cash shop.
PS : With 2.9 they tone'd down the RNG a bit. No break/downgrade till Celestial (grade 7).
I self identify as a monkey.
Suffice to say the reason he is two-shotting people in those videos is because he spent lots of money.
Joined - July 2004
Your skill in crafting has absolutely NO effect on the success of your crafting.
Fun game ruined by a greedy business model. If they would launch a sub-only server with no cash shop, I would play again.
Prior to trhe change you mentioned the the chances to have one and TS tree cost on AH was 1200g. After the introduction the TS cost on AH was about 400g.
For me i just remember after the change i had no problem getting a thunderstruck tree anymore, thats still to this day.
PS : Option for trees with higher thunderstruck chance up for merrit badges and no cash for those that feel the need to grow them themselves.
Someone had to spend money in the cash shop to get you that charm. And the lucky sunpoint/moonpoint cost a lot of labor to get for "free" (You need patron anyway to get labor points) you could maybe get 2 lucky sunpoints a month if you saved it all just for them (if I remember correctly).
The scrolls problem for me was that it required too much work to be successful, well before they introduced braziers. The cost in AH of sunpoint and less for the moonpoints was too expensive which made you have to grind a ton of purses for gold and the stones.
In 3-6 months of playing I got maybe 2 ts trees in my own farm, the rest I stole from other's people wild farms and wild trees that grow on their own. Everyday I would waste half an hour+ to search very high places in the mountains in the search of them. I maybe found 4 in total in my game time from wild trees or planted trees by people.
http://www.gdcvault.com/play/1016417/-100-000-Whales-An
Of course, that's what "Pay-to-win" itself technically is. A semantic. However, it's an easy short three-word way to describe the business model in the presentation (which is also Archeage's model for the most part). If you aren't calling it "Pay-to-win", you have to jump through all sorts of wordy hoops to describe the model. Not that those defending it care, since obsufucation of what it is and how it hurts the game (also pointed out in that business presentation) is likely their goal.
Well i don't used any Pay-toWin to play and enjoy Archeage.
(i am subscribed -like i would do in any other MMORPG- and not a single dime ever more given).
What is Archeage in this case ?
Cash shops at this point are inevitable, but while many will accept cosmetic items being for sale in them, the trouble is that inevitably, the range of goods in them 'expands', the recent debacle in BDO being a case in point, but by far, not the only one, i can only imagine that the fans of ESO are feeling a little cheated right now too, much the same way as the guy walking out of a Casino with empty pockets often does.