I've been waiting my entire life for this kind of gaming experience. I think alot of people who are in doubt or still think it is a scam will be epically surprised at how engaging this game will be. The scale of what they have is huge now and itis still in alpha. I will not use the word potential because it is beyond that point.
I still like Black Desert Online, but S.C. is just better.
Can't wait for 3.0 :chuffed:
Bachelor's in Web Design and Multimedia
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"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Maybe SC will be different, they sure have enough time left until launch to at least try. But given the history of MMOs or games in general, im skeptical.
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
I'm sure the game will be enjoyable but it's only prudent to wait and see what it's like when you get to play it, not what some razzmatazz-hollywood-style-engineered-demo-made-purely-for-Gamescom shows you.
Look at what happened to No Man's Sky and all the hype that surrounded that project...
You haven't seen this I assume?
$122 million * 4.5 equals equivalent budget of $550 million
NMS is down to 38% positive on Steam, concurrency has dropped from 200,000+ to 4000 in 2 weeks, there might be denial going on but it most certainly isn't from me.
The game crashes way too much in its current state. But once that stuff is fixed and they release the rest of the content they've been working on, this game will easily stand out on its own as a one of a kind experience I don't think you'll be able to get anywhere else.
http://www.redacted.tv/custom-user-cfg-guide-star-citizen-alpha-2-x/
Aww which bit is it you don't like?
The slide was from kickstarter presentations that Roberts was doing.
The numbers are straight from steamdb.
What the fuck do I need an accountant for?
Henry! go the fuck home.
"Be water my friend" - Bruce Lee
A publisher made game with the same budget ($120m) would only see ~$24m for the development (see the $12/$60 minus 20% royalties), while CIG gets over $100m to allocate for development.
The little we have right now looks nice but we still have a long, long way to go and lots of unanswered questions before we start shouting from the rooftops that Chris Roberts is the king.
MAGA
That's just rewording what I said, if per your example, a publisher backed $122 million is equivalent to $24 million crowdfunded then a publisher backed $550 million game would be roughly equivalent to a $122 million crowdfunded.
What I originally said was "If a publisher was to announce they had a budget of $550 million (and increasing) you'd expect the best game ever."
It seems the knee-jerk response is alive and well (not aimed at you), rather than reading and understanding or perhaps asking for clarification people like @Nyctelios just misinterpret what's written and make a bunch of assumptions.
No disagreement there.
Haha. There's no misunderstanding on my part, you don't get to throw this back on me.
Here's what I wrote
If you want to claim I misunderstood then you're going to have to do better than just saying the words.
So, if $1 is equivalent to $4.5 then $122 million is equivalent to $550 million, they're his words not mine.
This is the bit that you guys cannot seem to get - he is the one making that claim, not me. I'm just taking his example and using it with current figures.
Both developers have 60 dollars. Of that 60, one developer will only have 12 to spend on development, while RSI (supposedly) will have 48. That's where the multiplier of 4 comes from. It doesn't mean that you get to multiply the original 60 by 4. It's really quite simple grade school stuff here.