Hey guys. So lately, I've been wanting to play a older mmorpg and I've narrowed it down between Rift and LOTRO. I don't really know much about either game but I want something along the lines were I don't have to invest so much time into it but still have some fun for like 30mins-1hour game play. I just want to know more about if any of these games are p2w and if so, which one is more p2w? I know most likely they are going to have some p2w aspects, but I would prefer to play the one with less. Any advice would be great. Thanks!
Comments
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Lotro has lore, landscape and community with rp if that's what you're into. Store is definitely much more of a factor with stat tomes and a variety of purchasible items for legendaries, you also have to pay to unlock quest packs beyond the starter areas or you could subscribe instead.
The rift store I don't remember it being p2w, you pay to unlock certain skillsets, but there are a wide variety of f2p skillsets, the game itself mostly free.
I would rate lotro a better game but content is locked behind many paywalls with some p2w.
Also, I like the LOTRO universe. Rift has no freestanding universe. what i mean is, it could have come from the back of a cereal box, we dont know. LOTRO has books and movies to pull its storylines from. years upon years or history and lore. Rift has, well nothing except what people are making up now.
Rift has a switch as you go so you can switch between tank, healer, or dps. so if you are a rogue you can be a rogue dps or bard healer type or tank. I find this kinda lame, as I like roles to be defined and "old school". Rift has lots of content, same as LOTRO. Rift graphics are a bit better imho.
BUT long story short, if you want to get IMMERSED, go with LOTRO hands down.
However, a large part of it is the world and its quests and while you still can accomplish things in 30 minutes, its not meant to be rushed through.
Rift has a 'feature' where the most efficient leveling is mindless grinding of 'Instant Adventures', which is quests without the quest givers, you are just warped from one mob/collection/named area to another is you complete the tasks, in a psuedo group/raid situation with others around you soloing the same content.
You can still do a traditional level, but if you want to quest and enjoy the world you should play LOTRO instead.
Rift also has a far better free player experience IMO.
Rift is one of the best f2p MMO. But on those forums you mostly hear how Trion devoured souls of children.
거북이는 목을 내밀 때 안 움직입니다
Also, don't buy into the whole this game is dead or that game is dead. Both Rift and LoTRO have very healthy communities. LoTRO has debatably one of the best communities in the genre.
Just my 2 cents. Hope it helps.
(and I think there's no p2w in them anyways. You can ease the endgame grind a bit, a.k.a p2convenience, but since you won't see endgame in a year, with 1 hour / day, no need for worry about that )
As for the games, I'd go with LotRO, since I play that one.
Still log back to Rift from time to time, the housing is great, and the flexible character building is nice (if you're into that). But beyond that, it never "clicked" to me, mostly because the writing was dull... as Mighty said, it has no "soul". Even rifts were just random zergfests, I think CO's open missions are much better tied to the story and lore.
LotRO is a great game, and as mentioned above, has one of the best communities out there (next to TSW of course :awesome: )
Godz of War I call Thee
Though at this time, I would think twice about investing in LOTRO. It has a huge amount of content, so will require a hefty time Investment (which is a plus in my book), but with the License expiring next year.... I would not start on this game now, just to have it shut down next year.
The population is just too low to warrant an expensive License renewal. So chances are very high it will get shutdown next year.
FFXIV is a much better candidate to sink your teeth in. A great game, with a ton of content, great storyline, great Dungeon experience and great community.
More importantly. Very active Development support, giving your Worth of your Money paying the 10 bucks monthly fee.
As for LotRO, they've been making a profit (regardless of the population size), and Turbine has recently invested more money into the game and streamlined the staff to make sure it's profitable for quite a while still. While Turbine itself doesn't get the final say over the license renewal (that'd be the Saul Zaentz company that does), they do have development plans for the next several years.
Also, you most likely watched LOTR movies so most of stuff would be known to you, starting with Gandalf, Bree, ending with Minas Tirith and Nazguls. You will witness it all.
http://www.mmoblogg.wordpress.com
LotRO seems to be a bit more tolerant of Steam, but I think I'd still get it directly. The only advantage to Steam is the discussion forum, but it can be very difficult to get any usable information from that source. If you have a unique problem, chances are the best advice you are likely to get is simply to 'check the official forum'.
Logic, my dear, merely enables one to be wrong with great authority.
Lotro is great. Yes some nice people, but also some bad (as all games have). Lovely landscapes, clunky warhorses, great lore. After 8 years of doing everything in the game there was to do, I moved on. Housing was horrible. Only so many hooks to put decorations in. All in the same spots. No way to make your home look different than the cookie cutter next door. I do have a lifetime membership, so I return from time to time.
Rift. I went to Rift for one purpose only. Their Dimensions. Here you can buy a 'key' to a large plot of land. From there, you can build, under water, on land, in the sky, anything your mind can dream up. Can you store items in your Dimensions? No, not unless they are other 'dimension items'. Check out some dimensions youtube.
After touring all the games that have housing, Rift is far above all others. There is literally nothing you can not build, your imagination is your only hold back.
Lotro: Great lore, clunky horses, beautiful landscape, crap housing. Raids, meh. PVP is the best IMHO.
Rift: Quests in area's, story line not like LoTRO lore, but it's ok. The 'rift's' are actually great. Anyone can join to beat the mobs. Also, you can 'shard' (server) hop at any time in game. This comes in useful for finding players, for gathering mats. PvP is warfronts, it's ok, LoTRO's is better.
Both games have cash shops. Each has their drawbacks on the shop. Both have plus's.
Really it comes down to what it is you want to do with your time? If you want to quest with others, or follow a great story line, LoTRO is your best bet.
If you want to fight mobs with people from all the other shards, Rift is your best bet.
If you want PvP, I would recommend Lotro...
But...If you want to let your imagination go free....then Rift is your game. Dimensions are awesome
Hope that helped
I self identify as a monkey.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Rifts lore is sort of goofy but the class mechanics are much more interesting. It also took zone-wide casual group events to the next level with its rifts. The Chloromancer soul in the mage skill tree is my favorite nuker/healer hybrid ever.
They're both F2P and have slightly different ways of selling you stuff. You'll only know which of the two cash shops is more annoying to you by playing them both. It won't cost you anything other than time and bandwidth to check them both out and make up your own mind.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED