https://forums.robertsspaceindustries.com/discussion/341464/should-planets-change-hands-politically-as-a-result-of-player-actionshttps://forums.robertsspaceindustries.com/discussion/comment/6920673/#Comment_6920673Interesting (ongoing) question asked by CIG to the backers in the official forum.
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"Will there be huge events like a vandull attack?"
That's a pretty
big question. The Vanduul are a pretty serious faction and race in the
galaxy, and the actions of factions will be part of the simulation of
the galaxy. The big part about that as an idea, is do we allow planets
to change hands politically as a result of player actions. I'd
definitely like to hear your thoughts on this one forum dwellers. As to
whether a planet can be outright destroyed in the game, particularly as
part of the simulation, would be a matter for some serious discussion.
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What do you think ?
I would say "Definitely yes!" But hey, I am biased ;-) .... Operation "Pitchfork" FTW !
Have fun
Comments
- Albert Einstein
"Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root
I would like to see the actual programmers face when seeing the designers coming up with these discussions, man that can't be easy to pull off.
I'm all for it but after release ofc, they already have much to work on by then.
One of the big reasons EVE has stayed around for so long is because of players ability to wage war and control regions/areas of the universe.
Witch is true, fights back that "static" game world MMO's usually have.
ED does this with the BGS and it's a huge clusterfudge and is also the reason why they say they can't do an offline mode.
Also no destroying planets either.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
I can imagine that the "changes hand politically" part might refer more to the way Elite:Dangerous handles its political system. If many more players do missions successfully for Faction 1 compared to a smaller amount of players working for Faction 2, then over time the political power in that system shifts over to Faction1. Until dominance is achieved. And Faction 1 might even spread its influence to neighboring systems.
Have fun
So it can be more of global events kind of thing on witch the players playing through them can impact the outcome of a planet that was attacked and was successfully defended, or lost.
That sounds good. And if you are on the winning side, you should get the equivalent brownie points for you work.
Otherwise you will end up with a pain-in-the-ass goon-griefer base.
If you are holding out for the perfect game, the only game you play will be the waiting one.