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September is shaping up to be an interesting month for Overwatch. Blizzard recently released a new developer update video in which game director Jeff Kaplan outlined significant changes coming to competitive play in season two. Blizzard also unveiled Eichenwalde, the game’s first post-launch map, heading into this year’s Gamescom.
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Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.
You will rarely find a game with a hero / champion system where high(er) ranked players dedicating to a single hero/role will be at the top.
@Michael Bitton:
Eichenwalde is, although the video might suggest it, not a reverse hybrid. It will still be cap first, then move the payload. (Source: http://us.battle.net/forums/en/overwatch/topic/20748495653#post-9)
Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.
This game isn't designed to be "mained" and if you really want to main a character, then don't play competitive solo. Make sure you have a team of friends that will let you main all day.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
I think Blizzard appreciates this. In their recent video devblog, they said "your rating is not supposed to be a defining characteristic, but a representation of your short term performance". From my understanding, we will see it move a lot more in the future. If you are an excellent Mercy player, it will move up a lot when you play Mercy. If you play Genji for a few games, it will quickly adjust to that and move you down.
They will be introducing divisions, which are basically "bands" of rating. This is meant to serve as a longer term representation of where you are. If you are a flawless Mercy player and play 50% Mercy, 50% Genji, the division should average this out - statistically, you will have something in between your Mercy and Genji performance.
Oh and quit being lazy, overwatch came out on may... its august and we got 1 new hero. Want to check out how many new gods smite for instance got out in the same period of time? So this is going to be the norm? 4 months for a new char? lol.... are you allowing the WoW dev team to socialize with the Overwatch team?
Blizzard is one of the laziest out there... only the (new)Bioware slacks more than blizz ffs
I understand where you are coming from here. It's actually similar to a issue in HotS when in HL, where your position in the draft often dictates what you will be allowed to play. In my experience, if you express where you are weak and strong in the chat, often the people that can make adjustments to their own play, will. Not always, but let them know that your a monster on Mercy, but can't really play well in other roles, and that other Mercy player may say, "That's cool, I'm pretty good at McCree and we need more damage anyways."
Also, I agree with above posts that you should perhaps try to expand on your hero pool a bit, and remember that double support works great in most maps. Watch the competitive scene, they almost always have 2 healers ( current meta is Lucio/Zenyatta ), so maybe pick up a Lucio or Zenyatta once in a while and see how well you do.
The ranking systems are the way they are because in the current state, they can only manage the data based off of the win/loss hoping that he MMR established over many consecutive games will give enough insight into the players actual skill. When I play competitive HotS or OW, I always stick to my best heroes to maximize my chances at winning. Keep in mind in OW, that picking a Mercy or a Genji can be a overall detriment against certain team compositions ( as in if you see a Winston on the other team, probably best not to take a Genji ). Maybe your damage output can put your team over the edge in a fight, so perhaps Mercy doesn't quite cut it where an Ana or Zenyatta could secure enough kills to turn the fight. When you start considering all the factors and that team compositions can change, it becomes a lot more difficult to base any rank off of just individual hero skill.
The best players still only play a few heroes. Best thing you can do I think is decide what role you want to play in competitive, master a few heroes in the role, and then maybe 1 or 2 heroes in the other categories for good measure, just in case.