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The New Eichenwalde Map & Changes to Competitive Play in September

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited August 2016 in News & Features Discussion

imageThe New Eichenwalde Map & Changes to Competitive Play in September

September is shaping up to be an interesting month for Overwatch. Blizzard recently released a new developer update video in which game director Jeff Kaplan outlined significant changes coming to competitive play in season two. Blizzard also unveiled Eichenwalde, the game’s first post-launch map, heading into this year’s Gamescom.

Read the full story here



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Comments

  • AvarixAvarix Member RarePosts: 665
    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?

    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.
  • strmcstrmc Member CommonPosts: 8
    @Avarix: If you're only skilled with one particular hero or even one particular role and can't carry your own weight if said hero or role is taken, the rating system actually works in downgrading you for a loss. Overwatch is about versatility as well.

    You will rarely find a game with a hero / champion system where high(er) ranked players dedicating to a single hero/role will be at the top.

    @Michael Bitton:
    Eichenwalde is, although the video might suggest it, not a reverse hybrid. It will still be cap first, then move the payload. (Source: http://us.battle.net/forums/en/overwatch/topic/20748495653#post-9)
  • VolgoreVolgore Member EpicPosts: 3,872
    EICHENWALDE!!!!!!!!

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  • NephethNepheth Member RarePosts: 473
    edited August 2016

    Avarix said:

    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?



    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.



    Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.
  • AvarixAvarix Member RarePosts: 665
    Nepheth said:

    Avarix said:

    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?



    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.



    Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.
    You're not understanding my point. It's not about me being good at Mercy and being bad at Genji. It's that a person's rank differs vastly based on which Hero they're playing. Not sure why that's hard to understand.
  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    Avarix said:
    Nepheth said:

    Avarix said:

    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?



    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.



    Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.
    You're not understanding my point. It's not about me being good at Mercy and being bad at Genji. It's that a person's rank differs vastly based on which Hero they're playing. Not sure why that's hard to understand.
    That's what quick play is for, to get better on more than one hero.  I have 40 hours on three different characters and around 15 hours on another 5 characters.  If someone picks Lucio first, then I swap to one of my other 40 hour characters.

    This game isn't designed to be "mained" and if you really want to main a character, then don't play competitive solo.  Make sure you have a team of friends that will let you main all day.
  • MykellMykell Member UncommonPosts: 780
    I'm just glad there are no more coin tosses being the deciding factor in who wins a close game. Going on losing streaks and therefore losing lots of ranks because of some random mechanic was frustrating as hell.
  • The user and all related content has been deleted.

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    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • laxielaxie Member RarePosts: 1,122
    Avarix said:
    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?

    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.
    I see where you are coming from. There is one number per person. In reality, your performance will differ based on a variety of factors (character, team mate fit, map, good/bad day, etc.)

    I think Blizzard appreciates this. In their recent video devblog, they said "your rating is not supposed to be a defining characteristic, but a representation of your short term performance". From my understanding, we will see it move a lot more in the future. If you are an excellent Mercy player, it will move up a lot when you play Mercy. If you play Genji for a few games, it will quickly adjust to that and move you down.

    They will be introducing divisions, which are basically "bands" of rating. This is meant to serve as a longer term representation of where you are. If you are a flawless Mercy player and play 50% Mercy, 50% Genji, the division should average this out - statistically, you will have something in between your Mercy and Genji performance.
  • OzmodanOzmodan Member EpicPosts: 9,726
    Avarix said:
    Nepheth said:

    Avarix said:

    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?

    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.

    Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.
    You're not understanding my point. It's not about me being good at Mercy and being bad at Genji. It's that a person's rank differs vastly based on which Hero they're playing. Not sure why that's hard to understand.
    It is fair, the game is based around your ability to play any of the heroes, not just one specific one.  If that is a problem for you, then you should consider playing another game.
  • AvarixAvarix Member RarePosts: 665
    Ozmodan said:
    Avarix said:
    Nepheth said:

    Avarix said:

    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?

    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.

    Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.
    You're not understanding my point. It's not about me being good at Mercy and being bad at Genji. It's that a person's rank differs vastly based on which Hero they're playing. Not sure why that's hard to understand.
    It is fair, the game is based around your ability to play any of the heroes, not just one specific one.  If that is a problem for you, then you should consider playing another game.
    I can't even...
  • CrazyhorsekCrazyhorsek Member UncommonPosts: 272
    truth is... one - the individual performance is different from team performance, and thats easy to evaluate and keep separate from "win" or "lose". Win or Lose should be an "extra bonus points"... the main ranking system should come from your performance. Second... when you win, you go up 3 notches.... when you lose, its a whole rank... THE HELL BLIZZARD.

    Oh and quit being lazy, overwatch came out on may... its august and we got 1 new hero. Want to check out how many new gods smite for instance got out in the same period of time? So this is going to be the norm? 4 months for a new char? lol.... are you allowing the WoW dev team to socialize with the Overwatch team?

    Blizzard is one of the laziest out there... only the (new)Bioware slacks more than blizz ffs

    image
  • ZendaiZendai Member UncommonPosts: 115

    Avarix said:


    Nepheth said:



    Avarix said:


    The problem with the rating system, any rating system, is it just doesn't work for this game. I am an excellent Mercy player, but suck beyond belief while playing Genji. So should I be scored based on my Mercy play or Genji?





    Until you're able to lock in your Hero selection, which then parties you up, I don't see this working out. If I get thrown into a game with mainly rank 60s, because I have been playing Mercy, but someone locks her in immediately, and then I run Genji it's not really fair to my teammates.






    Sorry but this is a l2p issue. Overwatch has 22 heroes and soon it will be 23. If you can only play 1 hero from all these heroes, it's your problem. Overwatch has nothing to do with this.


    You're not understanding my point. It's not about me being good at Mercy and being bad at Genji. It's that a person's rank differs vastly based on which Hero they're playing. Not sure why that's hard to understand.



    I understand where you are coming from here. It's actually similar to a issue in HotS when in HL, where your position in the draft often dictates what you will be allowed to play. In my experience, if you express where you are weak and strong in the chat, often the people that can make adjustments to their own play, will. Not always, but let them know that your a monster on Mercy, but can't really play well in other roles, and that other Mercy player may say, "That's cool, I'm pretty good at McCree and we need more damage anyways."
    Also, I agree with above posts that you should perhaps try to expand on your hero pool a bit, and remember that double support works great in most maps. Watch the competitive scene, they almost always have 2 healers ( current meta is Lucio/Zenyatta ), so maybe pick up a Lucio or Zenyatta once in a while and see how well you do.
    The ranking systems are the way they are because in the current state, they can only manage the data based off of the win/loss hoping that he MMR established over many consecutive games will give enough insight into the players actual skill. When I play competitive HotS or OW, I always stick to my best heroes to maximize my chances at winning. Keep in mind in OW, that picking a Mercy or a Genji can be a overall detriment against certain team compositions ( as in if you see a Winston on the other team, probably best not to take a Genji ). Maybe your damage output can put your team over the edge in a fight, so perhaps Mercy doesn't quite cut it where an Ana or Zenyatta could secure enough kills to turn the fight. When you start considering all the factors and that team compositions can change, it becomes a lot more difficult to base any rank off of just individual hero skill.
    The best players still only play a few heroes. Best thing you can do I think is decide what role you want to play in competitive, master a few heroes in the role, and then maybe 1 or 2 heroes in the other categories for good measure, just in case.
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