first of all let me share with you briefly that I play video games on and off since their existance and have found interest in MMOs since EQ1. So far I have never ever seen such a detrimental game like Black Desert. This game is the very reason why I have created this topic.
I began to become more and more lucid of my human life since I
started meditating a few years ago, this year, the lucidity increased
drasticly with what you can call a near-death experience in which the
connection of myself and my subconscious to my surroundings was made
obvious. And so I was witnessing first hand how I was producing a
negative spiral and actually began to spiral into my own dissolution.
Which leads to the most uncomfortable sensation that you can ever have
in this body, trembling, vomiting and finding no more sense of security
in this physical life, basicly shattering the first foundation you have
ever made as a young human being here, years back. This hightened my
awareness of what we are actually doing here with our modern technology:
We are stripping us off of the very ability to design our own lives and
give it away to a random sequence, and let it decide of what should be
good for us and what not.
Just this particular episode in what correlation this stands would fill a small book, I will leave it like that and explain to you why I came up with this thread in regards to Black Desert Online.
This game, if you are not familiar with, has in it's core principle a grind. Some players even talked about on the official forums it to be a hidden bitcoin-miner, since it is the Only game I have seen so far, that asks you constantly to fill in captchas when you buy items on the auction house or, as advertised, actually promotes you to be afk 24/7, riding your horse on autopilot while it levels up or let workers work for you, who continue to work only if you are logged in and pause when you log off. The leaderboard wants you to compete for the highest crafting ranks and you can only successfully be in the top ranks by actually never going offline.
I personally, even tho playing more than half a day straight, have
already a great and.. healthy distance.. to games, and no longer
identify myself with an ingame character to the greater extent like I
used to do. That basicly wards me from greater health risks through
mental dilemma of heavy identification with an alter ego. Thankfully the
story is non existant and RPG elements in this game aswell so there is
nothing being really creating a virtual identity too strongly.
But why this game is so detrimental is it's core principle of the way it wants you to upgrade items. The way it does it, is that you have to spend your earned resources on upgrade gems, with which you you have to build up a certain amount (called "fail-stacks") in order to increase the chance of actually succeeding a higher-level enchant.
The principle of enchanting itself, of failing to succeed,
says everything about this game and twists actually the reality how our
lives here work and have always worked out for us, leading us to our
wealth. Wealth on all levels. That we of a species found and find more
of our own ability and so less and less rely on ever-changing forms and
resources. Our very nature of consciousness actually frees us, when
realized, of all the wars over perceived seemingly limited resources and
shows us ways of use the very atmosphere we live in to discover
unlimited and even greater ways of expanding ourselves. And this game?
Exactly the opposite in how it wants to shape the minds of the
individual human beings delving into it.
The element of a random factor, which you have to spend resources for in
order to even utilize and then when not successful, all is lost,
creates a detrimental- a negative spiral, in which a dependant
relationship is formed and players in this game actually talk about and
believe in that THEY have not succeeded when the random sequence tells
them, their enchant was not successful. THEY did not even had anything
to do with it other than clicking "enchant". This is shockingly both
suprising and sad for a moment of perceiving it. Watch streamers on twitch and how they emotionaly react and suffer from it.
And please dont think this happens once a day in this game and is overshadowed by success in other sections, like we know from other games which actually ENCOURAGE you to be the main part of the entire game? No, absolutely not. ALL that you do in this game wants you to gather resources and spend them for this enchanting system. Wether you grind for silver (main currency) and buy items off the marketplace or you grind for items and sell them for silver to buy items, or use the grinded items for upgrades, or craft to gain silver to buy items to upgrade, you ALL do this in hope to upgrade an item to a max rank. And in the very process completely destroy your excitement for said upgrades and you know you can only continue this by shutting off your emotions, because you fail for the great majority of all enchanting attempts.