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Why Can't You Find A Game?

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  • NildenNilden Member EpicPosts: 2,878
    I find cash shops disgusting.

    Still lots of games to play but when it comes to MMORPGs it's a plague.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • BeowulfsamBeowulfsam Member UncommonPosts: 145
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    edited August 2016
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 

    All this, I could also go on for pages about why this is accurate and OP is wrong. but meh, OP will not want to comprehend this angle and these views we share. OP wants us to play blizzards games and be happy.


    Maybe just maybe, its the developers/producers who need to get over themselves?


    Don't try to please everyone.

    Post edited by vveaver_online on
  • IselinIselin Member LegendaryPosts: 12,635
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • PhaserlightPhaserlight Member EpicPosts: 2,861
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    The bandwagon fallacy aka argumentum ad populum.

    Alternately, without resorting to comparisons of Heaven's Gate, the comment of @Beowulfsam could be viewed as a commentary on how that particular group of people he is with had changed over the years.

    I've been in a guild since 2004, the kind that exists only in one game, and I am having a pretty good time with the PvP combat in Vendetta Online in that context (the game has been running for even longer).

    Why can't you find a game? Maybe it's time to retrain your brain. <insert subliminal ads here>

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 4 tracks in Distance

  • jusomdudejusomdude Member RarePosts: 2,694
    I have MMOs that I play now, mostly wow, but I'm finally getting pretty tired of it... I think legion might be my final expansion.

    I'd like to have a game now that actually feels like a virtual world.  Wow feels absolutely like just a game. I want a game/world with more things to do than just grind for loot. Minecraft feels more like a virtual world than most MMOs do.

    Lately I've really been wanting a game where I can do a lot of sailing, and actually have stuff to do while sailing. Things like maybe fighting sea monsters or searching for sunken cities, treasure, secrets, and whatever else there could be on the bottom of the ocean.
  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    The bandwagon fallacy aka argumentum ad populum.

    Alternately, without resorting to comparisons of Heaven's Gate, the comment of @Beowulfsam could be viewed as a commentary on how that particular group of people he is with had changed over the years.

    I've been in a guild since 2004, the kind that exists only in one game, and I am having a pretty good time with the PvP combat in Vendetta Online in that context (the game has been running for even longer).

    Why can't you find a game? Maybe it's time to retrain your brain. <insert subliminal ads here>

    Maybe, just maybe, games these days are shallow cashgrabs while games used to be experiments in innovation? Maybe there are many millions of gamers who used to love the old vision of what a virtual world could bring to the world of roleplaying MUDers and MMORPGers and now can't stand the genre due to it being so shallow not even your toes are covered in water. Maybe, just maybe all of you yelling for us to accept the current games, and/or play the oldgames that we used to like until the got patch-butchered to accommodate as many people at once as possible, and while doing so removed all the life out of the virtual world.

    I would say to anyone who thinks there are good games out right now, please write a list of games released 2015-16 that you would consider masterpieces.

    For me there has only been one game worth playing so far in 2016, that games name is TSW, they launched it as a MMO, but everyone ingame call it a coop, multiplayer with solo/singleplayer storyline.

    Other than TSW my list would be something like...

    age of wulin... ee öö blade and soul? oh and maybe lets say overwatch... cause come on, you know there are people calling it a mmo =P



  • KyleranKyleran Member LegendaryPosts: 33,268
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    The bandwagon fallacy aka argumentum ad populum.

    Alternately, without resorting to comparisons of Heaven's Gate, the comment of @Beowulfsam could be viewed as a commentary on how that particular group of people he is with had changed over the years.

    I've been in a guild since 2004, the kind that exists only in one game, and I am having a pretty good time with the PvP combat in Vendetta Online in that context (the game has been running for even longer).

    Why can't you find a game? Maybe it's time to retrain your brain. <insert subliminal ads here>
    Judging from what you've shared about your long term gaming history and relationships I'm not sure the position of why there are no good MMMORPGs to play would really be comprehensible to you.

    I've been where they are, and realise if not for EVE I'd likely have nothing I would enjoy playing.

    There is a very real dearth of certain game designs out there that I'm sure there is a significant number of like minded individuals who are unhaappy with the situation.

    Forget all the Latin logic arguments, the market is clearly lacking in choices regardless how many folks are content in playing what is available.

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KyleranKyleran Member LegendaryPosts: 33,268
    edited August 2016
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    You mentioned playing 16 hours of PVP in ESO, I am curious, what did you win? (or lose?)

    I mean in terms of long term gains or accomplishments?

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • PhaserlightPhaserlight Member EpicPosts: 2,861
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    The bandwagon fallacy aka argumentum ad populum.

    Alternately, without resorting to comparisons of Heaven's Gate, the comment of @Beowulfsam could be viewed as a commentary on how that particular group of people he is with had changed over the years.

    I've been in a guild since 2004, the kind that exists only in one game, and I am having a pretty good time with the PvP combat in Vendetta Online in that context (the game has been running for even longer).

    Why can't you find a game? Maybe it's time to retrain your brain. <insert subliminal ads here>

    Maybe, just maybe, games these days are shallow cashgrabs while games used to be experiments in innovation? Maybe there are many millions of gamers who used to love the old vision of what a virtual world could bring to the world of roleplaying MUDers and MMORPGers and now can't stand the genre due to it being so shallow not even your toes are covered in water. Maybe, just maybe all of you yelling for us to accept the current games, and/or play the oldgames that we used to like until the got patch-butchered to accommodate as many people at once as possible, and while doing so removed all the life out of the virtual world.

    I would say to anyone who thinks there are good games out right now, please write a list of games released 2015-16 that you would consider masterpieces.

    For me there has only been one game worth playing so far in 2016, that games name is TSW, they launched it as a MMO, but everyone ingame call it a coop, multiplayer with solo/singleplayer storyline.

    Other than TSW my list would be something like...

    age of wulin... ee öö blade and soul? oh and maybe lets say overwatch... cause come on, you know there are people calling it a mmo =P



    Why are you limiting your search to games that have released in 15-16? Isn't the concept behind most MMORPGs to create a world that is constantly evolving? Why not look for masterpieces from the early 00's, or even the late 90's, that have evolved and endured to this day? Wouldn't these be more likely to provide an engaging experience given they have stood the test of time and carry history? Aren't you concerned that by looking only for a game released in the last two years you are simply being somewhat distracted by what's new and shiny? What about what has depth, longevity, and substance? Isn't that worth more?

    Sorry for the long paragraph, and plethora of (pedantic) questions.

    Anyway I reject that a masterpiece must be have been released in the last two years to be relevant. This is such an absurd requirement for an MMORPG that it hardly warrants a response.

    That stated, I've found Massive Chalice, released in '15, to be a soulful experience (note you requested games, not MMORPGs which as I've stated above would be a rather absurd requirement given everything the genre is aimed toward). I'm 40 hours in and MC still hasn't lost its lustre. I'm sure others could increase the list, but my points stand:

    There are games out there, some new, some old, some MMOs, some not, that may be considered masterpieces and are worth playing.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 4 tracks in Distance

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,887
    ... People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    .... 

    There's plenty of claims regarding games that "failed" because devs DIDN'T listen to testers.

    There's even claims regarding games that "failed" because devs DID listen to testers (but the "wrong" ones) !

    Interestingly enough though, there's no known example of a game that succeeded because the dev's "listened to the testers" and changed the game before release AFAIK.
  • vveaver_onlinevveaver_online Member UncommonPosts: 436
    edited August 2016
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    The bandwagon fallacy aka argumentum ad populum.

    Alternately, without resorting to comparisons of Heaven's Gate, the comment of @Beowulfsam could be viewed as a commentary on how that particular group of people he is with had changed over the years.

    I've been in a guild since 2004, the kind that exists only in one game, and I am having a pretty good time with the PvP combat in Vendetta Online in that context (the game has been running for even longer).

    Why can't you find a game? Maybe it's time to retrain your brain. <insert subliminal ads here>

    Maybe, just maybe, games these days are shallow cashgrabs while games used to be experiments in innovation? Maybe there are many millions of gamers who used to love the old vision of what a virtual world could bring to the world of roleplaying MUDers and MMORPGers and now can't stand the genre due to it being so shallow not even your toes are covered in water. Maybe, just maybe all of you yelling for us to accept the current games, and/or play the oldgames that we used to like until the got patch-butchered to accommodate as many people at once as possible, and while doing so removed all the life out of the virtual world.

    I would say to anyone who thinks there are good games out right now, please write a list of games released 2015-16 that you would consider masterpieces.

    For me there has only been one game worth playing so far in 2016, that games name is TSW, they launched it as a MMO, but everyone ingame call it a coop, multiplayer with solo/singleplayer storyline.

    Other than TSW my list would be something like...

    age of wulin... ee öö blade and soul? oh and maybe lets say overwatch... cause come on, you know there are people calling it a mmo =P



    Why are you limiting your search to games that have released in 15-16? Isn't the concept behind most MMORPGs to create a world that is constantly evolving? Why not look for masterpieces from the early 00's, or even the late 90's, that have evolved and endured to this day? Wouldn't these be more likely to provide an engaging experience given they have stood the test of time and carry history? Aren't you concerned that by looking only for a game released in the last two years you are simply being somewhat distracted by what's new and shiny? What about what has depth, longevity, and substance? Isn't that worth more?

    Sorry for the long paragraph, and plethora of (pedantic) questions.

    Anyway I reject that a masterpiece must be have been released in the last two years to be relevant. This is such an absurd requirement for an MMORPG that it hardly warrants a response.

    That stated, I've found Massive Chalice, released in '15, to be a soulful experience (note you requested games, not MMORPGs which as I've stated above would be a rather absurd requirement given everything the genre is aimed toward). I'm 40 hours in and MC still hasn't lost its lustre. I'm sure others could increase the list, but my points stand:

    There are games out there, some new, some old, some MMOs, some not, that may be considered masterpieces and are worth playing.

    okay fine, throw 15-16 out the window, cause it was far from my main point.  give me a currently running mmo that you would consider a masterpiece.´I don't think TSw as I mentioned released 15-16 so I broke my own rule listing games, my rule was more a guideline so you would not say that I should go play , I dunno wow?


    you say there are games out there, yet you do not name a single one.

  • cameltosiscameltosis Member EpicPosts: 2,145
    I have struggled to find a new MMO home for years, I quit SW:TOR feb 2013 and haven't seriously played any others since. I've beta tested a few (eso, ff14) and gave wildstar a go when it went f2p, but none of them grabbed me. 

    Thing is, the more you play, the more your experience grows and you learn both what you like and dislike. I don't think you should exclude games because it doesn't contain what you like, but you should definitely avoid things you know you dislike. I don't think there is anything wrong with that, in fact it makes perfect sense. The problem we have in the MMO genre is that so many games are very similar that if you dislike a common feature, it makes it very hard to find the right game. 

    I distilled my preferences (and their inverses: my dislikes) into 4 things:

    1. Deep combat system
    2. Objective-based, world pvp (e.g. keep battles)
    3. Horizontal progression at endgame
    4. Strong IP
    My experience has shown me that, within the MMO genre, these are the things that provide me with the most long-term enjoyment. Conversely, every MMO I've played that doesn't have these things I've ended up leaving. 

    Without deep combat, the combat ends up being boring within a month so I leave quickly. 
    Without objective-based world pvp, it means I'm reduced to repeating endgame pve or repeating battlegrounds. I can keep going for a while on this sort of content, but repeating a small amount of content gets boring. 
    Without horizontal progression at endgame, communities get fragmented by the artificial barriers. this makes running a diverse guild hard as people at different gear levels can't really play together. Additionally, vertical progression encourages lazy pve design. 
    Finally, without a strong IP I just lose interest in the world in general. Whilst gameplay is king, you need to enjoy the world you're inhabiting. I can't tolerate generic fantasy or lazy design, particularly fantasy styles from the 80s. 


    With the recent trend for action combat, I can't find deep combat systems anywhere. With the ever increasing graphical requirements, world pvp seems pretty dead. Horizontal progression at endgame is a concept most designers can't seem to understand, they'd rather stick with the same old gear treadmill. Strong IP, well, this is the only one where I might cave in if the features are strong enough (heres looking at you CU!). 
  • JabasJabas Member UncommonPosts: 1,249
    I Just need more games like Archeage but there isnt.

    Was Lineage 2 in the pass and Archeage atm. After Archeage all the other games look poor to me and far away from what a mmorpg should be.

    Sadly alot of gamers dont want to play, just want the win feeling and if the game dont offer them that, they rage quit.
    Companys know that, so they make games where everyone feels that they are "winning" something and in the end is just another boring solo game in a online environment and no real interactions between players.

    I want mmorpg where my actions interfere with someone else, in a good way or bad way will be my personal decision, same from the others to me. That make me feel the virutal world is alive.
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,768

    Why are you limiting your search to games that have released in 15-16? Isn't the concept behind most MMORPGs to create a world that is constantly evolving? Why not look for masterpieces from the early 00's, or even the late 90's, that have evolved and endured to this day? Wouldn't these be more likely to provide an engaging experience given they have stood the test of time and carry history? Aren't you concerned that by looking only for a game released in the last two years you are simply being somewhat distracted by what's new and shiny? What about what has depth, longevity, and substance? Isn't that worth more?

    Sorry for the long paragraph, and plethora of (pedantic) questions.

    Anyway I reject that a masterpiece must be have been released in the last two years to be relevant. This is such an absurd requirement for an MMORPG that it hardly warrants a response.

    That stated, I've found Massive Chalice, released in '15, to be a soulful experience (note you requested games, not MMORPGs which as I've stated above would be a rather absurd requirement given everything the genre is aimed toward). I'm 40 hours in and MC still hasn't lost its lustre. I'm sure others could increase the list, but my points stand:

    There are games out there, some new, some old, some MMOs, some not, that may be considered masterpieces and are worth playing.

    okay fine, throw 15-16 out the window, cause it was far from my main point.  give me a currently running mmo that you would consider a masterpiece.´I don't think TSw as I mentioned released 15-16 so I broke my own rule listing games, my rule was more a guideline so you would not say that I should go play , I dunno wow?


    you say there are games out there, yet you do not name a single one.

    Project 1999
    Everquest
    Asheron's Call
    Dark Age of Camelot
    Anarchy Online
    Ultima Online (even some private servers?)
    SWGEmu
    Everquest 2
    Project Gorgon
    Lineage II
    LOTRO
    FF XIV
    FFXI

    The point is there are games out there to play you just do not want to play them. That is fine. No one said "Go play WOW" The point is if you can not find a game you like in a genre you like then step away and play other genres until something releases that does fit your taste. It really is that simple. 
    There are a few games in development right now that may be what you are looking for. Let the market mature and come back when they are ready.
    Cheers!  

    거북이는 목을 내밀 때 안 움직입니다












  • PhaserlightPhaserlight Member EpicPosts: 2,861
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    The bandwagon fallacy aka argumentum ad populum.

    Alternately, without resorting to comparisons of Heaven's Gate, the comment of @Beowulfsam could be viewed as a commentary on how that particular group of people he is with had changed over the years.

    I've been in a guild since 2004, the kind that exists only in one game, and I am having a pretty good time with the PvP combat in Vendetta Online in that context (the game has been running for even longer).

    Why can't you find a game? Maybe it's time to retrain your brain. <insert subliminal ads here>

    Maybe, just maybe, games these days are shallow cashgrabs while games used to be experiments in innovation? Maybe there are many millions of gamers who used to love the old vision of what a virtual world could bring to the world of roleplaying MUDers and MMORPGers and now can't stand the genre due to it being so shallow not even your toes are covered in water. Maybe, just maybe all of you yelling for us to accept the current games, and/or play the oldgames that we used to like until the got patch-butchered to accommodate as many people at once as possible, and while doing so removed all the life out of the virtual world.

    I would say to anyone who thinks there are good games out right now, please write a list of games released 2015-16 that you would consider masterpieces.

    For me there has only been one game worth playing so far in 2016, that games name is TSW, they launched it as a MMO, but everyone ingame call it a coop, multiplayer with solo/singleplayer storyline.

    Other than TSW my list would be something like...

    age of wulin... ee öö blade and soul? oh and maybe lets say overwatch... cause come on, you know there are people calling it a mmo =P



    Why are you limiting your search to games that have released in 15-16? Isn't the concept behind most MMORPGs to create a world that is constantly evolving? Why not look for masterpieces from the early 00's, or even the late 90's, that have evolved and endured to this day? Wouldn't these be more likely to provide an engaging experience given they have stood the test of time and carry history? Aren't you concerned that by looking only for a game released in the last two years you are simply being somewhat distracted by what's new and shiny? What about what has depth, longevity, and substance? Isn't that worth more?

    Sorry for the long paragraph, and plethora of (pedantic) questions.

    Anyway I reject that a masterpiece must be have been released in the last two years to be relevant. This is such an absurd requirement for an MMORPG that it hardly warrants a response.

    That stated, I've found Massive Chalice, released in '15, to be a soulful experience (note you requested games, not MMORPGs which as I've stated above would be a rather absurd requirement given everything the genre is aimed toward). I'm 40 hours in and MC still hasn't lost its lustre. I'm sure others could increase the list, but my points stand:

    There are games out there, some new, some old, some MMOs, some not, that may be considered masterpieces and are worth playing.

    okay fine, throw 15-16 out the window, cause it was far from my main point.  give me a currently running mmo that you would consider a masterpiece.´I don't think TSw as I mentioned released 15-16 so I broke my own rule listing games, my rule was more a guideline so you would not say that I should go play , I dunno wow?


    you say there are games out there, yet you do not name a single one.

    The game in my signature is unequivocally a masterpiece. I think it has kept me occupied for more hours than all other video games combined.

    That is my experience; go find your own.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 4 tracks in Distance

  • IselinIselin Member LegendaryPosts: 12,635
    Kyleran said:
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    You mentioned playing 16 hours of PVP in ESO, I am curious, what did you win? (or lose?)

    I mean in terms of long term gains or accomplishments?
    Enjoyment. I mean, why else play any game?

    No wonder you can only handle playing one game (and that probably just out of habit) if this is the sort of thing you would ask yourself about them.


    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • KyleranKyleran Member LegendaryPosts: 33,268
    edited August 2016
    Iselin said:
    Kyleran said:
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    You mentioned playing 16 hours of PVP in ESO, I am curious, what did you win? (or lose?)

    I mean in terms of long term gains or accomplishments?
    Enjoyment. I mean, why else play any game?

    No wonder you can only handle playing one game (and that probably just out of habit) if this is the sort of thing you would ask yourself about them.


    The games I favor are more about achieving a sense of lasting accomplishment rather than "for fun"

    You measure what you win vs what you lose and hopefully come out on the plus side more often than not.

    You are correct, there are damn few that qualify.

    But plenty of titles for casual amusement.

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    Kyleran said:
    Iselin said:
    Kyleran said:
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    You mentioned playing 16 hours of PVP in ESO, I am curious, what did you win? (or lose?)

    I mean in terms of long term gains or accomplishments?
    Enjoyment. I mean, why else play any game?

    No wonder you can only handle playing one game (and that probably just out of habit) if this is the sort of thing you would ask yourself about them.


    The games I favor are more about achieving a sense of lasting accomplishment rather than "for fun"

    You are correct, there are damn few that qualify.
    near impossible if you also dont want to play early access games. With early access though there are a lot

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • IselinIselin Member LegendaryPosts: 12,635
    Kyleran said:
    Iselin said:
    Kyleran said:
    Iselin said:
    So OP. If you don't like someting, shut up and GTFO. Ok. I'll take that under consideration.

    Anyway, I'm in a guild/group of people since 2009, there has been many people in the guild over the years, but mostly what they had in common was that they want to pvp, have fun and have competition since we kinda always aim for the top. 

    Lo and behold, we're still together, there's tons of people, and we're all disappointed by the MMOs of today. So we're mostly doing our own things and waiting for a decent MMO. And here you are, trying to say to all those people, that they need to just put up with all the bullshit the developers pull? People've been in plenty of alphas and varius testing, you would think that they listen to testers, well, mostly they did not. Biggest recent offenders were the Wildstar devs, they simply didn't care or had the idea they know everything. Well, the results speak for themselves. 

    Meh, I could go on for pages why it is how it is, it's a complex issue, but as far as I'm concerned, for our group of peeps, it boils down to: a lot of players that value competition and good combat mechanics simply don't have fun with the new games. And even if you know what's wrong, say it to devs, well, somehow that which annoys us never gets fixed or added. 
    So if I understand what you're saying, you're part of a community that has shared values and since you're a group and have similar views, your collective assessment of the state of today's MMORPGs carries added weight because several of you share that opinion.

    It's a common logical fallacy and there have been many examples throughout history of groups being dead certain (literally so in some cases) about some things even though they're wrong.

    See Heaven's Gate for example. 

    I for one just spent about 16 hours this past weekend PVPing in ESO and having a blast doing it. Luckily I'm not part of a jaded group too elite to enjoy that type of "lesser" entertainment. And yeah, I have been doing this in MMOs for about 17 years.
    You mentioned playing 16 hours of PVP in ESO, I am curious, what did you win? (or lose?)

    I mean in terms of long term gains or accomplishments?
    Enjoyment. I mean, why else play any game?

    No wonder you can only handle playing one game (and that probably just out of habit) if this is the sort of thing you would ask yourself about them.


    The games I favor are more about achieving a sense of lasting accomplishment rather than "for fun"

    You are correct, there are damn few that qualify.
    The need to justify having fun is strong with this one :)

    And that, in a nutshell, is the difference between those of us who find this thread very much on point, those who feel a need to rail against it and especially those who @blueturtle13 was calling out.

    Enjoyment of a game doesn't require a list of justifications. You either enjoy playing it or you don't. Everything else is just superfluous rationalizations.
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • vveaver_onlinevveaver_online Member UncommonPosts: 436

    Why are you limiting your search to games that have released in 15-16? Isn't the concept behind most MMORPGs to create a world that is constantly evolving? Why not look for masterpieces from the early 00's, or even the late 90's, that have evolved and endured to this day? Wouldn't these be more likely to provide an engaging experience given they have stood the test of time and carry history? Aren't you concerned that by looking only for a game released in the last two years you are simply being somewhat distracted by what's new and shiny? What about what has depth, longevity, and substance? Isn't that worth more?

    Sorry for the long paragraph, and plethora of (pedantic) questions.

    Anyway I reject that a masterpiece must be have been released in the last two years to be relevant. This is such an absurd requirement for an MMORPG that it hardly warrants a response.

    That stated, I've found Massive Chalice, released in '15, to be a soulful experience (note you requested games, not MMORPGs which as I've stated above would be a rather absurd requirement given everything the genre is aimed toward). I'm 40 hours in and MC still hasn't lost its lustre. I'm sure others could increase the list, but my points stand:

    There are games out there, some new, some old, some MMOs, some not, that may be considered masterpieces and are worth playing.

    okay fine, throw 15-16 out the window, cause it was far from my main point.  give me a currently running mmo that you would consider a masterpiece.´I don't think TSw as I mentioned released 15-16 so I broke my own rule listing games, my rule was more a guideline so you would not say that I should go play , I dunno wow?


    you say there are games out there, yet you do not name a single one.

    Project 1999
    Everquest
    Asheron's Call
    Dark Age of Camelot
    Anarchy Online
    Ultima Online (even some private servers?)
    SWGEmu
    Everquest 2
    Project Gorgon
    Lineage II
    LOTRO
    FF XIV
    FFXI

    The point is there are games out there to play you just do not want to play them. That is fine. No one said "Go play WOW" The point is if you can not find a game you like in a genre you like then step away and play other genres until something releases that does fit your taste. It really is that simple. 
    There are a few games in development right now that may be what you are looking for. Let the market mature and come back when they are ready.
    Cheers!  

    You assume I don't want to play them, lets go through your list to see if that is accurate shall we;

    Project 1999 - Played along time ago, its just not aged well.
    Everquest - Diden't like it when it came out, played it about a year, still don't like it.
    Asheron's Call -  Played during beta and some after launch back when it was released, its to slow.
    Dark Age of Camelot - Was nice in vanilla, did not age well, and
    Anarchy Online -  Started during beta played it for about 2 years.
    Ultima Online (even some private servers?) - Played UO on Europe shard for 4years, then on private vanilla server for about 2 more years.
    SWGEmu - Still play it sometimes.
    Everquest 2 - Its worse then EQ1, why anyone would play EQ2 is beyond me.
    Project Gorgon - hahaha
    Lineage II - I played for about 6 months, to grindy for me.
    LOTRO - Played a Bard from beta and about 6 months after launch.
    FF XIV - No
    FFXI - Ok, I'v wanted to get into this, tried it 4 or 5 times, I love FF lore, but something about the gameplay, just does not work with me.


    Games you did not mention that I played massively;
    DCUO - 3years
    Age of Wulin - 2years
    Wow - 6years
    CoH - 1year
    Champions Online - 1year
    GW1  - 2years

    And then all the ones I played that i wanted to like but never liked like SWTOR, GW2, ESO,TERRA the list goes on. If you think that I haven't really tried to find a new virtual home you would be wrong. To assume I have not given all these game a fair shake is also wrong.

    If you ask me what game I would like to play I could make you a complete feature list including IP suggestions and lore. After 20years as a MMOgamer I know exactly what I want from my MMO's.

  • blueturtle13blueturtle13 Member LegendaryPosts: 11,768

    Project 1999
    Everquest
    Asheron's Call
    Dark Age of Camelot
    Anarchy Online
    Ultima Online (even some private servers?)
    SWGEmu
    Everquest 2
    Project Gorgon
    Lineage II
    LOTRO
    FF XIV
    FFXI

    The point is there are games out there to play you just do not want to play them. That is fine. No one said "Go play WOW" The point is if you can not find a game you like in a genre you like then step away and play other genres until something releases that does fit your taste. It really is that simple. 
    There are a few games in development right now that may be what you are looking for. Let the market mature and come back when they are ready.
    Cheers!  

    You assume I don't want to play them, lets go through your list to see if that is accurate shall we;

    Project 1999 - Played along time ago, its just not aged well.
    Everquest - Diden't like it when it came out, played it about a year, still don't like it.
    Asheron's Call -  Played during beta and some after launch back when it was released, its to slow.
    Dark Age of Camelot - Was nice in vanilla, did not age well, and
    Anarchy Online -  Started during beta played it for about 2 years.
    Ultima Online (even some private servers?) - Played UO on Europe shard for 4years, then on private vanilla server for about 2 more years.
    SWGEmu - Still play it sometimes.
    Everquest 2 - Its worse then EQ1, why anyone would play EQ2 is beyond me.
    Project Gorgon - hahaha
    Lineage II - I played for about 6 months, to grindy for me.
    LOTRO - Played a Bard from beta and about 6 months after launch.
    FF XIV - No
    FFXI - Ok, I'v wanted to get into this, tried it 4 or 5 times, I love FF lore, but something about the gameplay, just does not work with me.


    Games you did not mention that I played massively;
    DCUO - 3years
    Age of Wulin - 2years
    Wow - 6years
    CoH - 1year
    Champions Online - 1year
    GW1  - 2years

    And then all the ones I played that i wanted to like but never liked like SWTOR, GW2, ESO,TERRA the list goes on. If you think that I haven't really tried to find a new virtual home you would be wrong. To assume I have not given all these game a fair shake is also wrong.

    If you ask me what game I would like to play I could make you a complete feature list including IP suggestions and lore. After 20years as a MMOgamer I know exactly what I want from my MMO's.

    So if my math is right here you have played over 25 years of MMO time.  So today you can't find a game.
    Makes sense. You have played about everything and perhaps it is time to step away for awhile and allow the market to finish producing the type of game you are looking for. You have hopped around to many a game over the years and the market does not bare the fruit you are looking to consume.
    With so many other genres out there to play perhaps you have missed a few to play until something is released that you like =) Cheers and good luck! 

    거북이는 목을 내밀 때 안 움직입니다












  • skadadskadad Member UncommonPosts: 372

    Why are you limiting your search to games that have released in 15-16? Isn't the concept behind most MMORPGs to create a world that is constantly evolving? Why not look for masterpieces from the early 00's, or even the late 90's, that have evolved and endured to this day? Wouldn't these be more likely to provide an engaging experience given they have stood the test of time and carry history? Aren't you concerned that by looking only for a game released in the last two years you are simply being somewhat distracted by what's new and shiny? What about what has depth, longevity, and substance? Isn't that worth more?

    Sorry for the long paragraph, and plethora of (pedantic) questions.

    Anyway I reject that a masterpiece must be have been released in the last two years to be relevant. This is such an absurd requirement for an MMORPG that it hardly warrants a response.

    That stated, I've found Massive Chalice, released in '15, to be a soulful experience (note you requested games, not MMORPGs which as I've stated above would be a rather absurd requirement given everything the genre is aimed toward). I'm 40 hours in and MC still hasn't lost its lustre. I'm sure others could increase the list, but my points stand:

    There are games out there, some new, some old, some MMOs, some not, that may be considered masterpieces and are worth playing.

    okay fine, throw 15-16 out the window, cause it was far from my main point.  give me a currently running mmo that you would consider a masterpiece.´I don't think TSw as I mentioned released 15-16 so I broke my own rule listing games, my rule was more a guideline so you would not say that I should go play , I dunno wow?


    you say there are games out there, yet you do not name a single one.

    Project 1999
    Everquest
    Asheron's Call
    Dark Age of Camelot
    Anarchy Online
    Ultima Online (even some private servers?)
    SWGEmu
    Everquest 2
    Project Gorgon
    Lineage II
    LOTRO
    FF XIV
    FFXI

    The point is there are games out there to play you just do not want to play them. That is fine. No one said "Go play WOW" The point is if you can not find a game you like in a genre you like then step away and play other genres until something releases that does fit your taste. It really is that simple. 
    There are a few games in development right now that may be what you are looking for. Let the market mature and come back when they are ready.
    Cheers!  

    You assume I don't want to play them, lets go through your list to see if that is accurate shall we;

    Project 1999 - Played along time ago, its just not aged well.
    Everquest - Diden't like it when it came out, played it about a year, still don't like it.
    Asheron's Call -  Played during beta and some after launch back when it was released, its to slow.
    Dark Age of Camelot - Was nice in vanilla, did not age well, and
    Anarchy Online -  Started during beta played it for about 2 years.
    Ultima Online (even some private servers?) - Played UO on Europe shard for 4years, then on private vanilla server for about 2 more years.
    SWGEmu - Still play it sometimes.
    Everquest 2 - Its worse then EQ1, why anyone would play EQ2 is beyond me.
    Project Gorgon - hahaha
    Lineage II - I played for about 6 months, to grindy for me.
    LOTRO - Played a Bard from beta and about 6 months after launch.
    FF XIV - No
    FFXI - Ok, I'v wanted to get into this, tried it 4 or 5 times, I love FF lore, but something about the gameplay, just does not work with me.


    Games you did not mention that I played massively;
    DCUO - 3years
    Age of Wulin - 2years
    Wow - 6years
    CoH - 1year
    Champions Online - 1year
    GW1  - 2years

    And then all the ones I played that i wanted to like but never liked like SWTOR, GW2, ESO,TERRA the list goes on. If you think that I haven't really tried to find a new virtual home you would be wrong. To assume I have not given all these game a fair shake is also wrong.

    If you ask me what game I would like to play I could make you a complete feature list including IP suggestions and lore. After 20years as a MMOgamer I know exactly what I want from my MMO's.

    The term mmorpg was coined in -97? You could go back to what drove you into the genre, probably muds or the realm/meridian59/uo, wich were the only mmos available 20 years ago more or less afaik :confounded:  
  • holdenhamletholdenhamlet Member EpicPosts: 3,756
    Jabas said:
    I Just need more games like Archeage but there isnt.

    Was Lineage 2 in the pass and Archeage atm. After Archeage all the other games look poor to me and far away from what a mmorpg should be.

    Sadly alot of gamers dont want to play, just want the win feeling and if the game dont offer them that, they rage quit.
    Companys know that, so they make games where everyone feels that they are "winning" something and in the end is just another boring solo game in a online environment and no real interactions between players.

    I want mmorpg where my actions interfere with someone else, in a good way or bad way will be my personal decision, same from the others to me. That make me feel the virutal world is alive.
    Why aren't you playing BDO?  If you liked Archeage, I can't think of a reason not to play BDO besides not having a good enough comp or needing a game to be p2w to play it.

    Even Archeage-ultra-megafan DMKano is playing BDO.

    As far as interfering with other players, happens all the time in BDO.  Today I was 3 man ganked.  My gear is finally good enough that I put up a good fight and killed one of them and it took them awhile to kill me.  I shit-talked them for taking so long to kill someone without potions.  I ran into them again and they killed me super quick in a CC chain, then shit-talked me about how it was really quick and they had no pots.  I raised up, pissed off, and killed 2 of them twice and the third ran away.  Was super fun.

    Later on I had a node war with my guild and we held a tier 2 node.

    If you like OWPVP, it just doesn't get any better than BDO.

    Also, why aren't you playing Archeage?  If it's because the game is dead, maybe you should consider why the game is dead and re-evaluating your gaming priorities- maybe they aren't conducive to a successful game (i.e. p2w, horrible support, a zerging gank fest= Archeage).
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,768
    Jabas said:
    I Just need more games like Archeage but there isnt.

    Was Lineage 2 in the pass and Archeage atm. After Archeage all the other games look poor to me and far away from what a mmorpg should be.

    Sadly alot of gamers dont want to play, just want the win feeling and if the game dont offer them that, they rage quit.
    Companys know that, so they make games where everyone feels that they are "winning" something and in the end is just another boring solo game in a online environment and no real interactions between players.

    I want mmorpg where my actions interfere with someone else, in a good way or bad way will be my personal decision, same from the others to me. That make me feel the virutal world is alive.
    Why aren't you playing BDO?  If you liked Archeage, I can't think of a reason not to play BDO besides not having a good enough comp or needing a game to be p2w to play it.

    Even Archeage-ultra-megafan DMKano is playing BDO.

    As far as interfering with other players, happens all the time in BDO.  Today I was 3 man ganked.  My gear is finally good enough that I put up a good fight and killed one of them and it took them awhile to kill me.  I shit-talked them for taking so long to kill someone without potions.  I ran into them again and they killed me super quick in a CC chain, then shit-talked me about how it was really quick and they had no pots.  I raised up, pissed off, and killed 2 of them twice and the third ran away.  Was super fun.

    Later on I had a node war with my guild and we held a tier 2 node.

    If you like OWPVP, it just doesn't get any better than BDO.

    Also, why aren't you playing Archeage?  If it's because the game is dead, maybe you should consider why the game is dead and re-evaluating your gaming priorities- maybe they aren't conducive to a successful game (i.e. p2w, horrible support, a zerging gank fest= Archeage).
    Agreed. BDO is a really under-rated game by todays MMO crowd in my opinion. I enjoy my time with the game and I only play it casually. I know many who play hardcore and still love the game as much as when it was released. The game is not set up to 'win' like most players in the genre do not like. It is a virtual world game. It provides what many people say they want if they would give it a chance. (Not just a quick beta play)

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