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1. Development of the game started way back in 2005.
2. The game is apparently over 40,000 square kilometers, 40 times the size of World of Warcraft. In this huge open world, there will be 10 races separated into 3 factions. Of course, these races will be available for players to choose. They include humans, elves, beastmen, dwarves, fairies, demons, dragons and more.
3. When players create a character, the system will generate an unique growth path for them. All players will get to try out the various battle and life classes at first in order to allow them to choose a class most suited for them to progress. Eventually, a well-trained character will be a sword-wielding warrior who is able to throw fireballs in the middle of battle!
4. Other than the battle classes, there will be a variety of life classes for players to play as. Having your own shop (like a real actual shop space), going on a trade expedition, a skilled blacksmith, a world-renown herbalist, a wandering storyteller, a knowledgeable historian, a dragon trainer (gasp!)… All these and more is possible in Darkness and Light! These unique classes will cater for players who are not so much into battles.
5. When players eventually gain a huge amount of honor and recognition, the kingdom will bestow him with a title and a piece of land. With the piece of land, players can build a grand castle from scratch, eventually turning the areas around it into a town! If the player is lucky, there will be a time where a gold mine is discovered in the mountains within his territory, which can be farmed by the citizens of the town.
6. There will be an active and live weather change system. Snow, fog, sunny, rain, hailstorm… all these will have an effect on the world. For example, if a snowstorm suddenly strikes, trading markets in town will close shop early. When players use a massive AOE ice skill during such a time, a mega blizzard will be formed!
7. All players will be within the same server. Other than just plain grinding for experience points, activities like taking part in political campaigns and even trading will nab players with points.
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Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I think the original developers of "Dark and Light" probably introduced the world's gaming public to the concept of overpromised and underdelivered indie projects, lol
It was an epic mess of unfulfilled promises and even featured a lawsuit about alleged IP theft by the developers.
Given Snail Game's reputation, they will probably be resurrecting it with a very robust Cash Shop to animate the corpse...
- Albert Einstein
A few more details from 2P.com:
I can't remember what happened with the original legal issues around the game, but perhaps the Chinese will simply ignore that small "inconvenience".
There is another article on that website dated today that says the game is now Dark and Light. It does have the original game's art work of a split open world in the title image. All the article says is they changed to the Unreal Engine 4. http://mmoculture.com/2016/07/dark-and-light-new-game-trailer-for-ambitious-sandbox-mmorpg/
The original Dark and Light IP was sold to a Chinese company.
I used to love flying around with my pet dragon over the mountain tops landing in the middle of nowhere and feel how big the world was.
Kinda miss it.
Here is the old trailer
I'm just surprised that they would keep the original name, which has such negative connotations associated with it.
It's not like "Dark and Light" is a valuable IP that will pull in millions of players, lol. Probably the opposite , in fact...
The world is the same size and the concept is the same but don't for one minute think it's the same game just with a graphic overhaul.
Did you play the original, I did so I can tell you it's not the same game.