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World of Tanks - patch 9.15.1 CPU performance

MalaboogaMalabooga Member UncommonPosts: 2,977
This is what happens when they upgrade CPU bound game to (somewhat) modern API

9.9

wot proz 10

9.15.1

wot proz



Comments

  • GdemamiGdemami Member EpicPosts: 12,342
    ...more like when you upgrade to GTX 1080.

    Hilarious as always.
  • MalaboogaMalabooga Member UncommonPosts: 2,977
    edited July 2016
    Yeah, no

    you miss as usual

    wot 1920

  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    I have a GTX 970 and a 4670K and I run the game on ultra with the HD pack.  I've never had the slightest problem with FPS or even a hiccup that wasn't network related.

    Good for them on updating their API, but if you have good hardware, then there weren't any problems to begin with.  I guess these changes mostly help those people who refuse to replace their potato with a real computer.
  • CleffyCleffy Member RarePosts: 6,412
    What exactly did they change. I only noticed their UI code changed to ActionScript 3.
  • RidelynnRidelynn Member EpicPosts: 7,383
    Cleffy said:
    What exactly did they change. I only noticed their UI code changed to ActionScript 3.
    That's what I was wondering. The graphs look pretty consistent, just almost exactly double of what they were before.

    If I didn't know any better, I would think I was looking at VSynced 60hz vs 120Hz.
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