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Guild Wars 2’s Living World Season 3 is right around the corner and in this week's column, it would be rude not to discuss such an arrival. With Season 2 having begun on July 1, 2014 and culminating in the launch of Heart of Thorns, it’s with relief that Season 3 is finally on the horizon. For all the things that I loved about Season 2 and Heart of Thorns, its climax was particularly weak and yet I enjoyed most things leading up to it.
Comments
GW2 was always this amazing MMO with very good design decisions but a poor upkeep after release that have failed to polish and fix upon the problems upon the design they went for. It's almost as they are disconnected from their community and keep following through a path the playerbase does not want them to. What is sad =/
You can say that it hasn't been enough but you can't say that it wasn't there.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Not entirely the player base's fault. Anet has been all over the place trying to please everyone with all three of its game modes. Which in turn have spread themselves far to thin, trying to offer new stuff and make changes to the current stuff. That, and they've had a long history of trying to do new things/ experiment with features they think would be cool that the game should have, only to stop providing for them over another idea or another feature.
Gw2 hasn't found its proper footing on how exactly they want their game to be handled. It was only after heart of thorns did they finally come to terms with how they would like to continue development, they just need to continue it. But they take too long to offer it.
I have a feeling gw2 finally understands where it wants to go. It just needs to quicken it's pace.
Here we are 4 years later with new people in charge and you're still seeing the same thing. At what point do the shareholders sit down and say, hmmm, none of what you tried is working, maybe we should replace you all with the original team that actually started off making this game great before 3 months into the launch when they scared them all off. Maybe they should bring back those original folks to actually do something about this game and it's terrible design flaws and lack of content.
If you want to see a company that does it the right way look no further than Zenimax.
I'm not trying to excuse Anet, but their expansion set them back, hence the long delay of season 3. They definitely need to speed up their process of development, because their release schedule is unacceptable, especially when compared to other mmos.
Anet agrees and that's why they stopped doing that after the first season.
Gw2 is doing ok now, just didn't have the huge spike you usually see when new expacs release.
And with all of the disappoints people over the xpac, makes me wonder how the next will turn out...probably not even as well as hot. I suppose we will see.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
I think it is ok for things like that to happen. If you weren't motivated to play the game when it was live well, you deserve to miss out.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Living Story is not harmful or beneficial on it's own.
Everything content related should be viewed from the player's perspective.
Do GW2 players want this kind of content? Would the developers be able to address this kind of updates on a regular basis in an exclusive manner, or would they be able to also provide additional and different content?
These are my questions regarding this "Living Story" topic and based on my experience, Gw2 since release hasn't seen any grow since release. Take the LFG system that was in beta for years, or the class weapon changes that only recently were done, masteries lacking in impact and options... and so forth. There are so many systems and features in this title that have suffered from the Living Story campaign that was being baked through out the years, without developers even noticing player feedback.
If Anet can't be bothered to cut out that limited-time only crap that it and games like WoW like to do, then they deserve to miss out on my money. 'Cause I'll be busy playing MMOs that let me do things at my own pace.