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With the latest update to Shards Online, Citadel Studios is another step closer to alpha and Steam Early Access, both of which are targeting the end of 2016. With the new player experience improvements, a more robust Unity 5 Engine and the addition of some high-end skills, it’s an update to be reckoned with. After a chat with Derek Brinkmann, we know a bit more about what this massive update brings to the game than was revealed in today’s blog post.