I don't care that the store is taking longer, the website is down, or that their updates are sporadic. What I care about is that they say they'll do something on this day and then it never happens.
Just stop saying you'll do something on a certain day, let that day pass, come back the next day and give the excuse of "Do you want it now or want it right. We want to do it right, so we missed our deadline." Just stop giving a deadline. Don't give a day at all. I don't care how long it takes the anticipation is fun, what isn't fun though, is seeing SBS continually say "This date" "Tomorrow" "Today" and have never once hit those timelines.
I've already put A LOT of money in this game, I hope it's wonderful, but I'm quickly losing faith in this group simply due to the fact that from continually missed self imposed deadlines they don't seem to know what it's actually going to take. That's a bit scary.
Comments
the kickstarter goal was realy low for the project they wanted do..
not sure what will happen but we now get rich dev who already got the money from their games... they need deliver it but nothing legal oblige them in any ways... well im happy if the games releases and will probably pay if they releases something ever... but im not someone who give away my money based on dream and papers... we will see
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
How far did you research your facts?
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I don't think it's stretching at all to say this isn't the first game those working on it have put out. I think it's stretching to say this is the first game they've put out aside from as a collective. He spoke as if they're like Saga of Lucimia. IE a team full of amateurs in game design.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Externally you add a week to that and say "We plan to have 'X' done on this date unless something goes wrong".
When you deliver a week or two early, then you're a hero and your customer never has a clue that two weeks early was really your timetable to begin with. Under-promise - Over-deliver. I learned that lesson quickly in the military, and I've been using every day since I got out.
Not only that, but never ask anyone if they want the bad news first. If you're the one parceling out information, then give the bad news first. You want to end every conversation on a high note. If you don't have one, then you damn well better invent one.
If they want to hire me to handle their PR, then I'm willing, but I don't come cheap.
Also when I look a little more closely at those three years one of them was with what is now a 'body shop' and not a development studio and the other two were with a studio that got folded into EA and disappeared.
I suppose we are reading that profile from quite different experiences and seeing very different things.
Working as one of the development team of 30 people that produced game X, and "putting out a game" are two vastly different concepts.
AFAIK, None of the CoE team members have claimed to have ever "put out a game". If any of them were creative leads or production managers on any of the games they worked on, I'm quite sure we would know that by now in intimate detail. That kind of "star quality" is invaluable when building confidence for a KS project.
The team appears to have relevant work experience, which is great. They also appear to have drive and enthusiasm, which is vital. But they unfortunately are starting to look cocky and over-confident, which is bad.
They've made very big promises, and been handed $1.3M. They need a great deal more money if this project is ever going to see the light of day as more than a MUD and a website. Acting professionally will make a good outcome far more likely than acting like a "garage band"...
That's not what I'm saying at all.
Where did this turn from" first games they do" to "was the lead of"? The former sounds to me like he's saying they have no design experience. Which isn't true, that's all i was saying. I don't need a redundant rundown on kickstarters every time I share an opinion, I don't support them for a reason, nothing you said is anything anyone here is not aware of.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I hope they rip you off to hilarious levels, just to teach you a lesson on how gullible you are and how little value you have in your money.
If only they can get that website working so that eager backers can resume giving them wads of cash...
My money's not invaluable and I do care what they do with it. I like theirw proposition. I was just saying I don't like being shown how incompetent they are. If you're incompetent, hide it. Stop giving dates you have no clue if you'll be able to hit. Just say what you're working on and thats it. When it comes out, woohoo. I'll never know it was delayed.
Stellar nugget of wisedom there. ::awesome:
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/I have no doubt they like the 'idea' of making a game, and they're not above selling that idea to naive fawns.
But personally I'm not at all shocked that they cant seem to get a website to work. Maybe if they just put up a geocities page that says "But you see, it's bout the story bru, imagine you are a blacksmith...." it will suffice. That got them a million bucks, why do actual work all of a sudden?
While I understand problems arrise and deadlines are exceeded the communication to the future player base is missing. Could they have not said we messed up and put the old site back up till the new one was fully flushed out? Could they not give a more detailed update to the problems and delays so we can estimate a timeline? Could they not come online with IRC and explain the problems? They instead are staying dark and not explaining anything to the people who they took money from. At first, the Devs were very open and very active on the site and communications with the base was nice. Since Kickstarter things have been very dark and quiet and they are not online nearly as much. I fully understand they are working hard but a 10-20 min break from work to chat with the folks from time to time is not that much to ask.
I am not complaining solely about the site being down for almost a week, not that unforseen problems have arrisen that are hard to focus on with such a small team, it's the lack of communication that bothers me. They have a community manager, where has she been? They have media outlets on Youtube such as the Walrus, why not send some information his way. Why not pop in to IRC with some sort of a detailed announcement. Instead we get the same comments: Won't be long now, Really Soon, Very Soon Now, Almost Finished, Soon :-). For me, this doesn't cut it in the slightest. After the third Very Soon, say something of substance, explain the situation. We gave money to you to help, we are not the enemy (dispite some commenters on the old forums). We are willing to accept problems and to give you the benifit of the dout, but to keep everyone in the dark, not explaining the problems that you have run into is not the way to go about it. Accept your faults, we understand you are not God and will make mistakes from time to time, fully understandable. I just wish you have more faith in your fan base to give us the benit of the dout as well.
Whew, got that off my chest... feel much better now...
You don't have to read the above statement, I just had to blow off some steam, thanks for the oportunity...
If the studios behind Star Citizen, Shroud of the Avatar, Camelot Unchained or any other KS MMOs mentioned that it would take many years to get the game done, I doubt the backers would have pledged so much money initially.