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I didn't really know what to expect when I logged into Master X Master (MXM) this weekend for the first ever Alpha weekend test. Fact is, I kind of just assumed it would be "yet another MOBA" with tacked on PVE missions. After spending some time in the game this weekend, it turns out it's a lot more and quite fun to play.
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I have been saying it for years.
Cant wait to play MXM and looking forward to Lineage Eternal.
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Let's say the ladies are especially hyped about playing Rytlock and Tybalt.
It could become pretty popular. It's familiar enough to LOL or DOTA2 people, but different enough to warrant a serious look I'd imagine. Also graphics aren't too high so people with low end comps or laptops can still play it.
I might check it out if it's f2p. I've got a bad taste in my mouth for NcSoft after the rng boxes in BnS, but they did get the combat really right in that game. Could be decently fun in this game.
I'm sure SMITE will continue to be my go-to MOBA, however. It's just way too good and 3rd person view is intrinsically better for PVP.
However I have a feeling this has nothing to do with MOBAs and you just don't like isometric top-down camera altogether regardless of the game. I could be wrong tho.
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If that's not the case, then I'd imagine they do it just because it's what's popular and people are used to it.
I agree with you wholeheartedly though- isometric games belong in the 90s imo, not 2016. But at least this one has wsad movement- a huge step forward for these MOBAs that seem stuck 20 years in the past.
The four types (1st, 3rd, side and isometric) date all the way back and I am unsure how you feel that isometric is in any way dated camera choice when it's just one of the 4 options through which game wants to represent itself.
Historically isometric camera is tied to strategy type of games and as we see can be utilised for ARPGs and MOBAs where strategy is more important than any other aspect of the game (I am not implying that is the fact more or less hinting what could possibly be a reason for this camera choice).
Isometric camera mode is probably the only one that offers constant 360 degree view of the surrounding while still maintaining 3D feel in contrast to side camera.
i'll make sure to check it out when it's released.
The game does a great job of separating PvE and PvP as well. For their node system (which is a lot like runes in League, just more interesting stats) you can get them completely by just playing PvP, in fact it may be faster to get the Legendary ones doing this. However both the PvP and PvE still work together, meaning that you can feel like your still progressing in PvP by still playing PvE and vice versa.
To top it all off the games PvE is also challenging and quite rewarding to play. It also has a wide selection of maps to play on for PvE (20 at the moment, not including the "raids" which seem to rotate) each with different bosses and mini-bosses.
Excited to play more.
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Wonder which one will come out first, Lost Ark or that. I could be wrong but they look like their kind of doing the same thing.
Hmm, so rendering 3D objects is exactly the same as rendering 2D objects. You learn something new everyday on internet forums.
As for the strategic argument- the extra vision and ability to literally see exactly what's going on with teammates allows you to make more informed decisions, but it cuts off strategic calculation.
In SMITE I can see silhouettes of teammates, but don't have much more information than that about what's going on. Not being able to see behind you forces you to play more carefully, and allows for strategic surprises. Isometric views make sense for Starcraft where you're playing the part of God basically. They don't make sense when you're playing a character.
Please, are you suggesting isometric camera implies 2D graphics? Seriously? I give up, you win.
SMITE requires an 8800 or better GPU. LOL can run on integrated graphics.
Yeah, isometric games are basically 2D graphics. People call them 2.5 because they're sort of in-between 2D and 3D.
No, it's not just about camera angle. There is no setting in LOL to use the 3rd person camera because the game is not rendered in 3D.
PvE... in a MOBA...
Is that even possible?