I've been on these forums for a little while now and I often see negative opinions about PvP and the people who like it. About how PvP is ruining MMO's and so on. Sometimes it's almost as if there's an unofficial war going on between PvP'ers and PvE'ers, which would be silly.
As for myself, I enjoy some good PvP because of the competitive aspect. It's fun to play against and defeat your enemies in contest, knowing it was a player sitting at the other end. It's one thing to outsmart an A.I. and another entirely to outsmart a person. It just feels satisfying.
But I also love the persistant nature of MMO games. How you can create and build up a character over time, customize it and specialize it in a great big world with tons of other players, allowing for a lot of social interaction along the way.
So when I find an enjoyable MMO with PvP in it, I rejoice! But it seems to me a lot of people think the opposite. Not only having a disinterest in PvP but actively despising it to the point of refusing to play a game if PvP is present at all.
So, for those of you who really really don't like PvP. What is it about it that makes it so terrible for you? I'm genuinely curious, since I enjoy it myself.
Now, I understand not everyone likes the same things and that's cool. There are plenty of things I don't like myself. The question is aimed more towards the demographic that seems to actively hate PvP.
You're also welcome to just throw in your general opinion on the subject even if you don't hate it of course.
Answers
... and the 1,000,000+ PvE vs PvP threads that have been posted ad nauseum over the past decade in every PvE game that features PvP, and every gaming forum, hasn't made that answer clear enough that we need to start yet another "troll infested in the making" thread on the subject?
Your answer is everywhere on the internet and probably the most pre-eminent subject matter regarding gaming since the inception of gaming. Google is your friend.
I had fun once, it was terrible.
It's like saying I hate PvEers because they're all ninja-looters.
Also that's just people in general being asshats.
Camel's points number 2 and number 4 are my biggest irritation with PvP. I take losing to a live player much harder than I do to an NPC. Also I've found that my success in PvP is somewhere in the 25% range. That leaves 75% of the time filled with irritation.
I also hate when MMO devs try to balance PvE and PvP together. This destroys any CC in the game which in turn destroys PvE tactics and interesting combat.
I retired retroactively..Haha
1) i'm new, I got killed, and respawn. The ganker is waiting and kills me before I can move, so I respawn. The ganker kills me before I can move, so I ... uninstall.
2) I played up to level 50, and entered the PvP zone and fought to take over a keep. 80 of us attacked and defeated the 50 defenders. I love PvP and DAOC!
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2024: 47 years on the Net.
You probably got killed because someone wanted your grind spot. If they killed you at low HP it's because they saw an opportunity and they took it, trying to play smart, not hard.
PvP in an OwPvP game is war. It's not a consensual duel where it's all sunshine and rainbows and fairness. PvP in OwPvP is usually not fair - it's not supposed to be fair. If you want structure and balance, play in an Arena or Battleground, or duel another player. But OwPvP is an entirely different type of gameplay and it's about banding together to dominate in an unending war. War in real life is not fair, either - you take what advantages you can get. Catching the enemy off guard is a great way to do that.
Playing smart is a skill. You'd be dumb not to take such an opportunity if it earns you a win, and most PvPers in that situation would do the same. This even applies to structured PVP like BGs and Arenas - is someone busy casting on a flag to claim it, or stuck in a long animation, or did somebody just come by and get them to low HP and then die? Great, I'll interrupt that flag cast and get in a bunch of damage before they can react, or I'll get off damage before they can get out of that animation, or I'll finish off that low HP person because I can - the other player needs to be skilled enough to prepare for those situations and react accordingly. That's what PvP is all about.
It doesn't mean he's an asshole, and it doesn't give you a right to hate him and talk shit about him. It's just the nature of OwPvP and he's playing as intended. You are free to not like it, but it doesn't mean PvPers are bad people. It just means you are misunderstanding the nature of the game.
PvPers think and feel about these situations differently than PVEers. It's a completely different mindset and you need to understand that. It doesn't make PvPers bad people, it just means you don't understand and you dislike it and that's ok. But you, and every other PvEer that so vehemently hates PvP, need to learn to take the emotions out of it.
There's not a corresponding mechanism where a PvE player can 'force' another player into their style of play. A role player can't give someone an e-beer and force them to sit around in a tavern for an hour listening to a bard. Players can't force others to group up to kill a mob and can't force another to engage them in a verbal debate or help corner the market on Wolf Spleens.
PvP is non-cooperative; PvE is cooperative. It's a chaos versus order thing, and I know where my preference is.
Logic, my dear, merely enables one to be wrong with great authority.
Blizzard released this infographic recently and it states that there are 900K PVE instances started every day and 670K PVP instances started every day across their servers. So even in WoW, PVP isn't as small a segment as the pure PVE'ers would have you believe.