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Elder Scrolls VI at least they are working on it ...

SovrathSovrath Member LegendaryPosts: 32,015
edited June 2016 in General Gaming
http://www.ign.com/articles/2016/06/13/e3-2016-bethesda-is-working-on-the-elder-scrolls-6

I've had several people at work try to tell me that Elder Scrolls Online would stop development of the single player games (even though we all know they are different studios).

In any case, at least I know I will finish my mod by the time of its release.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
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Comments

  • LeiloniLeiloni Member RarePosts: 1,266
    I think you mean VI - like the letter i capitalized lol. Your title says V1.
  • SovrathSovrath Member LegendaryPosts: 32,015
    Leiloni said:
    I think you mean VI - like the letter i capitalized lol. Your title says V1.
    Oops! Fixed!
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • josko9josko9 Member RarePosts: 577
    edited June 2016
    Could be that Bethesda became very lazy.

    I mean just check their history, they released Morrowind in 2002, Oblivion in 2006, and Fallout 3 in 2008. Basically 3 games in 6 years. These days they barely release 1 game in that time period.

    But yeah Todd Howard is saying every year how they are working on ES6, and every year it's still "far away". This time their excuse is that the technology is not there yet, so they can't do it in the way they'd want to. Also they plan to release 2 new games (2 new IPs perhaps?) before ES6. That might very well mean that we won't see ES6 for a really long time,  not before 2020, probably even much later.
  • SovrathSovrath Member LegendaryPosts: 32,015
    That is great news. I am just wondering if the game becomes even more casual than Skyrim or if it goes a bit back to its roots. It will be an instant purchase for me either way.
    I'm thinking that they might invest more in the "world" feel. Possibly better "Radiant AI" as well as better "generated quests".

    I also wonder if they might create a more user friendly toolset, one that is easier to work with similar (but obviously more robust) to the one released with the new Doom game.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • [Deleted User][Deleted User] Posts: 12,263
    The user and all related content has been deleted.

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  • DistopiaDistopia Member EpicPosts: 21,183
    Sovrath said:
    http://www.ign.com/articles/2016/06/13/e3-2016-bethesda-is-working-on-the-elder-scrolls-6

    I've had several people at work try to tell me that Elder Scrolls Online would stop development of the single player games (even though we all know they are different studios).

    In any case, at least I know I will finish my mod by the time of its release.
    People were trying to spread that nonsense here as well, TES is Bethesda's most important franchise, there's no way they'd stop making them due to an MMO being available.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    I think that they should just offer a full-on remaster of all the Elder Scrolls games. I'd pay $150 for that. 

    Crazkanuk

    ----------------
    Azarelos - 90 Hunter - Emerald
    Durnzig - 90 Paladin - Emerald
    Demonicron - 90 Death Knight - Emerald Dream - US
    Tankinpain - 90 Monk - Azjol-Nerub - US
    Brindell - 90 Warrior - Emerald Dream - US
    ----------------

  • cameltosiscameltosis Member LegendaryPosts: 3,707
    I think Bethesda use all their own engines for their games right?

    Given the popularity of all the housing mods (plus the DLC), along with the toolbox they give us, I can imagine that the next open world game they release will have an entirely new engine that will support some sort of in game building. It seems to be where open world RPGs are heading and they experimented with it a bit in their base building in FO4. 


    But, building an entirely new engine that captures the magic of both ES and FO (since the engine is shared) as well as adding massive new features (such as freeform building, voxels or whatever buzzwords are used these days) that can also support any new IPs is a massive undertaking. They'll basically have to plan out all their projects for the next 6-10 years to ensure their engines can cope, then build the engines before they even start on specific games. 


    Still, they're working on it, they haven't given up on the franchise so there is still hope for the future. I just hope the new ES is more interesting than Skyrim!
  • SovrathSovrath Member LegendaryPosts: 32,015
    I think Bethesda use all their own engines for their games right?

    Given the popularity of all the housing mods (plus the DLC), along with the toolbox they give us, I can imagine that the next open world game they release will have an entirely new engine that will support some sort of in game building. It seems to be where open world RPGs are heading and they experimented with it a bit in their base building in FO4. 


    But, building an entirely new engine that captures the magic of both ES and FO (since the engine is shared) as well as adding massive new features (such as freeform building, voxels or whatever buzzwords are used these days) that can also support any new IPs is a massive undertaking. They'll basically have to plan out all their projects for the next 6-10 years to ensure their engines can cope, then build the engines before they even start on specific games. 


    Still, they're working on it, they haven't given up on the franchise so there is still hope for the future. I just hope the new ES is more interesting than Skyrim!
    that's very possible given how many mods are out there to "create your own keep/create your own house, create your own town", etc.

    I've always felt with the Elder Scrolls games (at least the games I've played from Morrowind on) that there was always something missing, one step, once you became the "savior of the place" or "head of the guild".

    Maybe they are working on tech to allow players to "take it to the next level".


    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • DistopiaDistopia Member EpicPosts: 21,183
    I think Bethesda use all their own engines for their games right?

    Given the popularity of all the housing mods (plus the DLC), along with the toolbox they give us, I can imagine that the next open world game they release will have an entirely new engine that will support some sort of in game building. It seems to be where open world RPGs are heading and they experimented with it a bit in their base building in FO4. 


    But, building an entirely new engine that captures the magic of both ES and FO (since the engine is shared) as well as adding massive new features (such as freeform building, voxels or whatever buzzwords are used these days) that can also support any new IPs is a massive undertaking. They'll basically have to plan out all their projects for the next 6-10 years to ensure their engines can cope, then build the engines before they even start on specific games. 


    Still, they're working on it, they haven't given up on the franchise so there is still hope for the future. I just hope the new ES is more interesting than Skyrim!
    I thought they used a modified version of Gamebyro.  



    They do.... http://www.gamebryo.com/screenshots.php

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • CleffyCleffy Member RarePosts: 6,412
    To this day the engine for elder scrolls and fallout is a modified Gamebryo engine with all it's faults and benefits. But I can see them switching engine eventually since the games have been limited by the legacy code in the current engine.
  • alakramalakram Member UncommonPosts: 2,301
    Sounds about right to me, thanks for sharing the info.



  • SovrathSovrath Member LegendaryPosts: 32,015
    edited June 2016
    Rhoklaw said:
    I watched a video of leaked info about a week ago that stated that Elder Scrolls VI would take place in Valenwood. However, liked pretty much all leaked info videos or articles, you must always take it with a grain of salt, but this one seems pretty believable.

    https://www.youtube.com/watch?v=oj-V9J_69sw
    yeah, I saw that as well and given their reasoning it does seem plausible.

    I imagine they want to do more with their world and how they tell stories and as Cleffy states, might be working on a new engine.



    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • laseritlaserit Member LegendaryPosts: 7,591
    I think a new engine is due. If your think it looks and feels dated now, imagine it in 2018+

    "Be water my friend" - Bruce Lee

  • KajidourdenKajidourden Member EpicPosts: 3,030
    Well they're doing the skyrim remaster I feel like to sate all of the newly-found TES fans, so there's that.
  • HorusraHorusra Member EpicPosts: 4,411
    edited June 2016
    josko9 said:
    Could be that Bethesda became very lazy.

    I mean just check their history, they released Morrowind in 2002, Oblivion in 2006, and Fallout 3 in 2008. Basically 3 games in 6 years. These days they barely release 1 game in that time period.

    But yeah Todd Howard is saying every year how they are working on ES6, and every year it's still "far away". This time their excuse is that the technology is not there yet, so they can't do it in the way they'd want to. Also they plan to release 2 new games (2 new IPs perhaps?) before ES6. That might very well mean that we won't see ES6 for a really long time,  not before 2020, probably even much later.
    yeah six years like Morrowind was started in 2002 and finished in 2002...not like it was in development 2 to 3 years before release.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    I'd expect TES VI late in 2018, perhaps early to mid 2019.

    Also wouldn't surprise me in the least if they build it with extensive VR support... :dizzy:

    They already announced coming VR support for Fallout and Quake, so it would be logical to also see it in the next TES.
  • josko9josko9 Member RarePosts: 577
    edited June 2016
    Horusra said:
    yeah six years like Morrowind was started in 2002 and finished in 2002...not like it was in development 2 to 3 years before release.
    Fallout 3 - Fallout 4 -> took 7 years. 

    Before ES6 launches, they still have to develop 2 new games. We have no idea what kind of games, but probably new IP, as I don't expect Fallout 5 anytime soon. It's clear that they will be developed by Bethesda Game Studios not any other studio within Zenimax. 

    If they are mobile games, then ES6 has a chance to come in the next few years. If not, then well don't expect ES6 for a really long time, just as Todd Howard said. However if ESO's popularity increases over the next few years, then don't expect to see ES6 for a decade at least.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,855
    I know they were very disappointed with Skyrim. As successful as it was, they could not do with it what they wanted. The Civil war was supposed to be a MAJOR component to the main quest tie in. And they just could not get it to work and thus gutted the arc to where it's pretty insignificant in the game. They could not get the engine to do the battles they wanted. They could not get the number of NPCs they wanted. Etc.

    So, I do believe it when they say the Technology is not there for TES VI. Not sure what they are waiting for though. It has been a while. 
  • [Deleted User][Deleted User] Posts: 0
    edited June 2016
    The user and all related content has been deleted.

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  • [Deleted User][Deleted User] Posts: 0
    edited June 2016
    The user and all related content has been deleted.

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    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • josko9josko9 Member RarePosts: 577
    josko9 said:
    Could be that Bethesda became very lazy.

    I mean just check their history, they released Morrowind in 2002, Oblivion in 2006, and Fallout 3 in 2008. Basically 3 games in 6 years. These days they barely release 1 game in that time period.

    But yeah Todd Howard is saying every year how they are working on ES6, and every year it's still "far away". This time their excuse is that the technology is not there yet, so they can't do it in the way they'd want to. Also they plan to release 2 new games (2 new IPs perhaps?) before ES6. That might very well mean that we won't see ES6 for a really long time,  not before 2020, probably even much later.
    No, they're releasing games quite consistently if we're to only count the Elder Scrolls and Fallout titles. On an average of 3 years between each title. You should finish the list so it doesn't seem overly biased in favor of your opinion.

    The Elder Scrolls: ArenaMS-DOS1994
    The Elder Scrolls II: DaggerfallMS-DOSAugust 31, 1996
    The Elder Scrolls III: MorrowindMicrosoft WindowsMay 1, 2002
    The Elder Scrolls IV: OblivionMicrosoft WindowsMarch 20, 2006
    Fallout 3Microsoft WindowsOctober 28, 2008
    Fallout: New VegasMicrosoft WindowsOctober 19, 2010
    The Elder Scrolls V: SkyrimMicrosoft WindowsNovember 11, 2011
    Fallout 4Microsoft WindowsNovember 10, 2015


    If we want to include all of Bethesda Softworks' titles well, that list is significantly larger and more consistent with several new games every year. You can actually check all of it out through the wiki page below.



    I don't believe they've become lazy; I believe you've become impatient.
    So I'm impatient because lately they need 7+ years between fallout and elder scrolls titles, where they previously needed only 2-4 years?

    ES6 is not anywhere near ready, whoever thinks it's coming in the next few years is delusional.
  • CleffyCleffy Member RarePosts: 6,412
    Fallout and Elder Scrolls has the same team and lead producer. I would count the time between releases together and negate New Vegas since it was a different team.
    If you do that, then its roughly a 3-5 year span between games. They do have a larger team now, but that's mainly for additional content.
  • SovrathSovrath Member LegendaryPosts: 32,015
    josko9 said:

    So I'm impatient because lately they need 7+ years between fallout and elder scrolls titles, where they previously needed only 2-4 years?

    ES6 is not anywhere near ready, whoever thinks it's coming in the next few years is delusional.
    It's possible they just want to do other projects before they start in earnest on a new Elder Scrolls game. I imagine they are working out the tech and then once they do their other games they will turn their attention to the new iteration in the series.

    I don't really mind that much as it give me more time to finish my giant dungeon mod!
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • DistopiaDistopia Member EpicPosts: 21,183
    josko9 said:
    Horusra said:
    yeah six years like Morrowind was started in 2002 and finished in 2002...not like it was in development 2 to 3 years before release.
    Fallout 3 - Fallout 4 -> took 7 years. 

    Before ES6 launches, they still have to develop 2 new games. We have no idea what kind of games, but probably new IP, as I don't expect Fallout 5 anytime soon. It's clear that they will be developed by Bethesda Game Studios not any other studio within Zenimax. 

    If they are mobile games, then ES6 has a chance to come in the next few years. If not, then well don't expect ES6 for a really long time, just as Todd Howard said. However if ESO's popularity increases over the next few years, then don't expect to see ES6 for a decade at least.
    You've forgotten about a title between Fallout 3 and Fallout 4. One that's actually quite loved in the Fallout community.

    It's a little title called Fallout: New Vegas. If you're not patient enough to wait according to their schedule it seems like you've missed this gem as it consists of 28-60 hours of content that you apparently never heard of nor played. It even has a slightly longer play through than Fallout 3 and Fallout 4.

    So with all that aside the release dates for the fallout series are as followed:

    Fallout 3Microsoft WindowsOctober 28, 2008
    Fallout: New VegasMicrosoft WindowsOctober 19, 2010
    Fallout 4Microsoft WindowsNovember 10, 2015

    This would put the average release schedule for Fallout titles every 3.5 years.

    Although if you really want something to complain to Bethesda about. Back in 2009 Bethesda sued Interplay Entertainment when it was found out that they were creating Fallout Online.

    Just think, we could have been playing Fallout Online created by the original makers of Fallout. That would have been nice.
    That was made by Obsidian though..

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


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