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Soulbound Studios and tech start-up Improbable have announced a partnership agreement that will bring SpacialOS into play that utilizes a "distributed operating system". Thousands of servers in the 'cloud' enable simulations to run concurrently to enable a hundred thousand players spread across the game world, one of the largest in gaming today, all inhabiting one world.
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All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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Executive Editor (Games) http://www.wccftech.com
Executive Editor (Games) http://www.wccftech.com
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
All true, I was just making a point to say these partnerships don't always pan out as we envision them.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
True, on the other hand SpatialOS is a quite different beast and one that's being adopted more and more. Let's hope it can deliver even half of their promises.
Executive Editor (Games) http://www.wccftech.com
If anyone is aware of a video showing Improbable tech at work (large number of players / NPCs / objects / complex systems, etc.), I'd be interested to see it.
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Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
No, but Worlds Adrift should launch this year. There's a free island creator alreadu on Steam, though that has little to do with SpatialOS.
Executive Editor (Games) http://www.wccftech.com
거북이는 목을 내밀 때 안 움직입니다
Or is it possible that they finally (at this late hour) found some tech that seems to make CoE slightly more believable ? They must be greatly relieved.
The Soulbound Engine (and therefore CoE) has been in development for something like 10 years. SpatialOS has finally made the game feasible...