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WoW (for me) is still the only MMO I can get into

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Comments

  • observerobserver Member RarePosts: 3,685
    edited May 2016
    WoW benefited from it's established story.  Every race and class had their own background in lore, which made it more appealing.

    Not only that, but the game launched with 9 classes, 8 races, 2 genders, and each gender, race, and class had unique animations (5 more races + 2 more classes in later expansions and an upcoming Demon Hunter).

    There were 6 starter zones for 8 races (5 more for all expansions + DK zone).

    50 total characters across 10 servers (not sure if it's bumped up since i think we can have 11 per server now).

    It's a game built for alts.  Now compare it to other MMOs, and you'll see why WoW is still popular, especially when those other MMOs limit you to 5 or less character slots.

    All this combined makes the replayability for the game appealing still.
  • VolgoreVolgore Member EpicPosts: 3,872
    Kabulozo said:
    Volgore said:
    Kabulozo said:
    WoW died after Cataclysm.
    WoW died WITH Cataclysm.
    You're right. WoW is also the only MMO whose classes lose skills as the time passes, all the other MMOs I played so far new skills are given to classes each new expansion.
    I like you alot.

    image
  • ceratop001ceratop001 Member RarePosts: 1,594
    When you know a game inside and out it is hard to move on, because you feel very comfortable and know the game so well. Many mmorpgs have so many intricacies it literally can take years to figure them out. Probably for many WoW players who have played for years they just don't want to move onto other games. I have witnessed this from many diehard players from several games. They simply know a game so well and the tricks and just those little things that give them success. I think this is why WoW retains a high population. Granted I know that the population has declined over the years but that is too be expected with an aging game.
     
  • exile01exile01 Member RarePosts: 1,089
    rip my comment. thanks mods.

  • JDis25JDis25 Member RarePosts: 1,353
    Problem is most of the cool stuff you are referring to is vanilla WoW and is now entirely optional/meaningless content.

    I agree with your post though, we have seen clones, but nobody hits it home like WoW did in the past.
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • simsalabim77simsalabim77 Member RarePosts: 1,607
    I haven't found a game that offers better endgame raiding than WoW, so I always end up going back to WoW to raid. Legion is looking to be awesome, and the first expansion that they've taken considerable risks on in a long time. 
  • KyleranKyleran Member LegendaryPosts: 43,435
    Horusra said:
    Mpfive said:
    This sounds like a promotion :confused: 

    Yeah cause it is.  He is promoting the game he likes.
    Well yeah, but why? I really, really really like EVE, but I don't post full page ads on it. (maybe if they paid me, but so far, no luck)

    Since I assume WOW isn't really hurting for players, why create this?  Just to invite people to argue/troll back?



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  • simsalabim77simsalabim77 Member RarePosts: 1,607
    Kyleran said:
    Horusra said:
    Mpfive said:
    This sounds like a promotion :confused: 

    Yeah cause it is.  He is promoting the game he likes.
    Well yeah, but why? I really, really really like EVE, but I don't post full page ads on it. (maybe if they paid me, but so far, no luck)

    Since I assume WOW isn't really hurting for players, why create this?  Just to invite people to argue/troll back?



    To talk about WoW and why or why it doesn't keep people satisfied despite all the options out there. 
  • DKLondDKLond Member RarePosts: 2,273
    Yes, WoW has always been a fantastic MMO - I agree. That said, I stopped playing it on a serious level a few months after TBC was released. Since then, I've pretty much suffered from WoW-clone MMO fatigue.

    I'm still waiting for a game that does something genuinely new, with sufficient production values and effort involved. Some developers have tried to accomplish this in a limited way, but no one has come close as of yet. Games like Age of Conan, Secret World, ESO, LOTRO, DDO are all very good games, but ultimately they failed to raise the bar and keep going with it.

    Star Citizen is the only game on the horizon with the right potential to actually change anything, but it remains to be seen if they'll succeed with it - and, at best, it's still a few years away. Also, they're targeting a different audience - which would seem to be much smaller than what Blizzard usually go after.
  • monochrome19monochrome19 Member UncommonPosts: 723
    For me, its mostly because WoW is so polished its hard for other games to compete. WoW was my first MMO, and I remember thinking every MMO would have the same level of polish ... boy was I wrong. When I first began playing F2P games I quit after a day, they just couldn't compete. I may be tired of WoW, but I'll inevitably come back because other games cant live up to the level of quality I'm used to.
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