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Ubisoft has released its latest investor information. Alongside the good news that the company's profits are up ~12% year-over-year, it was revealed that The Division is sporting a healthy 9.5 million registered users with players logging three plus hours per day in game on average.
Comments
"This may hurt a little, but it's something you'll get used to. Relax....."
How about "of the 9.5M people who bought our game, the one's who actually still log in anymore play an average of 3 hours per session".
Let's see how positive Guillemot is once their first paid DLC drops. If they don't fix all the exploits and re-balance the game, again, I doubt many of those 9.5M will be dropping any more money on the title. Keep milking Far Cry and Assassin's Creed and try to bury blunders like Rainbow 6 Siege and forget the fact that Ubisoft was once an innovator and not just a run of the mill publisher of rinse and repeat titles.
I would really love for them to release the actual activity numbers as I can hardly believe they have numbers matching a game like WoW , LoL or WoT.
P.S. I am from Montreal and can tell you that the spirits at the Ubisoft office here are not nearly matching what this press release is trying to push. Hell, even the 9.5M is factual BS, since it is registered accounts and since account sharing is allowed for PS4, you could actually have 2 registered accounts for every PSN purchase
Dakilla[666] ~ The Realm ~ Level 1000 enchanter (retired)
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The exploits will eventually get hammered out more than likely, and the division is hybridized enough to make it quite different than other TPS in the genre.
I don't think anyone will say the game doesn't need work, but it does have mechanics in place to keep people playing. I think gear progression could be a little more forgiving, and most importantly getting the balance situated properly is key.
They've had a pretty consistent patch schedule... although they break as much as they fix, but only time will tell if it all will truly get handled.
Loot caves got nothing on the shit I've seen. Hell as of right now. If you don't join in boss skipping bug oriented missions you are solo festing for days. End game speaking.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Subscription games are usually b2p as are - lets see - car purchases, kettles, toasters, graphics cards ... need I go on. B2P is the norm. And almost everyone "knows" about marketing - even if they don't understand what is behind it.
Whilst some people may be "wooed" by slick marketing the first aim is to attract peoples attention. It then seeks to provide some basic information. And third will point you to sources for other info: reviews, twitch streams etc. etc.
No one holds a gun to peoples head making them buy the game. And just because you - I assume - don't like the game doesn't make those who spend money to buy a game glazed eyed idiots.
http://gamerant.com/the-division-PC-player-base-drop-858/
http://www.thecountrycaller.com/74387-ubisofts-the-division-player-base-shrinks-by-81-since-launch/
Console players reaction to this game: OMG, I can play with tons of other people online and interact in a Tom Clancy type 3rd person shooter.
PC players reaction to this game: Oh great, another MMO, hope it has a persistent world with tons of content and a diverse population with a great crafting and trading economy and open world areas with optional pvp interaction that sclaes to players levels and is balanced with great depth that isn't a grindfest.
Given time i'm sure console players will become just as jaded as PC gamers over this genre, just gonna take about 1, 2 or 20 decades before they every reach that level of saturation, or, ahem, "experience".
It would be interesting though, to see what the actual box sales figures are for all 3 platforms, if they really have sold over 9 million boxes multiplatform, i would be more than somewhat surprised, all things considered.
The PC Version of the game is completely broken! It's one big hack and exploit fest!
At least on the consoles it's only an Exploit fest, though all the exploiters are creating the same Gank fest in the DarkZone anyway. So not much different there.
The Whole gear score and looting is broken as well. One of the worst and most insane RNG systems I have seen in my life.
The engram jokes in Destiny last year are nothing compared to the RNG at endgame in The Division.
I enjoy the people that are like
"I bout 10 copies of the game, 3 for ps4, 4 for xbox, and 3 for PC. I also drive a diablo but there game was utter shite."
I'm guessing they've never heard of twitch or youtube? I'm going to speak plainly.
-you can watch gameplay in action now and decide for yourself if you want to play-
now I know that's crazy to think but guess what you are able to think for yourself.
Hacks, exploits, broken loot system, not following their own CoC and whats made these problems much worse is the lack of communication from UBI. We have Mods, but they can't do anything. Players on PC had to deal with hackers for about 3 -4 weeks before anything was actually done. Exploits don't get punished though, which isn't a surprise as UBI employees where exploiting themselves, can't ban themselves can they?
The game peaked at 110k players on steam and now down to 11k.
Right now people (me included) are praying 1.2 fixes shit or it will be the final nail in the coffin for more players.
The comments above are for pc version only. if you don't believe go on youtube and look at what keys there pressing to do some hack or exploits as well as aimbot yada yada. why I keep my ps4 for fps likes this.
No spin is necessary. 12% year over year is positive. You're opinion of whether or not they've released anything innovative is the spin. With 12% profit, there must be a considerable amount of people who are happy with their direction.
9.5 million is positive. You're implication that the first paid DLC is going to flop is spin. You have no idea/fact on reception.
Your statement about the Ubisoft office is an attempt to add weight to you other statements. It means nothing. First, it's unverifiable without considerable effort and evidence to the community. Also, the opinion of 'an' office, does not equate to the entire company. Thats the same as the people who say 'none of my friends are playing, which means ....(choose your poison: nobody is playing; game sucks; it's dying; the new expansion is a failure...etc)' The opinions of a few do not necessarily equate to the greater whole.
Not saying everything is great, but this community is rather adept as spinning any news that comes out in whatever direction supports their opinion.
I self identify as a monkey.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
They don't say, & won't, because they don't want the press to know how many players quit. Yep, they made a lot of money off of the game, I was one of the suckers that fell for the hype. I don't play it anymore, neither do any of my friends, including the guys that sold me on the game, & apparently, 90% of The Division players who played through Steam don't either.
http://steamcharts.com/app/365590
NO, that does NOT count those who log in through Uplay without going through Steam. Still, from a peak of 113k down to 5k (yes, FIVE THOUSAND) is pretty sad/steep.