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I've always leaned towards PVP games because I get board with predictable PVE AI so I've recently jumped back into DFUW with a one month non-recurring subscription. I figured $14 what the hell lets see how its doing with the new patches. It's more of a true sandbox now allowing anyone to wield what ever weapon and choose any skills they wish but the prowess system still irks me a little bit. I really wish skills advanced with use and not by spending prowess to up them, but all in all it really would be a cool PVP game if it had the population to support it.
I really think people are turned off by the character animations when they first jump in as they are horrible and your character walking and running around looks pretty goofy. The world is beautiful though, I was really impressed with it and the water graphics. You can even see water running off the rocks when it's raining. The major thing lacking though is people, I roamed around yesterday for 5 to 6 hours straight, all over the map back and forth and didn't even see a single person. Once I got to some of the major towns I saw 1 or 2 people and I saw a max of 3 people other than myself and they were just standing AFK...
Looks like Darkfall is dead and the only way to save this is for it to go F2P. If they were to add a cosmetic only cash shop for funding I think it would take this game off life support. I know I know I hate cash shops too but what's better, a game with 5 people in it or a game nicely populated with a cash shop that only sells cosmetics. Don't even think about selling XP booster potions!!!! lol, cosmetics items only. Then use your money to fix the goofy walking and running animations and you just might save your game...
I don't know, what do you guys think? There really isn't much else out there for a true open world PVP sandbox.
Comments
I really want to try this again given all the improvements and ui stuff. I would at least like a trial key or something. Are there even any for this game?
Z.
The clunkiness of the game is exactly what turned me off.
The Gameplay just wasn't fluid enough for me. I don't know if it got any better?
They have a cash shop already with Cosmetic things in them, you can also buy in game time with gold like how EvE has Plex.
The reason DF is failing is because they scrapped their game after a huge development cycle just to start all over again and now a few years into this one they're finally getting closer to where the game was when it died the first time but the money is drying up and the rate of the content patches has slowed down to a trickle.
This coupled with the constant distraction of a reboot to the old 1.0 version of DF (which AV admits they were actually contemplating and until recently had some people working on it on the back burner) has really screwed DF.
It's sad because it was really a unique and great game.
I disagree with that as Tera is growing and adding new pvp servers. When I jumped into that game the other day it was rocking with an awesome population. I was actually pretty blown away with how many people I saw in it...
"They have a cash shop already with Cosmetic things in them, you can also buy in game time with gold like how EvE has Plex."
Well hell open up the F2P gates and let the masses decide if they want to spend money in your cash shop. Let the sub people keep their dying server so you don't piss off those 5 people and then open up the F2P server/s to see if your new patches are enough to keep people around buying from the cash shop. Use the initial spike of funds to hire help to fix the crap that needs fixing... That has to be better than watching it die a slow death...
More specifically, what happened to DF is the same thing that happens to MMOs where there isn't much to achieve or much worth fighting over. Random ganking and castle sieging gets boring after a while. Those things just don't create an environment appealing to most players or that offer a continual reason to keep logging in. That isn't a virtual world, its counterstrike with fantasy creatures.
I honestly don't know what a F2P conversion would do.
How are they monetizing now? Is it still box + sub?
Why are they so greedy that they don't release the client/engine to the public then?
Seems kinda lame to abandon something and fuck everybody over.
Sway all day, butterfly flaps all the way!
Also another reason I wish skills advanced with use and got harder and harder to advance as you went along making it take years to cap out. If you can just cap out skills with no further advancement by spending prowess you got from fishing, ya it's going to get boring pretty quick with no carrot to chase. They got a few things to iron out it looks like... Or it dies...
Ya they brought the box price way down I think I've heard people saying its $10-$15 on steam plus the usual $14.something a month sub... I bought it years ago at $39 I think...
Ya they are a little bit different in the looting. What most people don't understand though is in DFUW your gear isn't super duper important, your skills are and those can't be taken away. So just don't carry gold on you and bank your valuable finds as soon as you get them..
There's no box price, you just pay the subscription and you can play for the month.
Still most people have switched to Mortal Online because that game gets weekly updates...
Mortal Online? cool, I'll have to go check that out, Thanks
Don't be mislead. As others have already mentioned, it's not the game ... it's the game play model. In that regard, DFUW and MO are one and the same.
The only way to save the Darkfall feanchise is that they trash Unholy Wars and restore the first Darkfall and continue its development.
But since the CEO of Aventurine refuse and definitively killed this possibility with a letter, the only hope is that a company with a smart and motivated developers buy the game from them and release it.
I don't see any future for this game, not with underpayed developers and the lacks of resources they have (admitted by the same developers on reddit).
Every patch they do is just changing some table numbers and move spawn locations of mobs, and this easy task take months to deploy (the last relevant patch was released in january 2015 with no content but only xml table changes).
Om a side note, f2p will not save it either but will only aggravate the state of the game with a rampant surge of botters, hackers and triple account made just for farming resources afk.
Any compnay interested in buying the license of the great Darkfall Online? >_>
ps: as someone stated before, Mortal Online is in a better shape atm, the developer team starvault is the same at least, and even wit a small population they don't changed their original vision.
100% agree with this, Aventurine kill the game not because is pvp focused but because of the reasons explained above.
They also can't produce new content since they are only 7 devs left working on the game so the only thing they can so is altering some table values and move resources, assets and mobs around.
I still hope from the bottom of my heart that a new company take over the first Darkfall, the best pvp centric game ever created, unfortunately is only a dream that maybe will never come into reality.
Agree
Another huge issue with Darkfall was the insane numbers of cheaters and exploiters and not to forget the never ending grind (especially at the beginning of DF1).
There are also accusations of Aventurine cooperating/giving favors to the worst cheaters/exploiters as the mercs.
http://i.imgur.com/J5dH1.png
http://i.imgur.com/DgNW1.png
To me Tasos and Aventurine was a bunch of corrupted developers that managed to bring their potentially successful game down by being incompetent. Seems reality catched up with developers and cheaters/exploiters and they got there well deserved reward, a dead game.
I miss Darkfall but I wont come back unless it goes FTP.
Why, because I cant afford $15/month - lol no.
This game needs a population to work - I'll come back if there is one.
I don't care if its 90% bots, that's 90% that are easy to kill.
Reduce safe zones back to inside the walls of starter cities only and make it ftp and I'd be back today.
Playing: Darkfall New Dawn (and planning to play Fallout 76)
Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe
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