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[Poll] Would you play Time Lock Progression WoW?



  • guascoguasco Member UncommonPosts: 68
    I consider UI and graphic engine as "quality of life", so I voted yes, but with some improvements which would not affect gameplay.

    Oh and don't put too much value in the results of such a poll here on these forums. 90% of those who voted 1 would quit after a short while, bored.

  • LorgarnLorgarn Member UncommonPosts: 417
    I definitely would play, and pay, for such a service. Preferably a TBC locked server if I had the option to only choose one.

    I've been playing on a private Vanilla server the last few months; I've got a Rogue at 32, Paladin at 25, Priest at 24, Warrior at 19, Shaman at 15, Hunter at 14, Mage at 12, another Warrior at 9. Its been going pretty slow, since I only play together with my friend so we wait for eachother. However, I don't mind the slow pace because its so much fun and I'd rather take my time versus rushing it risking burning myself out.

    No one is going to argue that WoW retail is MUCH better than classic/vanilla/tbc/etc. However, we all need to realize that sometimes tools and features of comfort, accessability, doesn't automatically make a game more fun. It definitely can, for very many it does, but it can also detract from the experience for many other. No one is going to argue that LFG-tool didn't make running dungeons better, it did and you would be naive thinking otherwise. Did it make them more fun? Perhaps, but not always and definitely not for everyone. I've already had many great experiences coming from traveling through dangerous lands getting to dungeons.

    Sometimes the reward of completing something time-consuming and difficult can be so much worth the effort put into completing said task. Whether its completing a 15-part questline that takes you all across the continent, completing a difficult dungeon or just getting to a high-level. Just look at the recent influx and popularity of difficult and/or time-consuming games, Dark Souls, AVGN, Pillars of Eternity, just to mention a very few of them.

    Convenient can be fun, difficult can be fun, time-consuming can be fun. Catch my drift yet? So stop arguing that retail WoW is better, that is besides the point.
  • KeenoKeeno Member UncommonPosts: 56
  • TheocritusTheocritus Member EpicPosts: 7,084
    MMOman101 said:
    I already played WOW when it was time locked and the game pushed me out during TBC.  I see no need to relive the past. Whats done is done. I have moved on and have no need to ever go back to it.  Why would I want to do the same thing I was doing a decade ago.  Seems silly to me. 

    Yeah I dont get why people would want to go back and do the same old content again.....It was OK in its day but now no way.....I dont even play the free trial to 20.
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,833
    I don't want it to die though. There are millions who still play it and enjoy it.
    I chose EQ2 over WOW and still play EQ2, it fits my taste better. I am looking forward to a couple of MMOs being released in the future and play a couple others now for various reasons. WOW does not interest me.   

    거북이는 목을 내밀 때 안 움직입니다

  • xpowderxxpowderx Member UncommonPosts: 2,078
    edited April 2016
    I would go only if they were pvp servers.  Loved the big battles @Tarren Mill, Southshore, X-roads.. ahh the fun times!
  • ceratop001ceratop001 Member RarePosts: 1,589
    edited April 2016
    It's over take your meds and move on....
  • ShelassaShelassa MMORPG.COM Staff UncommonPosts: 616
    Do not see the poll option actually fitting for me, something along the lines of returning briefly, but not for sticking around, so  short answer is "No".

    Long answer: I might have gone to remember what it was like, do some class quests, run through the old Thousand Needles or sit around in tact Auberdine, but for me it is exactly nostalgic. And once it was satisfied (I'd give it a month), I'd return to "actual" content, comfortable to go without nostalgia for couple of years. 

    Since there is no official vanilla servers, my rare flares of nostalgia are satisfied on youtube, screenshot folder or chat with old friends, starting with "Do you remember that time in Hillsbrad / Stranglethorne when ..."
  • SomethingUnusualSomethingUnusual Member UncommonPosts: 546
    The answer I have in mind is unlisted... But maybe. I enjoyed my time in the days of old, but I think it was more social than gameplay, even luck of the draw in some cases (Did xyz player get into xyz guild and actually get the chance).

    So I guess I would likely try it, but probably not for much more than a month just out of curiosity. 
  • GitmixGitmix Member UncommonPosts: 603
    I would've voted yes but I'm 100% sure Blizz wouldn't be able to resist the urge to set up a cash shop for it so no thanks.
    RIP, WoW.
  • AntiquatedAntiquated Member RarePosts: 1,415
    edited April 2016
    Pretty pointless, unless you're on a roleplaying server (with people that actually do).

    But if that's the case, the game's setting doesn't matter anyway. You're there for the interactive fiction.
  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 3,944
    I played in a private server a couple of years ago, it was based in vanilla and 99% bug free - i think the only thing that was sorta broken was Warriors charging sometimes through the floor, but nothing else. Every single thing was working, up until Drums of War patch (AQ was still in development tho), and the staff didn't accepted donations in any form, not even to help the server. That means, no help for anyone except to solve tickets, and it was good.
    I had a lot of fun... for a while. Leveled two characters to 60, one of them a Paladin (yes, it was soulcrushing), completed the Charger quest, collected the dungeon set and upgraded a couple of parts. I didn't raided mostly because i lacked the time for it, but most of the population was in MC every week.
    These servers are awesome, but i guarantee that you get tired very fast. Not only because you're stuck in time and feels like groundhog day, but also because MMOs are all about progression, and if you know that there's a line that will stop you and never change, trust me - you're gonna get tired pretty fast. Specially if it's something that you have already done in the past.

    I'm not even gonna mention how hard is to retake old habits like forming a group in chat, grinding like a bot for crappy resistance items, or corpse walking (a true nightmare). It's not until you have to suffer them again that you know how terrible those things were, and i wouldn't have them in my games again. Also mixing the mechanics of today with yesterday's is a recipe for terribleness - something that you can understand when you play the timeless dungeons in the special weekends, which are laughable compared to what they were in their first days.

    Having said that, what i really would love is a server that starts from scratch and follows the progression of the game exactly as it happened - patches coming with the same changes and bugs in the same original intervals. THAT would be awesome, at least to me, because it will be almost the same experience, no weird stuff around with teleportation everywhere and Facebook games.
    I would pay double suscription just to play that. I'm not kidding.
    That's the curse of convenience.  People can't imagine life without quality of life things even in real life.  People are on the cell phones, laptops, Internet trying to camp.  Hell go to the mall with friends or family and try to go without cellphones.  
    They weren't bad features you're just spoiled.
  • PepeqPepeq Member UncommonPosts: 1,977
    You can't really have a time locked progression server... mainly because you've already done it before.  I mean, some raiders have done this content so many times that they can do it blind-folded with both hands tied behind their backs... while asleep... in a room without a computer.  What sort of progression race is there when you already know every aspect of the fight and every trick to it?  The top guilds in the world best their original world firsts by a landslide?  Proving what exactly?

    Scrap the whole progression server idea and stick with the basics... time released content paced exactly as it was released originally... note that some content only became available as it was unlocked by the players (i.e. attunement related content - Naxxramas for example) or the server population (i.e. opening of the Gates of Ahn'Qiraj - required the acquisition of resources).

  • PepeqPepeq Member UncommonPosts: 1,977

    fivoroth said:
    Skuall said:
    no mount until 40 ......and then farm gold for hours until being able to buy a 60% mount :pleased:

    no LFD , arrows , and mats to rez , Rogue vanish / poison materials ..... wow has changed a lot
    I thought only Druids required mats to res. I still remember the rage when someone would forget their regents and then the raid wiped cause half of the Druids couldn't res haha.
    Druids had Rebirth which required a reagent... only resurrection that could be used in combat.  Paladins would bubble a healer if a wipe was inevitable.  Shaman would Ankh after the wipe.  Priests were the go-to resurrection squad post-wipe, followed by Paladins/Shaman.  Druids didn't resurrect anyone due to the reagent requirement.

    Don't forget all the pots and special gear you had to have.  Nature resist, arcane resist, fire resist, healing, mana, yadda yadda yadda... you spent more time preparing for raids than actually doing them.  My bags were full of reagents, pots, and specialized gear... and bag space was really at a premium back then!  All this for a chance at bidding on a piece of tier gear that may not even drop for weeks at a time!
  • MardukkMardukk Member RarePosts: 2,213
    I'm done with wow.  I enjoyed the game up to about wotlk.  If my old guild jumped into it I would probably give it a shot and promptly log out.  
  • NanfoodleNanfoodle Member EpicPosts: 7,774
    Would have a blast right up to the point they remove the talent tree and segregate skills between specs. Making the game easy and killing the spark that made this game fun. That would be the day I walk away again. 

  • VelifaxVelifax Member UncommonPosts: 413
    Even a total revamp to raw vanilla would not draw me away from P99 and other games. Never was a huge fan of even vanilla, although at the time I didn't recognize the regressive aspects. These days I've few gaming hours available and vanilla wow doesn't really come close to worth any.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,073
    I like where WoW is right now and where it seems to be going with Legion.

    With that said, i would try classic servers only if they keep the modern graphics, new character models, and some other quality of life changes that clearly improve the game.

  • GormogonGormogon Member UncommonPosts: 210
    The progression race holds absolutely no interest for me.

    I would vastly prefer a mechanism where legacy/expansion servers are kept at the same state in perpetuity but players can migrate to a future expansion server (but not back) when they choose.  

    IOW, there's a vanilla server, and you can level to 60 and play vanilla endgame for fifteen years if you want, or you choose to migrate that character to a TBC or later server and continue on.  That way, each player, group of friends, or guild, can make their own choices about when they're ready to move on without adversely affecting the play of players who would rather remain.
  • ZarriyaZarriya Member UncommonPosts: 446
    Great Poll with good choices.

    Classic needs to be pure classic or else it spoils the experience.
  • AxehiltAxehilt Member RarePosts: 10,504
    Zarriya said:
    Great Poll with good choices.

    Classic needs to be pure classic or else it spoils the experience.
    Apparently you don't understand the concept of an unbiased poll if you consider those "good choices".

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • ZarriyaZarriya Member UncommonPosts: 446
    Axehilt said:
    Zarriya said:
    Great Poll with good choices.

    Classic needs to be pure classic or else it spoils the experience.
    Apparently you don't understand the concept of an unbiased poll if you consider those "good choices".
    This is  it's as good as it gets here :)   

    But seriously  you can make you own poll - I would be interested in it.
  • AxehiltAxehilt Member RarePosts: 10,504
    Zarriya said:
    This is  it's as good as it gets here :)   

    But seriously  you can make you own poll - I would be interested in it.
    A poll which fixes biased options but is otherwise a duplicate would get closed by the moderators.

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • CyraelCyrael Member UncommonPosts: 239
    You need an additional option for this poll.

    * Yes, but no time-locked progression. Have the server locked to a specific build.

    I don't want time-locked progression. If you do time-locked progression, eventually you get right back to where the game is now. Give me a server locked to the last build prior to the TBC launch event. Then, have additional, separate servers for further versions with free one-way transfers. Then, once a player has exhausted the vanilla content, they can transfer to the TBC content, and then to the WotLK. No additional servers beyond that, however - if you go past that point, you may as well just play retail.
  • Lord.BachusLord.Bachus Member RarePosts: 9,637
    No interest.....

    I think its best for the game if Legion lets everyone start at level 100....
    and then converts all the old pre legion content to level 110
    creating events in the old world, and giving people reasons to play there...and enjoy the old quests, dungeons raids and whatever is there to discover...

    timelocked servers is a bad well as progression servers.... but making old content attractive to play again is a great idea...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

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