Expansions make (or sometimes break) an MMO. What do you think has been the best or a couple of the best expansions to an MMO that you think has made the game better and moved the game forward in a positive way?
For me
Guild Wars: Eye of the North will always be my favorite I think.
EQ2: Shadow Odyssey was a favorite one of mine as well.
WOW: The Burning Crusade is a classic.
Recently I think the Thieves Guild DLC for ESO has been great.
What do you think?
Comments
MH went from a meh game, to a good game.
Usually most expansions in games are very sad,5 new levels one new gear set a few new instances,really sad now i think about it.I have yet to see a single expansion that has got me to come back to a game i quit or to a game i considered bad,meaning nothing was fixed or improved.
Basically expansions are just very cheap products that devs use to gain some fast quick profits,you know 6-12 months work for 30-45 bucks compared to 5-7 years to make the game and selling for 30-60 bucks.
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Still, for the best one I'd say CoV. Maybe not even qualifies as an expansion since it was a standalone game, playable without the original CoH. Basically a new game, in the form of an expansion. You can't beat that
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
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It introduced Scan Probing, Inventions, Rigs for ships, Combat Boosters (Drugs!), Eight new regions, Four new battlecruisers and four new battleships.
There still hasn't been an expansion better than this one overall. There have been lots of good expansions, but this one is so much bigger and better than the rest. I wish they would get around to adding this much content to the game with every expansion.
The Revelations trailer was made in 2006 and looks like crap by today's standards, so instead, This is EVE:
Red Moon Rising for EVE.
Can't think of any others. Mostly each expansion that comes out is a backwards negative step in my experience rather than a good thing.
I also really liked Mines of Moria for LOTRO (although I know I'm in a minority for that).
Jump to Light Speed for SWG. Space content was added.
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But yea .. Moria was so immersive and fun when it launched ... T2A was fantastic ,dangerous , on the edge of your seat fun.. Shadowlands ..hell yea.. And Kunark and Velious yes sir great fun hard to choose one ... (and why must agree with Kano again) and Wows BC ...
But if i had to choose one to experience again it would be T2A UO ...
I feel that you and me Coretex666 might be the only two who actually enjoyed the TotC part of Wotlk. I even enjoyed doing the dailies outside the instance, I found them to be a great start to each day. Good influx of gold, not too challenging nor timeconsuming.
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LOTRO - Moria because it had a lot of content, was gorgeous, and intense because I'm a bit claustrophobic
WOW - WoTLK because it completed a fantastic lore arc with Arthas.
EVE - Revelations: I kind of started EVE in this time frame so this is mostly nostalgia
Destiny - Taken King: I feel like this xpac really made the game. Sorry for it not being a true MMORPG
ESO - Thieves Guild: This one really gave me some fun PVE content, slowed the game down a bit from the grind to 50 I had become addicted to, and added a solid new system to the game that can and should be built upon in future content. While not content heavy, I think it was a step in the right direction if Zeni can get the bugs and server issues fixed ASAP. Sorry to the PVPers though, you won't find much here.