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Only 22% of Gamers Have Heard of Oculus Rift, With Awareness for the Vive and PSVR Even Lower

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  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    I keep telling people that the push for VR is coming from the industry side and not the consumer side.

    People were not jumping up and down screaming for VR like some on this site would have us believe.  Instead these companies have been dying for another big gaming peripheral to sell for years and this happens to be the one they are pushing.
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  • FlyByKnightFlyByKnight Member EpicPosts: 3,967
    5, 4, 3, 2, 1, annnnnnd....
    "As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*" 

    ¯\_(ツ)_/¯
  • filmoretfilmoret Member EpicPosts: 4,906
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Are you onto something or just on something?
  • JemAs666JemAs666 Member UncommonPosts: 252
    I mat not be able to stop it but I can tell you I won't be riding it either.  I mean I'll just go back to pen and paper instead of this shit.  I have options and they don't involve wearing a box on my face.
  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    filmoret said:
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Yeahhh, and Nintendo was absolutely dominating the console market when the Virtual Boy came out.  Although it sold a respectable 770,000 units, it still flopped.  In fact, just like the Oculus Rift and the HTC and the Playstation VR... it sold out immediately when it came out.  Still flopped.  We'll see.
  • filmoretfilmoret Member EpicPosts: 4,906
    H0urg1ass said:
    filmoret said:
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Yeahhh, and Nintendo was absolutely dominating the console market when the Virtual Boy came out.  Although it sold a respectable 770,000 units, it still flopped.  In fact, just like the Oculus Rift and the HTC and the Playstation VR... it sold out immediately when it came out.  Still flopped.  We'll see.
    You have to understand when the virtual boy came out it was around the time that playstation came out.  It was the time where cd's were used for video games instead of game cartrages.  The hype was using cd's for games instead of the oldschool cartrages.  So naturally sony took off and we saw the death of nintendo.  Sony also made it so their games were affordable compared to some of the nintendo games which would run 70$.  Sony made a power play and took nintendo off the gaming map.
    Are you onto something or just on something?
  • QuizzicalQuizzical Member LegendaryPosts: 25,351
    Is this counting "gamers" who have only ever played Solitaire and Minesweeper?  How about "gamers" who are only vaguely aware that there are non-Facebook games?
  • H0urg1assH0urg1ass Member EpicPosts: 2,380
    filmoret said:
    H0urg1ass said:
    filmoret said:
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Yeahhh, and Nintendo was absolutely dominating the console market when the Virtual Boy came out.  Although it sold a respectable 770,000 units, it still flopped.  In fact, just like the Oculus Rift and the HTC and the Playstation VR... it sold out immediately when it came out.  Still flopped.  We'll see.
    You have to understand when the virtual boy came out it was around the time that playstation came out.  It was the time where cd's were used for video games instead of game cartrages.  The hype was using cd's for games instead of the oldschool cartrages.  So naturally sony took off and we saw the death of nintendo.  Sony also made it so their games were affordable compared to some of the nintendo games which would run 70$.  Sony made a power play and took nintendo off the gaming map.
    Well if you want to go that route, then mobile gaming, which has no case for VR at all, is making console and PC gaming look like ancient history.  It's absolutely dominating the market right when VR is making yet another attempt at being relevant.

    With mobile gaming taking over, and really not place for VR in mobile gaming, then I could make the same case you make with the PlayStation 1 coming out the same year as Virtual Boy.

    I'm not saying VR is going to flop, but I am urging those with tight budgets to give it a while and see where it goes before dumping $700 bucks on something that might be "remember these?" highlights on someones YouTube channel ten years from now.
  • TheocritusTheocritus Member LegendaryPosts: 9,751
    I think VR is really only in with a small age range...I know its hard to believe that not everyone is onboard with wearing full face headsets and swinging at air.
  • filmoretfilmoret Member EpicPosts: 4,906
    H0urg1ass said:
    filmoret said:
    H0urg1ass said:
    filmoret said:
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Yeahhh, and Nintendo was absolutely dominating the console market when the Virtual Boy came out.  Although it sold a respectable 770,000 units, it still flopped.  In fact, just like the Oculus Rift and the HTC and the Playstation VR... it sold out immediately when it came out.  Still flopped.  We'll see.
    You have to understand when the virtual boy came out it was around the time that playstation came out.  It was the time where cd's were used for video games instead of game cartrages.  The hype was using cd's for games instead of the oldschool cartrages.  So naturally sony took off and we saw the death of nintendo.  Sony also made it so their games were affordable compared to some of the nintendo games which would run 70$.  Sony made a power play and took nintendo off the gaming map.
    Well if you want to go that route, then mobile gaming, which has no case for VR at all, is making console and PC gaming look like ancient history.  It's absolutely dominating the market right when VR is making yet another attempt at being relevant.

    With mobile gaming taking over, and really not place for VR in mobile gaming, then I could make the same case you make with the PlayStation 1 coming out the same year as Virtual Boy.

    I'm not saying VR is going to flop, but I am urging those with tight budgets to give it a while and see where it goes before dumping $700 bucks on something that might be "remember these?" highlights on someones YouTube channel ten years from now.
    Mobile gaming is a new market.  Its not taking from the pc or consoles.  Nintendo and Playstation are both aiming for the same market.  Which is why the success of one means the failure of the other.  Yea if you are smart you won't get first gen anything when it comes to technology.  Or if you are rich then go for it.  There are too many factors showing that this time its actually going to be successfull.  The OR has an advantage because they are PC friendly.  This leaves room for playstation and xbox to do their thing.  Its just the right time.  Imagine if bottled water came out in 1980.  It would fail, yet somehow in early 2000 it came out and now its the number one sold drink.  People buying water how silly...
    Are you onto something or just on something?
  • RenoakuRenoaku Member EpicPosts: 3,157
    VR is actually pretty good the problem with VR though is the fact that it is so expensive for gear which is likley going to become outdated fast and need new replacing anyways.

    Like I don't trust paying $700 for the new Vive because I think it is going to become outdated pretty quickly if I knew otherwise I would get one.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    I wouldnt expect any traditional style hyper hype adds telling the kids that they are supposed to like VR for the first year and even more so until the sellouts stop happening

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • vanderghastvanderghast Member UncommonPosts: 309
    If they haven't heard of vive or occulus then they aren't gamers period.  Both of these items have been on every major hardware and gaming site for the last year.

    Sorry but if you haven't heard of it, you either live in a place with no internet or you just aren't a gamer.  Every gamer i know goes to at least one computer or gaming site.

    What did they do, poll farmville players?
  • tawesstawess Member EpicPosts: 4,227
    well seeing how Valve are pushing VR through steam hard right now i would guess that the numbers will rise. =) 


    For such a new tech and such a visual concept i think the respons to VR have been really good. Nobody really thought we would see a 100% adoption rate.. 

    As for the nobed bringing the virtuaboy in to it.... It was a flawed product. Duo-chrome... Zero usabeility... Worse screen than the first Gameboy... No real VR, only a rather poor 3d effect akin to the 3dS....

    So why the fuck did tat got brought in to this discussion.... 

    This have been a good conversation

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  • goboygogoboygo Member RarePosts: 2,141
    Then they are not gamers.
  • [Deleted User][Deleted User] Posts: 12,263
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  • healboothealboot Member UncommonPosts: 103
    Only good use I see for VR is porn make VR porn and the headsets will fly off the shelves mmorgs will cum later
  • goboygogoboygo Member RarePosts: 2,141
    edited April 2016
    goboygo said:
    Then they are not gamers.
    So knowing about VR makes you a gamer?
    No, not knowing about VR makes you not a gamer.  The title of the Post was that only  22% of gamers know about VR, I'm saying the other 78% are not gamers,   they just think they are but they dont count . So 100% of gamers know about VR.
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  • PhaserlightPhaserlight Member EpicPosts: 3,072
    H0urg1ass said:
    filmoret said:
    H0urg1ass said:
    filmoret said:
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Yeahhh, and Nintendo was absolutely dominating the console market when the Virtual Boy came out.  Although it sold a respectable 770,000 units, it still flopped.  In fact, just like the Oculus Rift and the HTC and the Playstation VR... it sold out immediately when it came out.  Still flopped.  We'll see.
    You have to understand when the virtual boy came out it was around the time that playstation came out.  It was the time where cd's were used for video games instead of game cartrages.  The hype was using cd's for games instead of the oldschool cartrages.  So naturally sony took off and we saw the death of nintendo.  Sony also made it so their games were affordable compared to some of the nintendo games which would run 70$.  Sony made a power play and took nintendo off the gaming map.
    Well if you want to go that route, then mobile gaming, which has no case for VR at all, is making console and PC gaming look like ancient history.  It's absolutely dominating the market right when VR is making yet another attempt at being relevant.
    You're joking, right? Ever hear of GearVR?  Although I can't be certain, I'd say I am probably far more likely to own a VR headset for my phone before owning one for a PC.  Strange, but true.

    "The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
    Authored 139 missions in Vendetta Online and 6 tracks in Distance

  • RidelynnRidelynn Member EpicPosts: 7,383
    H0urg1ass said:
    filmoret said:
    H0urg1ass said:
    filmoret said:
    For everyone that thinks this will flop.  Never before has major company pushed VR.  Not only a major company but Sony and Facebook.  Those are more then major companies....   And if you look on steam they are pushing VR software.   The train is coming and you won't be able to stop it.
    Yeahhh, and Nintendo was absolutely dominating the console market when the Virtual Boy came out.  Although it sold a respectable 770,000 units, it still flopped.  In fact, just like the Oculus Rift and the HTC and the Playstation VR... it sold out immediately when it came out.  Still flopped.  We'll see.
    You have to understand when the virtual boy came out it was around the time that playstation came out.  It was the time where cd's were used for video games instead of game cartrages.  The hype was using cd's for games instead of the oldschool cartrages.  So naturally sony took off and we saw the death of nintendo.  Sony also made it so their games were affordable compared to some of the nintendo games which would run 70$.  Sony made a power play and took nintendo off the gaming map.
    Well if you want to go that route, then mobile gaming, which has no case for VR at all, is making console and PC gaming look like ancient history.  It's absolutely dominating the market right when VR is making yet another attempt at being relevant.
    You're joking, right? Ever hear of GearVR?  Although I can't be certain, I'd say I am probably far more likely to own a VR headset for my phone before owning one for a PC.  Strange, but true.
    I actually agree - I'd more likely to try out the McVR from a Happy Meal than I would be to shuck out $800 for a Vive.
  • goboygogoboygo Member RarePosts: 2,141
    goboygo said:
    goboygo said:
    Then they are not gamers.
    So knowing about VR makes you a gamer?
    No, not knowing about VR makes you not a gamer.  The title of the Post was that only  22% of gamers know about VR, I'm saying the other 78% are not gamers,   they just think they are but they dont count . So 100% of gamers know about VR.
    Strange logic but cheers!
    If I pick up a club go to a golf course and wack a view balls around and stumble through 16 holes does that make a "golfer".  Tiger Woods is a golfer are he and I both "golfers".  Or am I just a hack with a golf club.  Am I a logger if I cut down a tree in my back yard down?  Am I a basketball player if I go down to the park and shoot a view hoops?

    My mom plays tetris on her iPad but if you ask her if shes a gamer she would tell you no, even she has enough common sense to know the difference.

    But apparently......
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