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So whats wrong with BDO?

13

Comments

  • NephaeriusNephaerius Member UncommonPosts: 1,671
    For me, LAG!!! Last 2 nights I tried to play lag was so bad I wound up logging out. Played other games with no issue so not my net. I mean lag so bad I'd hit a potion and it would go on CD but never have been used, couldn't talk to NPC's, etc.

    Steam: Neph

  • rertezrertez Member UncommonPosts: 230
    Luiden said:

    rertez said:
    Luiden said:
    rertez said:
    josko9 said:

    I find "google trends" by far the most accurate analysis when checking how popular a certain game is. Basically if you put other MMOs against WoW on the list you get to see how popular they actually are.
    Just put DOTA 2 against World of Warcraft in Google Trends and see how wrong you are when you try to use it to measure a game's popularity. DOTA 2's constantly having about 400k-900k concurrent players at any given time and even peaking over 1.2 million online players ( http://steamcharts.com/app/570 ) while WoW has peaks of about a million concurrent players for short periods, maybe for hours every second year when an expansion launches and then it drops really fast. Still DOTA 2 as the most popular Steam game has a fraction of Google hits compared to WoW's in Google Trends. Despite Google trends results DOTA 2 is by far more popular than WoW if we consider active player numbers. Google only shows how people search stuff about specific games and sure WoW players use a lot of third party databases not like people who play newer MMOs or other games in general.

    Why would you put DOTA 2 against WoW?  They aren't even in the same classification of game?  If you are going to use DOTA 2 you should compare it to LoL or Smite.  
    Because despite its unquestionable popularity Dota 2 has basically negligible Google hits compared to a far less popular game like WoW. (I mean popularity by concurrent player numbers and the size of actively playing community.) It serves as an example how Google Trends is far from an accurate analysis tool when it comes to comparing popularity of games.
    That's because there isn't much to google about that type of game.  For MMORPGs people use Google a lot for quest information, research.  For Dota 2 it might be to look at a class build?  That's why you can't use this approach to compare the games, they are very different games and the way people are going to use Google for those games are different.
    That's the point I was talking about too. It's up to a lot of factors like game design choices and how the devs choose to communicate with their audience. Newer games don't really rely on an extensive amount of third party resources. New products have their ingame informations, tooltips, tutorials, official wikis, forums, sometimes a single source as a centralized build database and that's all. They usually just simply can't afford to make their customers look around and research stuff just to be able to play the game. We mostly just stopped to google the game title when we're already playing it. In other cases we go and ask a Twitch streamer or even Twitch chat about a specific game. Games also became more intuitive and/or more forgiving to new players because players don't like to research stuff before they even start. I know that BDO is an exception in that regard but I'm also pretty sure that most of the new players ask everything ingame from chat or from guild mates because they don't really want to hassle with google when they get their answers from the community. BDO's also very intuitive when it comes to combat mechanics and builds and a lot of players are pretty happy with it without even googling stuff. WoW's audience is different. They got used to googling even Armory profiles (even though it's been already implemented into BNet), addon databases (they need a lot of addons and how-to's), gear databases, quest guides, datamined news, patch notes and such.

    Just imagine a GW2 player searching for "quest" guides. :) Jokes aside, for other stuff we all know that Dulfy's guides and Metabattle has everything that active GW2 players usually need besides the official website and reddit. Even /wiki chat commands are available ingame if I want to learn about combos, crafting or anything else in the game. Usually there's no need to google the game title itself when I have already decided to purchase the game.

    I also bought BDO (100+ hrs game time so far) and I haven't used Google except for serching for the official BDO website to make my purchase there. The rest came from Twitch streams/chat, this site, YouTube and Dulfy's guides.

    I remember that back in the day I had my browser constantly open with Thottbot/WoWHead, Curse and other sites while I was playing WoW. When I needed something I googled wow+keyword. I just don't do that with other games anymore. I ask the community ingame. If the community sucks then I leave.
  • LuidenLuiden Member RarePosts: 287
    rertez said:
    That's the point I was talking about too. It's up to a lot of factors like game design choices and how the devs choose to communicate with their audience. Newer games don't really rely on an extensive amount of third party resources. New products have their ingame informations, tooltips, tutorials, official wikis, forums, sometimes a single source as a centralized build database and that's all. They usually just simply can't afford to make their customers look around and research stuff just to be able to play the game. We mostly just stopped to google the game title when we're already playing it. In other cases we go and ask a Twitch streamer or even Twitch chat about a specific game. Games also became more intuitive and/or more forgiving to new players because players don't like to research stuff before they even start. I know that BDO is an exception in that regard but I'm also pretty sure that most of the new players ask everything ingame from chat or from guild mates because they don't really want to hassle with google when they get their answers from the community. BDO's also very intuitive when it comes to combat mechanics and builds and a lot of players are pretty happy with it without even googling stuff. WoW's audience is different. They got used to googling even Armory profiles (even though it's been already implemented into BNet), addon databases (they need a lot of addons and how-to's), gear databases, quest guides, datamined news, patch notes and such.

    Just imagine a GW2 player searching for "quest" guides. :) Jokes aside, for other stuff we all know that Dulfy's guides and Metabattle has everything that active GW2 players usually need besides the official website and reddit. Even /wiki chat commands are available ingame if I want to learn about combos, crafting or anything else in the game. Usually there's no need to google the game title itself when I have already decided to purchase the game.

    I also bought BDO (100+ hrs game time so far) and I haven't used Google except for serching for the official BDO website to make my purchase there. The rest came from Twitch streams/chat, this site, YouTube and Dulfy's guides.

    I remember that back in the day I had my browser constantly open with Thottbot/WoWHead, Curse and other sites while I was playing WoW. When I needed something I googled wow+keyword. I just don't do that with other games anymore. I ask the community ingame. If the community sucks then I leave.
    I agree with that, I see where you are coming from now.  I still wouldn't use Dota 2 as a comparison, but I understand the point you are getting at.  I think it's a long way of saying that BDO is a newer generation where WoW is an older generation MMORPG so you can't really use google as an indicator.  
  • PeZzyPeZzy Member UncommonPosts: 154
    edited April 2016
    Black Desert has a beautiful world with a great deal of potential, but there are aspects that detract from my full enjoyment of this game.

    In particular...

    1) Classes seemed to be designed as an afterthought. Far too many melee-based classes. New classes tend to be OP for awhile. Little class interdependence.

    2) All characters travel the same world path.

    3) While combat has an interesting combo system, in practice it feels like a console-inspired, button mashing experience.

    4) Potion and Egg spamming.

    5) PvE is pretty much hammer the buttons until it's dead. Not much creativity here.

    6) The grind...ugh. People complained about kill-ten-rats quests in the past. Well...this is pick a spot and kill thousands of 'rats'.

    7) Auction system has greater price controls than other games, making it hard to "play the market". No player driven economy here.

    It's a hot game right now, but once we catch up with Korea and the content dries up, people will easily jump ship just like they did in Korea.

  • Kane72Kane72 Member UncommonPosts: 211
    I'm enjoying it and don't see anything else to play on the market that hasn't been done dozens of times before.  At least it's something different and even if I get bored at level 50 (I'm level 22 now with 100 hours in), it will have cost me less than £1/$1 per hour for entertainment.  Go to the cinema and pay five times that in one go.  I think people don't think enough about how much entertainment they are getting for their money - at least there is no monthly sub and the actual game isn't that expensive.  You don't have to spend in the cash shop to actually play or enjoy the game, despite what people think.
  • sketocafesketocafe Member UncommonPosts: 950
    Muke said:

    I would rather play 24hr straight Mortal Online...

    I have a collector version of MO somewhere, with the jute bag and the figurines... you'd have to pay me to play this game in its actual state. It's another game that ended a mindless gankfest once the flood gates opened to the masses.
    Any amount of popularity is the death of games like that. It's like Day Z was good  when it was an obscure mod with only Arma II players because you had the tension of people not knowing how anyone they ran into would react and then it became popular and the answer to that question was always violently and immediately and it wasn't fun anymore.  You need a really small community unless everyone comes into it wanting a 24/7 killfest.
  • SharkladySharklady Member UncommonPosts: 15
    edited April 2016
    What is wrong with the BDO is community. I have yet to see such amount of snotty AA rejects who need to grief someone to feel better about their miserable selves on one place. That by itself would not be a problem if the publisher wasnt heavily catering to them and changed the game from its KR version into a trap for their less psychopathic players making them into unsuspecting victims. Seeing that one of their precious CMs is some kind of AA "celebrity" or another, no wonder they made what is otherwise a decent game into a griefers personal backyard. 
    If 90% of the "players" are more fit for being restricted in padded cell than playing online games I cant see the bright future for the game that allows them to run lose.
  • Kane72Kane72 Member UncommonPosts: 211
    edited April 2016
    Sharklady said:
    What is wrong with the BDO is community. I have yet to see such amount of snotty AA rejects who need to grief someone to feel better about their miserable selves on one place. That by itself would not be a problem if the publisher wasnt heavily catering to them and changed the game from its KR version into a trap for their less psychopathic players making them into unsuspecting victims. Seeing that one of their precious CMs is some kind of AA "celebrity" or another, no wonder they made what is otherwise a decent game into a griefers personal backyard. 
    If 90% of the "players" are more fit for being restricted in padded cell than playing online games I cant see the bright future for the game that allows them to run lose.
    You can't really prove what you just said as it's an opinion about things that perhaps you have experienced.  [mod edit]
    Post edited by Amana on
  • IselinIselin Member LegendaryPosts: 15,884
    I still want to know who the ganker CM is that everyone keeps talking about... I feel s out of the loop :)
    "I don't wait for games. Games wait for me."
    -- CHUCK NORRIS

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  • SharkladySharklady Member UncommonPosts: 15
    Kane72 said:
    You can't really prove what you just said as it's an opinion about things that perhaps you have experienced.  But you have laid bare, for all to see, what a stereotypical aspersion-casting down-and-out you are.
    BDO in KR/RU versions have a lvl 50 PvP enabling quest. Who doesnt do the quest can opt out of leveling and PvP as long as they feel like it. Daum lowered PvP level to 45, without ever saying a word about it, even though they kept the misleading quest ingame, so anyone not willing to PvP is going to get a nice little surprise at 45 without any kind of warning. 
    None knew a damn thing about that and people who bought the game expecting it to work as in its original version have been shafted by Daum.

    It is not hard to connect the dots seeing that their most valued CM, aka ex AA gank guild leader, Jouska, (the guy who sounds like Norman Bates in Psycho if you listen to podcasts), has been blatantly ignoring any kind of question WHY exactly Daum did that on the forums. He can posts something idiotic like "I spent 300 energy on collecting cherry seed", but never ever posted anything on questions about lvl 50 quest.

    As for snotty sociopaths, go and read the forum a bit. If you think the way they behave is normal I feel sorry for you.

    What more proof do you need?  
  • WizardryWizardry Member LegendaryPosts: 19,278
    edited April 2016
    I feel like Blizzard made the game,it has NOTHING i want in a game if i was making it for myself.
    SOME of the ideas would be good if implemented better and yes the graphics are ok with me.

    Not a fan of open concept npc's,i prefer npc's to be outside for a reason and moving inside at night or traveling around instead of some fake script that happens in one spot 24/7.The way BDO does npc's all it does is add lag to the system,if going to add lag then make it more meaningful,example the horse area always looks ridiculously congested.
    I want NOTHING to be afk gaming and zero automation.i do NOT want some black demon spawning out of thin air to give me quests.
    I want crafting,example arrows for my bow,we shoudln't be shooting FAKE arrows,bows with no ammo is just retarded.
    Also wtf is this left/right/back BS combos, it just looks so fake and retarded with spin o rama's and pirouettes all total nonsense.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • GolelornGolelorn Member RarePosts: 1,392
    Luiden said:
    Iselin said:
    Cool story, bro. You either have really good inside sources or a very active imagination.

    But you seem to agree with me on the main point though: they didn't spend nearly as much time as they should have on developing the RVR further.

    BTW, who did the firing of the dissenters? CU's own Mark Jacobs? :)
    It's all true, you can find the information online if you dig enough.  Playing that game sense it released I made quite a few contacts.  The fact that they outsourced it was very public knowledge and the guy the fired was a hot topic back in the day.  Basically he was a data scientist and was looking at player data, he can to the conclusion that the player base wouldn't be interested in ToA based on how they were playing the game.  When he presented that information he was basically told to pound sand, when he tried to be more forceful they fired him.  I don't know who exactly did the firing but it's an interesting story about a company that ignored the data (facts) and they paid for it.
    Sanya has even referenced many times the dissent that ToA brought in-house. I am one of the players that quit almost immediately after ToA was released. It was buggy, broken, and far beyond the core of what made DAoC enjoyable. They had a very stong playerbase and community until ToA hit. Then the game sunk like a rock. 

    I would imagine the founders of Mythic were too busy enjoying their yachts and hookers, and thought the playes would enjoy anything they fed them. Meaning, they got lazy, didn't do their homework, and didn't care. They were enjoying their new found lifestyle. I am very hestiant about CU. Fool me once shame on you, fool me twice shame on me.
  • BurntCabbageBurntCabbage Member UncommonPosts: 482
    i wish i saw your post before i dropped $30 on it..even tho the game is bad and not my cup of tea , iv spent far more on much worse lol
  • mrrshann618mrrshann618 Member UncommonPosts: 279
    Friend of mine game me the trial pass.
    Downloaded it, and took a look.

    #1 Gender locked classes. Big turn off. I'm not talking like a female is the only one who can be a Valkyrie. but EVERY CLASS IS GENDER LOCKED

    #2 Controls felt like they changed on based on the situation. Rather than "R" always is your accept key like in ESO

    #3 the ability to play the game, while not playing the game. Want to go fishing, set yourself up and go to sleep. Wake up the next morning with a bag full of fish. Sorry. I want to actually play the game. This "feature" felt to much like paying someone else to auto level you. Left a sick feeling in my stomach.  I have this vision in my head of two people arguing how "more awesome" their ability to "not play" is.
    Play what you Like. I like SWOTR, Have a referral to get you going!
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  • MikehaMikeha Member EpicPosts: 9,175
    Dont like it then dont play it. 

    /thread
  • linadragonlinadragon Member RarePosts: 589
    Ive been playing since korean launch off and on.. but it seems there is not much adjustment the game here in the west..

    What is wrong with black desert?

    - extreme asian high TTK.
    asians like it.. western people dont.. i hoped that would adjust it.. maybe they will in time.

    - extreme gear depended

    gear > level > playerskill.. when valencia is patched.. all chars below 57 are useless because of awakening weopons..( and connected skills @ level 57)

    - potion popping

    Making a support char like wizard or witch complete useless.. there is simply no change in healing the dmg due to high ttk by these chars..

    - basicly no group play ( pvp and pve)
    Almost everything can be done solo..( except some bosses) ( there are benifits tho in doing it in group). pvpwise? its a dps fest. 

    - some crafting in bdo is complete broken due to set prices in auction house
    crafting items ( on high level for example) give less silver compared to selling the mats that are needed to craft that item.. ( broken)



    What did you find out in bdo that makes no sense?




    Time to kill is a complaint REALLY? Western MMORPGS are so full of shit with combat combat combat. Used to be this genre was advancing away from just a combat focus and then WoW popped up and it's been shitty since. 
  • linadragonlinadragon Member RarePosts: 589
    Kane72 said:
    Sharklady said:
    What is wrong with the BDO is community. I have yet to see such amount of snotty AA rejects who need to grief someone to feel better about their miserable selves on one place. That by itself would not be a problem if the publisher wasnt heavily catering to them and changed the game from its KR version into a trap for their less psychopathic players making them into unsuspecting victims. Seeing that one of their precious CMs is some kind of AA "celebrity" or another, no wonder they made what is otherwise a decent game into a griefers personal backyard. 
    If 90% of the "players" are more fit for being restricted in padded cell than playing online games I cant see the bright future for the game that allows them to run lose.
    You can't really prove what you just said as it's an opinion about things that perhaps you have experienced.  But you have laid bare, for all to see, what a stereotypical aspersion-casting down-and-out you are.
    The posters delivery may have been a bit harsh but she is absolutely on point with her message.
    I've seen no snotty behavior on the server i'm on so i don't know on that end so i gotta agree here it's based on the person's personal experience and not at all going to same for all..
  • Octagon7711Octagon7711 Member LegendaryPosts: 8,973
    No synergy for me.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • VardahothVardahoth Member RarePosts: 1,472
    edited April 2016
    Eadan1 said:
    Let me try to answer what's wrong with BDO:

    1- Not sufficient tutorials or in game information. In a good game, anything you may want to know should easily be accessible, preferably within the game. For a game that tries to be as complicated as BDO, not sufficient in game information alone is a deal breaker.

    2 - UI / Camera /Hotkeys : Overly complicated UI that can't be edited for the most part. Headache inducing camera even when all camera effects are disabled and FOV increased to 70. A and D keys alternating between strafing and turning with no option to change it.

    3- Time consuming: 20 sec to skin a wolf or chop tree? Even more for fishing. Forcing players to spend time in game (or by afking) to gather "energy" for most activities. RNG in quests from the start. Having to find unknown NPCs by yourself.

    4- Skills: Not clearly explained, punishing to choose wrong since you will need to pay if you want to change your build.

    5- Graphics: You can't talk about good graphics with that much pop-in. I am sure 10 year old games would have the same quality graphics with so much pop-in. Sure cut-scenes look great, like in every game nowadays.

    6- Inventory: Too little room, and very slow and tedious inventory slot gain through quests. No key for splitting stacks. Apparently, weight also becomes an issue later which you can overcome by using the cash shop.

    7- Cash shop: Can buy convenience, cosmetic or advantage-giving items. What's worse is the game is designed to lack in these aspects so you are encouraged to use cash shop. Bane of gaming.

    ^This and...

    8. Gender locked classes. I wanted to play an archer but not a female.

    9. (Reason I quit the game) perma forced rng stats upon level up. (I foresee cash shop items for stat re-rolls in the future)

    I Quit.

    http://www.mmorpg.com/discussion2.cfm/thread/436845/page/1 -> http://forums.mmorpg.com/discussion/436845/what-killed-mmorpgs-for-you/p1

    http://forums.anandtech.com/showthread.php?t=2316034
    .............
    Retired Gamer: all MMORPG's have been destroyed by big business, marketing of false promises, unprofessional game makers, and a generation of "I WIN and GIVE ME NOW" (brought to you by pokeman).

  • TillerTiller Member LegendaryPosts: 9,403
    Sharklady said:
    Kane72 said:
    You can't really prove what you just said as it's an opinion about things that perhaps you have experienced.  But you have laid bare, for all to see, what a stereotypical aspersion-casting down-and-out you are.
    BDO in KR/RU versions have a lvl 50 PvP enabling quest. Who doesnt do the quest can opt out of leveling and PvP as long as they feel like it. Daum lowered PvP level to 45, without ever saying a word about it, even though they kept the misleading quest ingame, so anyone not willing to PvP is going to get a nice little surprise at 45 without any kind of warning. 
    None knew a damn thing about that and people who bought the game expecting it to work as in its original version have been shafted by Daum.

    It is not hard to connect the dots seeing that their most valued CM, aka ex AA gank guild leader, Jouska, (the guy who sounds like Norman Bates in Psycho if you listen to podcasts), has been blatantly ignoring any kind of question WHY exactly Daum did that on the forums. He can posts something idiotic like "I spent 300 energy on collecting cherry seed", but never ever posted anything on questions about lvl 50 quest.

    As for snotty sociopaths, go and read the forum a bit. If you think the way they behave is normal I feel sorry for you.

    What more proof do you need?  
    lol yeah I can't argue with that. I mean someone made a thread asking "where do I find a large carpet?" most of the answers were decent grown up responses, then one guy chimed in with "look in your pants" Something like that on say gw2 forums gets you a warning; but nope not there lol.

    That is pretty mild though compared to what I have read. It's like those Mods are running a fight club over there xD...either way none of those forum kids pose any challenge to me or I imagine anyone else who has posted here for any length of time. They are such novices at trolling. 
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • PinoXPinoX Member UncommonPosts: 71
    edited April 2016
    The only thing good about this game is probably the graphic and weather (night/day cycle) which makes exploring and moving around from place to place very immersive (big map).
    The rest just meh.
    - Combat is average at best and spammy.
    - Synergy between classes is close to none.
    - Restricted Market Place along with no player trading.
    - Desync/Lag/Rubber banding.
    - Customization is lacking beyond character creation (armors etc) without forking out money.
    - Cash Shop is pricey with too many advantages on the cosmetics.
    - Lack of balance on craftings, every1 just go fishing. AFK fishing is a stupid lazy feature.
    - Gearing up means rng chucking stones into gears. +XX
    - Potions fest.
    - World Bosses are meh.
    - Lots of stuffs are processed client side leading easy hacking/botting.
    - Slow customer service.
    - UI is meh.
    - Nodes/workers felt great at first. The longer i dived in the game, it just feels like another lazy automation feature tbh.
    It's just meh, overall.

  • FroopinFroopin Member UncommonPosts: 13
    I bought it, played for a few days. Realized it is just not for me. Should have known not to go near another Korean MMO after the Archeage nonsense. Oh well, have finally learned the lesson.

    Playing Elder Scrolls Online instead, which is just a better MMO in every way for me :)
  • UhwopUhwop Member UncommonPosts: 1,791
    edited April 2016

    Selling materials does not make you more silver than crafting, not even with boats, when you actually level your processing. 

    You do not speak for every western gamer, many of us can't stand PvP matches that are decided in just a few hits. 

    Welcome to RPG's, where gear is a staple part of character building. 

    OP didn't point out a single "problem" with the game, and instead just posted a few opinions passed as fact and generalization. 


    Problems with the game:
    UI bugs that cause hidden elements to reset, or hot bars to reset.

    Character appearance not showing properly for some people, on their own client.

    Max price caps on some items so that there can be no price fluctuation over the max listing price on high demand, low supply items like fishing boats.  1.5m is the highest price a fishing boat can go, but even then the fishing boat is worth more than selling the individual mats.

    Melee classes get boned on world bosses due to the DP requirement that ranged classes can "avoid". 

    Some classes have spammable movement skills that allow them to jump in and out of a fight endlessly, making it impossible for most of the other classes to actually catch them, let alone hit them. 

    Serious need from some diminishing return on movement impairing abilities.  I don't care where you're from, being stun locked or spending an entire fight laying on your back, doing nothing, isn't fun. 

    Grappling another player seems to work considerably better for some classes than others.  Warriors and Zerkers seem to have no trouble grappling me from much further away than I can as a Valk. 

    Servers are so overrun that it causes disconnects and desync issues. 


    PS:: This is the most fun MMO I've come across in years.  Casual, hardcore, pve, pvp, solo, or group play, all of these play styles are catered to. 

    Anyone that says there is no skill rotation, hasn't actually played the game. 
    Put your skills in the hotbar, learn what your combos are, and go skill roatation crazy.  It works the same from the hotbar or through key combo presses. 

    This game is literally all about skill rotation, it's just not locked into doing your rotation one way or another, and every class has multiple rotations instead of just one.  They call them COMBOS instead of rotations, and I'll say it again, you can execute those combos from the hotbar if that's how you prefer to play. 




  • filmoretfilmoret Member EpicPosts: 4,906
    You know whats wrong with this game?   I don't own it yet and that's just wrong dude.
    Are you onto something or just on something?
  • AethaerynAethaeryn Member RarePosts: 3,149
    Bought it finally and am enjoying it.  One thing wrong is that the quest text is strange, sometimes hard to follow etc.  Even stranger though is that for some reason I want to read it and follow the story.  Generally I am a 'next' 'next' etc type of person and skip the quest dialogue going for the TLDR in the log.

    Wa min God! Se æx on min heafod is!

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