The recent discussion - about concerns some people have that someone may wear a tuxedo into a dungeon - got me thinking.
Back in the old days, many things were done to protect the game setting as a whole. There were restrictions for example on what you could name your character. There were restrictions on what you could name your guild. There were role play channels and there were restrictions on that (I think anyway, it's been a while). The point being the game had a fantasy setting and efforts were made to keep it that way.
Most modern games have given up on that (except for trademark, hate speech, and a few things along those lines). If you want to be L33tsauce007 and a proud member of the <Big Troll Groin> guild, so be it.
My spidy sense tells me that Pantheon doesn't want those kinds of names used, and probably most players on these forums don't want them used either.
I would be in the minority. Not because I like those type names. To the contrary, I hate them. Therefore, people using those names helps me spot people I don't want to play with. It's better even than /ignore.
What do you think that Pantheon should or should not do to protect the integrity of the game setting?
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I consider things like names a small thing, but still a no brainer. To me the important things are the elements of realism that make the world a believable place. Preserving the danger factor, and keeping out the gamey things that constantly remind you that you are merely playing a video game. Things like mobs leashing after moving X yards from their spawn. Restrictions on what npcs you can and cannot attack. Excessive interactions with your UI windows rather than the world and its inhabitants. Those are the things I'm more concerned about.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
I've noticed roleplayers and roleplay servers in general ARE draconian about these sorts of things, like OOC and acting in-character and so on. I generally liked it when characters act in-character and tend to do it myself. But I don't like draconian rules. I said OOC things on many occasions and it's nice to get a snicker now and then from dumb names.
I don't think Pantheon is going to be nearly that tight. I have a feeling many people in these forums and elsewhere will be disappointed after the game has been released and going for a while. Chances are it might not even reach launch, given so many MMO's fail before getting out the door! But if it does make it, it'll not be as niche we all want it to be. I've been preparing myself for a long time. Maybe it's maturity. Either way, if it makes it, I'll play it, irregardless. I'm not sure whether it's because Brad is part of it or because of what he says it'll be. I know not to trust what game makers say. Games inevitably change, especially this early. You should expect major changes. I also know it's very hard for new niche MMO's to survive, since there're so many as there is and the population of niche gamers is small. It's understandable why they adopt mainstream features. If I were a game maker, I'd probably do it myself.
EDIT: I do agree with you.
Also, this is such a minor thing in a industry full of in game shops, voice chat or simply stuff that does not belong in a setting; for example motorcycles in high fantasy, references til real life persons, places, events, reindeer and santas etc.
An old dream of mine is that all names needs to be manually approved by a real person (GM) - Just another task for a game with active GMs that create a living world by events and smaller adjustments to break normality.. GM salary paid for with subscription (I know I would).
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
I concur with this post and give it the Bitter Old Vet™ seal of approval.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
As for things that are directly introduced into the game like tuxedos - I would not like to see that. So many games make a beautiful zone where technology and setting themes are continuous and homogeneous. I am always flabbergasted whenever they put items in the game that detract from that theme. I do not believe we will have to worry too much about this in Pantheon.