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Now that CB2 is over, those who have played, thumbs up or down?

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  • Cramit845Cramit845 Member UncommonPosts: 395
    Sovrath said:
    Cramit845 said:
    I haven't looked through the whole thread cause I just don't have that time right now.  However did any ever get to the sandbox features of this game?  It was my understanding this was a sandbox and while I played I only had quest after quest to do and an autorun feature that ran me there, making the game not fun at all and completely not what I expected.  Is this just another themepark? 
    It's not really a "sandbox" per se but a mixture.

    What you should do next time (if you are in the game) is drop the quests and just do what you want to do.

    I ended up dropping the quests and ended up discovering what seemed like a secret mine with dwarves. They were purple to me so I made my way through slowly.

    It was nice to discover something. I'm not sure if there are any quests that eventually point to the place I found but other than a quest doing so, I wouldn't have discovered it had I not been curious about just going out and exploring the world.

    This!

    Also keep in mind that quest don't give any "xp" per say.

    You will want to do quest mostly for contribution points, vigor and the occasionnal inventory slots upgrades.  So it's ok to go out and explore and kill stuff, it will in fact help you level up faster. If you want to get involved in all the various systems though, you will need contribution points (to unlock nodes, etc.) so you probably need to balance things off.   It's not a standard themepark where you reach a hub, do quests, then move on to the next,etc. until you reach level cap where the (supposedly) "real game" begins. Do what you feel like doing, it will pay up in some way or another!
    Yea, I think I'm all set with that.  Not interested in a Themebox or Sandpark, choose which ever word you'd like but I expected something a lot more open rather than a combination.  Glad I figured it out in the CBT.
  • blastermasterblastermaster Member UncommonPosts: 259
    Cramit845 said:
    Yea, I think I'm all set with that.  Not interested in a Themebox or Sandpark, choose which ever word you'd like but I expected something a lot more open rather than a combination.  Glad I figured it out in the CBT.
    Sure glad you did! :)

    It's kind of the opposite for me.. This game was not really on my radar (don't really like Eastern mmos),  but I got a free key and tried it, and it got me interested because of exactly what puts you off (combination of both, which gives me more options on what I can decide to do on a given night, based on how I feel ).
  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496

    It's more like "finally a game that got the consequences for being a murderous psychopath right".

    Yes, because the consequence for a genocide when you are exterminating an entire tribe of creatures is money and praise. What are you talking about? You know why it is called a game?

    Because it not real! 


    Meh probably now you would like to suggest me a video about violence in video games? or how it relates to real life ... lmao
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,088

    It's more like "finally a game that got the consequences for being a murderous psychopath right".

    Yes, because the consequence for a genocide when you are exterminating an entire tribe of creatures is money and praise. What are you talking about? You know why it is called a game?

    Because it not real! 


    Meh probably now you would like to suggest me a video about violence in video games? or how it relates to real life ... lmao
    Nope, it's not about violence, and I suspect you perfectly understood what I was meaning, sorry if I overestimated you.

    It's about limiting the highest way a player has to interact with another in a MMORPG so that that way doesn't take over the whole game.
    And that highest way is PvP, killing the other player.
    If you don't limit that, mindless killing takes over the game which becomes a mindless gankfest.
    Therefore a criminal's life must be very harsh to ensure all play styles remain valid and not just mindless PKing.

    This is what almost killed UO before they added Trammel to save it.
    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Core I7 9700k (4.90ghz) - GPU: Gigabyte GTX 980 Ti G1 Gaming - RAM: 16GB Kingston HyperX Savage DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Philips 40PUK6809 4K 3D TV - Second display: Philips 273v 27" gaming monitor - VR: Pimax 8K headset and Razer Hydra controllers - Soundcard: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.

  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496
    edited February 2016

    It's more like "finally a game that got the consequences for being a murderous psychopath right".

    Yes, because the consequence for a genocide when you are exterminating an entire tribe of creatures is money and praise. What are you talking about? You know why it is called a game?

    Because it not real! 


    Meh probably now you would like to suggest me a video about violence in video games? or how it relates to real life ... lmao
    Nope, it's not about violence, and I suspect you perfectly understood what I was meaning, sorry if I overestimated you.

    It's about limiting the highest way a player has to interact with another in a MMORPG so that that way doesn't take over the whole game.
    And that highest way is PvP, killing the other player.
    If you don't limit that, mindless killing takes over the game which becomes a mindless gankfest.
    Therefore a criminal's life must be very harsh to ensure all play styles remain valid and not just mindless PKing.

    This is what almost killed UO before they added Trammel to save it.

    Sorry I thought you were a grown up man that understands how society and humans works. You need to read a history book or two or at least look how people live in a war zone. Look how a sandbox like EVE works, or survival games - there are few or no safe zones (low sec and high sec in eve) and few penalties for pk.
    Mindless killing is part of our world, we don't live in a perfect society or in a PVE world.

    When there are no game restriction or penalties in pvp, people organize and make their own government and rules. This is a real sandbox. So please spare me your condescension.

    Lastly. What almost killed or not a game is a pretty common topic on this forum. Everyone thinks he knows the right answer. You are not a special snowflake in this case.

    These are my preferences for a game and you can like them or not but please don't put words in my mouth or teach me a "philosophy" of a certain game mechanic.

    Post edited by n3v3rriv3r on
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,088
    edited February 2016

    It's more like "finally a game that got the consequences for being a murderous psychopath right".

    Yes, because the consequence for a genocide when you are exterminating an entire tribe of creatures is money and praise. What are you talking about? You know why it is called a game?

    Because it not real! 


    Meh probably now you would like to suggest me a video about violence in video games? or how it relates to real life ... lmao
    Nope, it's not about violence, and I suspect you perfectly understood what I was meaning, sorry if I overestimated you.

    It's about limiting the highest way a player has to interact with another in a MMORPG so that that way doesn't take over the whole game.
    And that highest way is PvP, killing the other player.
    If you don't limit that, mindless killing takes over the game which becomes a mindless gankfest.
    Therefore a criminal's life must be very harsh to ensure all play styles remain valid and not just mindless PKing.

    This is what almost killed UO before they added Trammel to save it.

    Sorry I thought you were a grown up man that understands how society and humans works. You need to read a history book or two or at least look how people live in a war zone. Look how a sandbox like EVE works, or survival games - there are few or no safe zones (low sec and high sec in eve) and few penalties for pk.
    Mindless killing is part of our world, we don't live in a perfect society or in a PVE world.

    When there are no game restriction or penalties in pvp, people organize and make their own government and rules. This is a real sandbox. So please spare me your condescension.

    Lastly. What almost killed or not a game is a pretty common topic on this forum. Everyone thinks he knows the right answer. You are not a special snowflake in this case.

    Disregarding the petty insults, if you want to make comparisons with real life, you've already lost.

    Make a simple test to see if your vision of real lif is correct: try to go in the street and start killing people... and see how long it lasts before the police arrests you or puts a bullet in your head. End of game, you're gone.

    That's how real life works, and not like in those gankfest video games. Those games emulate an anarchic society at best, and it's quite easy to understand why noone wants real life to be like that.

    The biggest problem of balancing MMOs with FFA PvP is that consequences in a game can't be long term prison or perma-death. BDO found a nice way to have harsh enough consequences so that mindless killing won't become mainstream while still allowing it.

    About EvE, there's indeed high sec, which is an artificial way to limit PKing. And guess what, most EvE players almost never engage in PvP and stay in high sec. Source: CCP.

    And about UO, it's simple... I was there back then playing that game and I followed the whole story, and it's the developers themself who said it. So indeed, I'm no special snowflake, but I think the developers of a game are a bit special.

    And if you don't like the way BDO deals with this... as you said, you can go play EvE, or Darkfall, or any of those other gankfest niche games.
    Post edited by Jean-Luc_Picard on
    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Core I7 9700k (4.90ghz) - GPU: Gigabyte GTX 980 Ti G1 Gaming - RAM: 16GB Kingston HyperX Savage DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Philips 40PUK6809 4K 3D TV - Second display: Philips 273v 27" gaming monitor - VR: Pimax 8K headset and Razer Hydra controllers - Soundcard: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.

  • KyleranKyleran Member LegendaryPosts: 35,360
    koljane said:
    BD is not even a game. It is beautiful emptiness.
    I agree that for a WoW and clones player, the game must be very confusing.
    Does it look like it will turn out to fulfill the promise AA looked to have?

    I really enjoyed that title in the prelauch phase but the eventual shenanigans/mishandling by Trion at go live drove me off.
     
    I love playing another MMORPG, but sometimes there just is an urge for a more "grounded" experience.

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing FO76 at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • zeuseasonzeuseason Member UncommonPosts: 69
    /thumbsdown @OP.  The b2p is nothing but a money grab cause this game should be f2p, but devs know westerners love to throw money at hype.
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,088
    Kyleran said:
    koljane said:
    BD is not even a game. It is beautiful emptiness.
    I agree that for a WoW and clones player, the game must be very confusing.
    Does it look like it will turn out to fulfill the promise AA looked to have?

    I really enjoyed that title in the prelauch phase but the eventual shenanigans/mishandling by Trion at go live drove me off.
     
    I love playing another MMORPG, but sometimes there just is an urge for a more "grounded" experience.
    One thing is sure, the housing rush on the limited plots and inability for people with a life to get a house is unlikely to happen in BDO, since housing is instanced. Considering how important property is in both games, notably for crafting/farming, I think on that point, BDO succeeded where AA failed.

    Not sure what other points annoyed you in AA, just tell me and I'll try to answer.
    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
    CPU: Core I7 9700k (4.90ghz) - GPU: Gigabyte GTX 980 Ti G1 Gaming - RAM: 16GB Kingston HyperX Savage DDR4 3000 - Motherboard: Gigabyte Z390 Aorus Ultra - PSU: Antec TruePower New 750W - Storage: Kingston KC1000 NVMe 960gb SSD and 2x1TB WD Velociraptor HDDs (Raid 0) - Main display: Philips 40PUK6809 4K 3D TV - Second display: Philips 273v 27" gaming monitor - VR: Pimax 8K headset and Razer Hydra controllers - Soundcard: Sony STR-DH550 AV Receiver HDMI linked with the GPU and the TV, with Jamo S 426 HS 3 5.0 speakers and Pioneer S-21W subwoofer - OS: Windows 10 Pro 64 bits.

  • n3v3rriv3rn3v3rriv3r Member UncommonPosts: 496
    Make a simple test to see if your vision of real lif is correct: try to go in the street and start killing people... and see how long it lasts before the police arrests you or puts a bullet in your head. End of game, you're gone.

    I think I am done here this is just too ridiculous. *quick look at your avatar*

    p.s. Please don't do any tests and don't try to jump from a tall building - you will not respawn. Just believe me.
  • tenfootgoatman123tenfootgoatman123 Member UncommonPosts: 53
    I like the game a lot but the cosmetic gear with bonuses in the cash shop has made me a little wary . I wont say I will never play it but I am now going to hold fire for a few months to see how it all plays out and to get some feedback from people as to how much it effects the gameplay . 
  • Entris38Entris38 Member UncommonPosts: 401
    I was able to grab a key and was happy for that. I was all set to buy-in, then I gave it a good 4-6 hours and I just couldn't get into it. I like alot of the ideas in the game, it's just not for me.....for now ..
  • Gaming.Rocks2Gaming.Rocks2 Member UncommonPosts: 531
    Kyleran said:
    koljane said:
    BD is not even a game. It is beautiful emptiness.
    I agree that for a WoW and clones player, the game must be very confusing.
    Does it look like it will turn out to fulfill the promise AA looked to have?

    I really enjoyed that title in the prelauch phase but the eventual shenanigans/mishandling by Trion at go live drove me off.
     
    I love playing another MMORPG, but sometimes there just is an urge for a more "grounded" experience.
    If you play on EU I'll buy you one. 
    Gaming Rocks next gen. community for last gen. gamers launching soon. 
  • bcbullybcbully Member EpicPosts: 9,972
    I had to go with the "almost sure" only because of my lack of time.
  • nationalcitynationalcity Member UncommonPosts: 501
    I was on the fence when I first got into the game and thought nahhhh... But as I started to actually get a feel for the knowledge and amnity and the open world I started to change my mind....

    Decided I'm gonna pick it up, it's actually kinda deep once you get into the actual systems of the game........
  • tilt5tilt5 Member UncommonPosts: 4
    Won't play.  Mouse lock extremely annoying.  Combat repetitive and no challenge.  Instanced housing.  And I don't trust the cash shop/no trade setup one bit.
  • MardukkMardukk Member RarePosts: 2,220
    tilt5 said:
    Won't play.  Mouse lock extremely annoying.  Combat repetitive and no challenge.  Instanced housing.  And I don't trust the cash shop/no trade setup one bit.
    Mouse lock is much better than the alternative of holding down the right mouse button all the time.
  • yucklawyersyucklawyers Member UncommonPosts: 232
    tilt5 said:
     Combat repetitive and no challenge.
    Says to me the guy played to about level 2, lol :).
  • odinthor021odinthor021 Member UncommonPosts: 40
    edited February 2016
    I'll be roaming around the countryside chopping trees and mining copper. Set up some trade nodes then see if my trade route can be over run with blood thirsty bandits. Sounds like fun! :pleased: 
    Mouse lock gimme a break
  • IselinIselin Member LegendaryPosts: 13,562
    I'll be roaming around the countryside chopping trees and mining copper. Set up some trade nodes then see if my trade route can be over run with blood thirsty bandits. Sounds like fun! :pleased: 
    Mouse lock gimme a break
    As far as trading goes, I just found out there is another option not subject to bandits: as long as you have a chain of nodes from where you're crafting your boxes or whatever to some far away place you want to sell it for the distance bonus, you can just send it to the storage near your destination and then just move it from there... I think I like that way better :)

    This guy has a ton of guides about the game. This is his trading guide:


    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • LisaFlexy22LisaFlexy22 Member UncommonPosts: 450
    Gdemami said:
    It is a cool game sporting some nice features - high end graphics, vast open world, NPC gathering/crafting system but there are titles out there that deliver the same, cost about the same or are even f2p and provide superior quality compared to BDO.

    I do not see the value for money in there but all fine, up to each own.


    Really?  Care to mention what games you're talking about?
  • GdemamiGdemami Member EpicPosts: 11,939
    Really?  Care to mention what games you're talking about?
    SWTOR, ESO, Wildstar surpass BDO on quality level without a sweat.

    While not matching the quality of titles above, Tera and B&S would be also an alternative, and they are F2P.
  • MoonKnighttMoonKnightt Member UncommonPosts: 148
    Playing Hex a great PVE fantasy card game, will put a lot of time in The Division when it comes out and it will be my main game. Also will be playing Trove casually when new content comes out and will finish up Far Cry Primal. Whenever Legion is released July-Sept I will be going back to WoW. May go back to Marvel Heroes for a bit if the other games grow stale until Legion.

    BDO isn't a bad game but it didn't interest me enough to cut time from my other games. If you took all the other games out of the picture, I still probably wouldn't play it. I respect the fact it is B2P but it just lacks content.   
  • craftseekercraftseeker Member RarePosts: 1,740
    OK a fifty fifty response, hardly encouraging but still it is new and shiny. So before I move on a couple of questions.

    If I was to play would I be forced into PvP before level 45?
    What are the chances of a PvE server sometime soon?
  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,802
    OK a fifty fifty response, hardly encouraging but still it is new and shiny. So before I move on a couple of questions.

    If I was to play would I be forced into PvP before level 45?
    What are the chances of a PvE server sometime soon?
    1) I don't believe so, but you might be better off searching for one of the Youtube videos dedicated to that subject.
    2) Very slim I'd say. Devs rarely deviate from their original design, so I don't see why Daum would be any different.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

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