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BDO Closed Beta Two Ignites the Community - Black Desert Online at MMORPG.com

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  • evilizedevilized Member UncommonPosts: 576
    How about you actually do some proper research and play the game before writing an article, Suzie?

    Or is just guessing about the facts and providing your opinion what passes as journalism these days?
  • bobfishbobfish Member UncommonPosts: 1,679
    I think it is also important to note that there was a poll early on before CBT1, where the player's essentially voted to make the game more grindy.

    In Korea, it takes about 8hrs to hit level 50, in the NA/EU version it now takes 28hrs. They've increased experienced required to level by 350% for the Western audience, because they listened to a few early adopters.

    What those people don't realize though is that 50-60 takes in the region of 1,000hrs in Korea, but here it is going to take 3,500hrs, making it the longest grind in any MMO ever!

    And there is no level cap, so for decades people have complained about Korean grinders, but for once, we actually have a game in the West with a worse grind than anywhere else in the world because Western players asked for it.
  • KiryiKiryi Member UncommonPosts: 9
    I was dubious about the game when I played in CBT1 (won a key), once the weekend ended and it stuck with me, I knew I had to get a package. This hasn't changed with CBT2.
    I enjoy the wandering, the scenery, the fishing, boats, the gathering. I ping ponged around 3 different classes enjoying each of them for what they are.
    Personally, I've noticed I've hit a stage in my MMO playing where action doesn't mean enjoyment, there needs to be a balance. I've enjoyed ESO very much where I don't feel like I'm constantly having to deal with mobs, there's more to the game than this.
    I'll be using my pearls on housing stuff. I DO wish the prices were a little more moderate by a reduction of...say, maybe 20-30%? When I look at the prices I go = ouch. Whereas in other B2P games like GW2 or ESO, I generally do not. I consider, do I want to spend my $$ on that, does it look/appear/cool?
    Point is, I enjoyed my time in BDO's CBTs. I want to play today, right now. My Valkyrie is ready. :D
  • TorvalTorval Member LegendaryPosts: 19,934
    Sainguin said:
    Ya know, one complaint I'm amazed I haven't seen more of: the voice acting is so bad it hurts.

    Like really, really bad. The Mayor of the first village, is so obviously a young man trying to sound like an old man that it's almost comical but ends up being pathetic.

    I'm 100% certain they just went around the office and grabbed random staff to voice act the entire game.
    I noticed this and was going to say something but the noise about the cash shop and everyone being indignant about paying for stuff sort of sapped the motivation.

    The worst, by far, is that the intro cut scene is the same as the trailer. It's voiced by that dude who sounds like he's reading children's books to a group of four year old kids. I'm sure even the kids would be put off by how bad that dude is. Seriously, if he's going to do animated voice over, then he needs to take voice acting lessons or give it up. I never skip those the first time through I play a game. I skipped that one.
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • TorvalTorval Member LegendaryPosts: 19,934
    Scot said:
    It does seem many players believed the hype, we have been doing this for over 16 years (if not back then on this site). Will I be able to come back here in ten years time and still see seasoned players who believed the hype?

    From what I have read BDO is good at what the devs aimed for and poor at everything else, not really a surprise.

    Hopefully I will not see you on the next hype train, but will see you standing in the train waiting room. Calmly assessing what has come out, not games that have not come out/been localised etc.
    What do you people care if someone likes to ride the new game train every release? And by you people I mean you people... who criticize every new game that comes out and anyone who likes it.

    If someone plops $30/50/100 down without thinking it through and then complains about it, then that's their problem. I have no sympathy. But implying that anyone who enjoys the game shouldn't get excited is just messed up.

    Why do I have to come back in 10 years and still be excited about the game? Why do I even have to like it 10 years from now? I'm living in the now. Now I'm interested in it. Now I feel like playing it. What happened then or will happen 6 months or 10 years from now doesn't really matter where gaming is concerned.
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • nethervoidnethervoid Member UncommonPosts: 531
    I had a LOT of fun! I'm a bit concerned at the seeming lack of dungeons and other PvE content. I will still be playing it, though, and will make a more educated assessment when I reach endgame.

    nethervoid - Est. '97
    [UO|EQ|SB|SWG|PS|HZ|EVE|NWN|WoW|VG|DF|SWTOR|SotA|BDO]
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  • nimander99nimander99 Member UncommonPosts: 288

    Gdemami said:



    I'm just going to assume you made this comment in good faith and reply in the same manner... So, yes $30 is more than I have ever paid for a costume in a video game. No, it isn't that I can afford it, I have a disposable income but I don't ever want to feel like I've been taken advantage of.



    Daum is walking a fine line here... the costumes are multi pieced so you can mix an match costume pieces (if you don't mind spending $100 on 3 costumes) and that does imo raise the value of a costume. Games like ESO charge as much as $25 for a single costume which is only a skin... so $30 isn't that big of a stretch for BDO's costumes.



    Hope that clarified my remark.




    Well, you didn't elaborate the "ridiculous" part in any way, you even acknowledged yourself the price is about average. 

    Instead, you are adding even more weird statements - "being taken advantage of". How is someone taking an advantage of you by selling something you are not able to afford(willing to pay), probably not even interested in buying at all? 

    Does mere existence of luxury goods "take advantage" of you...?

    That's mind boggling...



    ri·dic·u·lous. 1.deserving or inviting derision or mockery; absurd.

    I meant it as is defined above.

    And the rest was to simply explain my thought process about the entire issue. But my very first reaction to $30+ dollars for a costume is... "how ridiculous" *see above definition.
  • nimander99nimander99 Member UncommonPosts: 288
    And I used the wording "feel like I'm being taken advantage of" therefore I am allowed plenty of latitude since I am speaking of my "feelings" and not yours...
  • utvetteguyutvetteguy Member UncommonPosts: 8
    Not every game has to follow the WoW formula! Let BDO rise!
  • monochrome19monochrome19 Member UncommonPosts: 715
    This game isn't close to being P2W, Hyutei and everyone else, is talking out of their backside. The prices are a bit extreme for cosmetic items but they are COSMETIC, you don't need them. If someone wants to pay a million dollars for a hat, more power to them, that doesn't effect me in the least. People are bashing the game simply because its Korean, claiming its AA 2.0, with no facts. Haters gonna hate.
  • VolgoreVolgore Member EpicPosts: 3,872
    Not every game has to follow the WoW formula! Let BDO rise!
    If a game follows the WOW formula it is "clone no.23879" and people complain about it.
    If a game actually takes a new approach here and there, it's "too far from home for me" and people complain about it.

    This genre's playerbase is crying for a change and if some game finally provides a change, nobody can get used to it.

    image
  • JJ82JJ82 Member UncommonPosts: 1,258
    The game is beautiful, large and seems to offer a great deal of things to do.

    Unfortunately it is defeated by a bland story, grindy quests, horrible UI, terrible controls that I spent 20 minutes on trying to keybind in a way that didnt blow chunks and it still felt awkward, twitch combat that doesnt stand up to even older action based MMOs like Vindictus, open world PvP end game which vastly limits gameplay choices, massive Korean MMO grind and what is clearly going to be a P2W shop.

    Another MMO that had so much potential and doesnt live up to it.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • ToxicTripsToxicTrips Member UncommonPosts: 2

    Distopia said:

    Much like SWG I wouldn't call BDO a true Sandbox, I think it does highlight why many actual sandboxes do not gain much traction in this genre. In a Sandbox 90% of the game is where you decide to place your efforts. Especially in terms of "endgame"...



    It's about building a community, for either roleplay, PVP, town building, commerce. Etc.. or all of the above. Which is the ideal approach. IE roleplay building a town, filling it with citizens, those citizens finding their place in it (fighters, crafters, merchants, gatherers, etc..), defending it, expanding it, and holding on to it. That's the game, and it can be very compelling with the right type of players.



    So to say a game like this has no "endgame" I just find a little funny, as to me it's true endgame, as it's wide open, and built for it, that's what all of these systems are for. It's not just a gear treadmill like so many games are in this genre.



    A perfect example of BDO. I think a lot of people do not understand that.
  • EuthionEuthion Member UncommonPosts: 4
    This is a great game!
    Check out LFMMO.com for the latest MMO recommendations! Post Your LFMMO on our site to get recommendations on what to play or if you would like to watch our latest video recommendations go to YouTube.com/LFMMO


  • ToxicTripsToxicTrips Member UncommonPosts: 2

    hyutei said:

    disappointed in both the game and Daum as company,the game is badly optimized,and the cash shop made the game pay2win,i expected much from this game,but truth is,its same as with every other game,they can call it NEW,EPIC or what ever,but truth is,its same crap with different name,i dont see people playing this game for too long,it will be like archeage,1st month or two there will be fair amount of players,then it will go down and it will go down fast



    this game is archeage 2.0 however,its not even close to being better then archeage,the only thing that is better is graphics,and the skills looking cool,but in my opinion,archeage is better in every other aspect,but they do have 1 thing in common tho,both games will be/are destroyed by their publishers.



    There is no such thing as pay to win, What do you win if you spend some coin? The game? No. Are there games that want you to spend money on costumes that help in xp, crafting, riding? Yes. Does it really give you that much of an advantage over someone else? No.
  • DAOWAceDAOWAce Member UncommonPosts: 347
    edited February 2016
    The cash shop is the biggest problem with the game being B2P. That thread explained it perfectly.

    Also, the game is over a year out of date with KR, despite being published by the same damn company who runs the KR version, albeit their western counterpart. This shouldn't be happening. We're missing 2 classes and some actual PvE endgame. That is huge.

    And the servers.. there's only going to be two servers, both of them located in CA. This is very harmful to the majority of the playerbase (east coast), as the game is extremely action based more than any other MMO (aside from Vindictus) and requires very low latency. The servers should be split; one for west, one for east. I have to calk this up to them being a European company and either not realizing this, or not able to invest in having another datacenter. Overall, it's a huge negative to the game ontop of all the other issues.

    Game is beautiful (sans horrid pop-in), but with a lack of PvE endgame and a severe grind requirement, it's not living up to the hype a lot of people, myself included, had for the game.

    It definitely is a love/hate affair.
  • nimander99nimander99 Member UncommonPosts: 288
    JJ82 said:
    The game is beautiful, large and seems to offer a great deal of things to do.

    Unfortunately it is defeated by a bland story, grindy quests, horrible UI, terrible controls that I spent 20 minutes on trying to keybind in a way that didnt blow chunks and it still felt awkward, twitch combat that doesnt stand up to even older action based MMOs like Vindictus, open world PvP end game which vastly limits gameplay choices, massive Korean MMO grind and what is clearly going to be a P2W shop.

    Another MMO that had so much potential and doesnt live up to it.


    I def agree that the UI is horrid, I have always hated the "Its Xmass click me" buttons and tabs all over KR games.

    The combat control I personally found to be intuitive and far easier to learn than TERA.

    As far as the grind, it took me a while to get to 21 so I'm sure its real, but the amount of in depth systems the game has and mini games makes it fun. I played Ashen Empires to lvl 105 so nothing will ever really be a grind compared to that (in my mind anyways).

  • SovrathSovrath Member LegendaryPosts: 28,383
    edited February 2016
    JJ82 said:
    The game is beautiful, large and seems to offer a great deal of things to do.

    Unfortunately it is defeated by a bland story, grindy quests, horrible UI, terrible controls that I spent 20 minutes on trying to keybind in a way that didnt blow chunks and it still felt awkward, twitch combat that doesnt stand up to even older action based MMOs like Vindictus, open world PvP end game which vastly limits gameplay choices, massive Korean MMO grind and what is clearly going to be a P2W shop.

    Another MMO that had so much potential and doesnt live up to it.
    uh sort of?

    I don't know of one mmo that doesn't have "grindy quests"; at least from WoW onward. And for the most part, one can decide not to do the quests though, unfortunately, some of them do give you useful rewards.

    I don't find the controls terrible at all. The terrible thing is that, though you can place your skills on your hotbar instead of choosing to activate them via keyboard and mouse, it has been noted that any abilities done from your keyboard have some sort of efficacy penalty. I haven't noticed this but some have noted the skills mention it.

    Still, certain skills can be easily activated by the push of one key.

    One can argue the open world end game vastly increases game play choices as it opens up the game to politics, heroes, rogues and more of a community and "living world".

    And there are many people who want more grindy games as they are more interested in "doing things" than running around from npc to npc.

    The other "terrible thing" would be lack of group things to do. Oh sure there are group things but not a lot as of yet.

    Also the UI can be changed.
  • VolgoreVolgore Member EpicPosts: 3,872
    Sovrath said:

    I don't find the controls terrible at all. The terrible thing is that, though you can place your skills on your hotbar instead of choosing to activate them via keyboard and mouse, it has been noted that any abilities done from your keyboard have some sort of efficacy penalty. I haven't noticed this but some have noted the skills mention it.

    It's worth to check the skill-menu anyways, because with some classes under "K" i found active skills available and ready to use that weren't by default on my action bar or otherwise documented and hence would have been overlooked.

    What also irritated me was that the menu showed i.e. a basic skill and next to it the same skill in an enhanced version that had some passive attribute added to it.
    Like i.e. a basic melee strike and underneath it the same strike in an enhanced version that you could execute on the move or while dodging.
    Why not merging this to a single skill in first place, since you don't have to invest points into the enhanced skill and there is no reasonable skill progression to it anyway?

    image
  • gelraengelraen Member UncommonPosts: 253
    After maxing out a couple of classes on the Korean version, I strongly disagree with anyone who says this is not a better game than Archeage. Both games are interesting but flawed, but BDO is much more complex, immersive and satisfying on almost every level. The only area that I can think of in which Archeage is stronger is the free-form housing, but then again, that was also one of its most frustrating features at the same time (ie. land shortages).

    In the end, BDO offers a very interesting, immersive world to get lost in for a long while, but it does end up feeling hollow at endgame, for various reasons.
  • kyse2kyse2 Member UncommonPosts: 32
    edited February 2016
    2 anyone saying the game is badly optimized needs to get a a new pc cuz it ran 60fps the hole time for me with max gfx cant say that with bns thats for sure lol
  • VolgoreVolgore Member EpicPosts: 3,872
    kyse2 said:
    2 anyone saying the game is badly optimized needs to get a a new pc cuz it ran 60fps the hole time for me with max gfx cant say that with bns thats for sure lol
    Every statement about fps is irrelevant unless it includes graphic settings and resolution.

    image
  • GlondoGlondo Member CommonPosts: 1
    From my view this was one of the smoothest starts of an MMO I played so far. I experienced not a single crash or waiting line. After my wife showed me the game (as a gentlemen I let her play on our better PC ^^) I feared that I would have problems on my AMD Phenom II X2 550 System but I was positively surprised. We are no fans of endgame raids anyway so the lack of being forced to spend hours to get some end game gear is a big plus on our side. I love the "simulator" aspect of the economic system - of course that's not reinventing the wheel but it seperates BDO from most of the other MMOs out there. Additionally the character customization possibilities and the housing system are great for the roleplaying community. As long time "Second Life" players (*dodging the stones being thrown at me*) the possibility to have great roleplay adds more value to the game than any raid dungeon could do.

    On the downside there are still many (German) translations missing or wrong and especially for roleplaying the amount of text possible in a single chat block could be bigger. As a player with western background I also find the ridiculously high amounts of ingame money a little confusing. There are only silver coins (that can be exchanged into gold ingots for saving weight) and later in the game it could be a little annoying if you want to see if some gear in the auction house costs millions or billions ^^
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,153
    edited February 2016
    DMKano said:
    There are two things I disliked.
    The prices in the cash shop, obviously, and the gender locked classes.

    But the gameplay is something we haven't seen in quite a while now, and I immensely enjoy it, so I invested in the $50 package.

    To me, it's Archeage done right.

    All due respect - disagree 100%

    Korean CBT1 - when the game was still very much open world PvP it was closer to ArcheAge.

    Today - the way it is Black Desert is not even in direct competion with ArcheAge - because of how solo centric it is.

    ArcheAge is a far better fit for those that are looking for guild oriented gameplay.

    BD is a better option for soloers with light PvP, ArcheAge is a poor option for solo players who try to avoid PvP - you'll never be able to see any of the end game activities that involve guilds to do anything.

    The appeal of current ArcheAge for players who play it today is active guild gameplay and, open-world housing - and single open world PvP without channels - there is no hiding from PvP by going to one of 9 different channels.

    You have a fleet of merchant ships in ArcheAge with 1000s of gold in trade packs - you'll need massive support from multiple guilds to pull off the turn in - without getting it all stolen. Black Desert has nothing to offer for large PvP guilds - as siege PvP in BD is done for fun - there's no massive profits to be stolen or lost.
    Come on, we all know your almost fanatical attitude towards Archeage and Trion products in general, but you conveniently forget to mention that the crux of PvP in Black Desert is wars between guilds. And that's definitely about groups fighting other groups. I don't mind if you prefer AA, but at least be honest in your comparison.

    It is also wrong that there's nothing to gain from PvP. Sieges give you extra resources and taxes if you win. So group PvP is definitely rewarded and therefore encouraged.

    And for world PvP, you have the bounty hunter system:
    1. Player A goes to a Bounty Hunter NPC
      • Some of these NPCs need to be in Towns without guards.
      • Setting a Bounty has a fixed silver price.
      • Costs to set bounty will in-/decrease based on Karma amount of target player; the lower the Karma, the cheaper the bounty initiation and vice versa
      • The Target needs to be at PvP Level.
      • Various checks will be in place to prevent abuse.
        • Examples
          • Can't place bounty with same family
          • Limitation to max bounties per target / time
          • Limitation on max bounties a player can set / time
             
    2. Once the Bounty is in place, other players will be able to attack the Target outside of Safe Zones.
      • You have to flag to attack the Target, but you do not lose Karma.
      • Player A cannot claim the Bounty.
      • Player A will lose Karma normally for attacking the Target.
      • Bounties expire after X days if they are not completed.
      • The Target does not lose Karma for killing their attacker.
         
    3. When the Target is killed the Bounty is removed.
      • Who ever lands the killing blow can loot a Bounty Hunter Seal.
      • Bounty Hunter Seals can be exchanged for Karma, title or other possible benefits.
      • Bounty Hunter Seals are character bound.
    BDO protects players better from mindless killing and griefing while still allowing open world PvP and forcuses on meaninful PvP rather than ganking.

    And then there's also the fact that property (housing) in BDO isn't in limited quantity, and you won't have to play non stop so you can get your little garden first before all the no lifers grab them all. I loved AA during the beta, and I've quit and asked a refund (which I got) after release because there was no way to find even a single small garden spot since they were all taken by the no-lifers.

    === FACTS OVER, OPINION HERE NOW ===

    My opinion, based on all those facts, is that BDO is AA done right.
    Other things I prefer is the crafting and non-combat activities.
    World and art wise, AA wasn't bad at all, but BDO's graphics, art and world just beats it hands down for me.

    === END ===

    The "Valencia" patch coming after release will add more PvP opportunities and rewards, notably a bandit town (buccaneer's den in UO) and intensives to be a bandit, so you may find what you miss from AA too at the end.

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
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  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,821
    edited February 2016
    And then there's also the fact that property (housing) in BDO isn't in limited quantity, and you won't have to play non stop so you can get your little garden first before all the no lifers grab them all. I loved AA during the beta, and I've quit and asked a refund (which I got) after release because there was no way to find even a single small garden spot since they were all taken by the no-lifers.


    No lifers AND bots to be fair. But yes, that and a system that said I had to keep paying for life to keep my house was one of the major turnoffs that kept me from getting invested in AA.

    I'm firmly on the side of those who prefer how BDO does things.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

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