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There is no question that closed beta two has ignited the Black Desert Online community in a variety of ways. On the one hand, there are those who have found a game they can see themselves playing for a good long while. On the other, there are those bemoaning the fact that BDO seems not to have fulfilled the dream of "the next great MMO". On the united front, the BDO Cash Shop has come under fire from all sides.
Comments
this game is archeage 2.0 however,its not even close to being better then archeage,the only thing that is better is graphics,and the skills looking cool,but in my opinion,archeage is better in every other aspect,but they do have 1 thing in common tho,both games will be/are destroyed by their publishers.
It's about building a community, for either roleplay, PVP, town building, commerce. Etc.. or all of the above. Which is the ideal approach. IE roleplay building a town, filling it with citizens, those citizens finding their place in it (fighters, crafters, merchants, gatherers, etc..), defending it, expanding it, and holding on to it. That's the game, and it can be very compelling with the right type of players.
So to say a game like this has no "endgame" I just find a little funny, as to me it's true endgame, as it's wide open, and built for it, that's what all of these systems are for. It's not just a gear treadmill like so many games are in this genre.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
stop with the pay 2 win argument, its tired, old and false
Otherwise the servers will be flooded at release and everyone gets a bad experience and above all a bad taste in their mouths..
You just cant do a F2P AAA release witouth hour long Queues.. want to play from the start cough up the money.
In my vision they should have never left the path of Subscription based games... Its still the only fair model around. And you cant expect to play games for free anyway.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Badly optimised?
Those are the best graphics and annimations in any MMO till today, and my over 3 year old gaminglaptop runs everything max at over 60 fps...
Gameplay is smooth, and the only bug i encountered over the weekend where some voice overs that got attached to the wrong NPC's
The combat system is incredible deep, really like it more then any other outthere.. magic effects are a bit over the top, but can easilly be towned down.
This game is different, if you follow just the path thats there, you miss out on to many things which are required for a good endgame expereince.
So tell me, how long is it ago, you really had fun playing an MMO?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Care you elaborate? Do you mean "farming mobs and occasionally zerg up on a world boss"? Is there something I'm missing? I would honestly like to know, because this is THE major concern I have about the longevity of the game.
Joined - July 2004
For those arguing P2W we'll have to see but most things on the CS are not going to give a edge because the end game is keyboard skills (macros reduce effectiveness) and knowledge of the avatar. By the way nice write up. Fair and to the point.
If you are interested in making a MMO maybe visit my page to get a free open source engine.
What the hell does one expect from having to buy a game other than being able to play it? It is not F2P. Be thankful there is no monthly subscription fee. Cash shop is not Pay-to-win, but rather is mostly centered around costumes and vanity items. [mod edit]
"Be water my friend" - Bruce Lee
Though still rather petty. Seems the community is so saturated with sycophant idiots who would rather senpai developer notice their loyalty then try to provide feedback for a quality sandbox MMO.
Pathetic.
"Be water my friend" - Bruce Lee
If you are interested in making a MMO maybe visit my page to get a free open source engine.
Pathetic.
¯\_(ツ)_/¯
The complainers are LOUD in any games forums, go check hearthstone, Heroes of the storm, LOL, DOTA2 and other games forums liek those that are some of the most played games int he world with great income and success. If you read the top 50 threads in any of those forums, you would think the games are horrible and dying. Only 1% of players even visit a games forums.
GAME TIL YOU DIE!!!!
Seems many people overlook the Loyalty point system, with which everyone can purchase many convenience items (like carry-weight increases). Granted, those prices are high as well, but they are essentially free...as long as you play the game. I really hope Daum does listen to the player-customers, but this seems to be the way the business model has evolved. If enough people can restrain themselves from spending hundreds of dollars in the first month or two while the experience is fresh and everyone is in the "honeymoon" stage, then maybe we can drive down the prices a little.
The only thing that has bothered me thus far is the REDICULOUS shop prices, I mean over $30 for a costume? Jeesh... Although at least the costumes are multi pieced costumes so they can be mixed and matched.