How fair is it that you buy into a game, but the business model changes rendering you ineffective because you simply do not want to shell out more than you already have? That just doesn't seem right. If you advertise your game one way and launch it that way and people invest time into it then you flip flop and created a cash shop that alters the game you paid for, how is that fair? I know I know read the fine print ... but there is just something wrong about how monetization has ruined gaming.
Comments
Pulling the plug on it?
Some of them want to get used by you
Some of them want to abuse you
Some of them want to be abused"
they call it business and some people seems to love getting exploited so companies delivers.
So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
**On the radar: http://www.cyberpunk.net/ **
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
If you think the expansion sucks that another story, but that doesn't fall under the change of business model story.
They should pass a law that you can't invest in an indie game unless you yourself have created a functioning game. That way people will stop having a screwed up idea of how much money it takes and how hard it is. It doesn't take a lot of money and programming isn't hard - just time consuming.
*I'm on a rant, OP, not pointing my fingure at you personally. Your thread topic is fine and so are you.
It's kind of hilarious but hey, they push the boundries and players seem ok with it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It should have been obvious since the moment you entered it.
Fairness is a choice, when people stop fighting for it is when I will slit my wrists and call it a day.
Also, learn to choose your battles wisely, you can't, (and don't need to) win them all.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Devs have no obligation to keep the same business model forever. AT&T changes their plan offerings for mobile phones. Comcast raised cable rates. Heck, your electricity company can raise prices too.
And games are not necessities of life. You can always stop playing if you don't like what the company is doing. I don't see why you are entitled to what you want since you always have the freedom to quit.