So, I've been without an MMO to call home for around 5-6 months now. I've been playing a lot of League, though I don't really enjoy it at all. It's just that every MMO I played or tried just wasn't all that great.
- I played WoW for over 10 years! But, with the release of patch 6.0 and Draenor... I just can't stand the game anymore. They took every class and simplified them so much, that you really can't go wrong anymore -- so it's just the same boring rotation over and over, instead of adapting your rotation to the situation at hand. They also took away Fistweaving, which was my favorite thing ever. So, WoW just doesn't hold much appeal for me anymore, even though I dearly miss it.
- I tried GW2 and loved it, played for like half a year, but once I got a couple classes to max level and ran out of things to do... I just started burning out. Sure, the Fractals (which were new when I quit) were fun, but doing the same handful of instances over and over is only fun for so long. The PvP was great, and WvW was awesome... but I just got bored. I enjoy PvE, and GW2's PvE just wasn't there; it was either pathetically easy, or stupidly repetitive.
- Tried RIFT, but just couldn't really get into it. Soul system was interesting, but the combat kind of fell flat.
- I tried FFXIV, and while it was interesting at first (I bought it because I loved Final Fantasy, and I had heard great things about it)... I just couldn't get beyond level 35. I was playing a Monk, who had the lowest GCDs in the game, yet the combat still felt sluggish and repetitive. Not only that, but the fights just weren't that interesting; I did the Ifrit fight with no issues at all, and got to the earth elemental boss... he was just such a pushover, though most people in my group couldn't handle it. That, combined with the snail speed combat (3s GCD... just absurd), just burned me out so fast.
- Tried TERA, and while the combat was fun at first, it quickly became repetitive and boring, and it felt like I was playing a porno or something, which I really didn't like.
- I tried Wildstar, and absolutely loved it. The art style was perfect, the Aurin were absolutely adorable (my main race), the characters all had personality, the humor was awesome... but then there's the combat. You have 8 buttons (which is what made me burn out in GW2 and FFXIV), and I knew it was a bad idea to buy it, but I did anyway. The combat was so simplistic that it hurt. There was no complexity, there was no thought, nothing. You just kind of mashed buttons and won. The raids made dungeons in WoW look hard, which was really saying something. It just wasn't fun to have no challenge whatsoever. I played from the day the game launched into headstart to June of 2015
(so, a year), and quit when I just couldn't handle it anymore.
- I tried EVE, and it's just not my kind of game. I prefer a game where I'm directly in control, not one where I'm watching a ship fly around as I click every now and then. Quit within an hour.
I just don't know what to do anymore. It seems like every game these days is made for kids who can't be bothered to lift a finger to do anything, much less play a video game. So, challenge isn't a thing anymore, and no game really requires you to think at all. Games I used to love are now dead and gone, replaced my some shell of its former self, and even companies like Nintendo are slowly slipping into the DLC and F2P scamfest. It's almost enough to make me cry, watching the hobby I've loved since my childhood slowly die in front of me, and knowing there's nothing I can do.
So, are there any good MMOs out there anymore? One with engaging, complex combat and encounters; with a bright, cartoony animation style; with a good, engaging story that's actually relevant to the game; with a development staff that actually gives a damn about anything other than money... Just a good game, you know? Do any even exist anymore? : /