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My 2016 Wishlist for Tamriel

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited December 2015 in News & Features Discussion

imageMy 2016 Wishlist for Tamriel

Elder Scrolls Online is one of my personal current favorite MMOs. Zenimax Online may not be perfect, but they sure do deliver great content and seem ready and willing to listen to their players. 2015 had some fantastic updates and DLC, but 2016 could be even greater. In this week’s column, I’m going to list out some hopes and dreams about what to expect from ESO in 2016.

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Comments

  • IselinIselin Member LegendaryPosts: 18,719
    Well you left out my favorite and something I first enjoyed back in Arena in the 90's and over time was diminished and then deleted altogether from subsequent ES games: Spellcrafting.

    They've teased the system a couple of times and they have some great ideas about the exploration needed to learn the components and a way of putting attributes on the spells you create that would seem revolutionary if it wasn't for the fact that Camelot Unchained is already doing something similar :)
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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    ― CD PROJEKT RED

  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    Good one, @Iselin !

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  • bcbullybcbully Member EpicPosts: 11,843
    edited December 2015
    Not a bad list Bill. I'm not to big on housing though unless it's tied to some greater purpose like territory control for example, but not limited to.

    Thieves Guild and Dark Brotherhood will be  welcomed additions. I really hope they bring skill lines with active skills like the Mage's guild and Fighter's guild. 

    A new class? Sure who wouldn't want that? At the same time I think I'd rather have 4 or 5 new weapon skill lines. After nearly two years I reached the point were I feel like I've tried it all. 4 or 5 weapon skill lines just might give me another 2 years of build making joy. 

    My number one, well 1a or 1b along with the weapon skill lines is without question PvP Arenas. 1v1, 2v2, 3v3 and/or even larger maybe even XvXvX stuff. We did get confirmation a month ago from Brian Wheeler on ESO live that Arenas are in the development phase and will be coming. 

    Oh one more thing I'm excited about is the rebuilding of the physics engine that Matt Fior mention should be coming around the 1st quarter. He believes that the rebuild Will drastically improve Cyrodiil prime time performance.  

  • ValentinaValentina Member RarePosts: 2,115
    edited December 2015
    These are also my wishes..So I don't really have many more, except I want amazing costumes. Starting with the trailer hero ones coming in the New Year, but beyond that things that are also really cool and spectacular. Edit: Oh, and faction change questlines. Not bought from the store, but quest lines that will allow you to move to another faction. :> this would be awesome.
  • lemonhead78lemonhead78 Member UncommonPosts: 31
    Totally agree Bill! Great list. I also really like the idea of Arenas and spellcrafting.
  • JDis25JDis25 Member RarePosts: 1,353
    You nailed it! I really enjoyed my time with ESO, however I got burned out playing the same class through all the vet ranks. Fixing this, plus all of the other proposed additions in this list would have me return in a heartbeat.
    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,113
    I'd like to see some underwater content added too, like the the rest of the ES games, there could be a whole world underwater in Tamriel.
  • RukushinRukushin Member UncommonPosts: 311
    Underwater content for sure.
  • alvastenalvasten Member UncommonPosts: 20
    My #1 wishlist item would be that I am able to play. I bought the game at launch and was able to play a couple weeks then the authenticator stopped sending me the code.
  • NobleNerdNobleNerd Member UncommonPosts: 759
    edited December 2015
    One of my biggest wish for 2016 ESO is for deep guild features! The only reason that ZOS gives us to be in a guild is to sell items. I would like to see a system similar to GW2 or FFXIV where we have passives to unlock and players can represent a single guild at a time to help said guild in unlocking passives, achievements and more. Then give us guild quest lines that we can unlocked, and maybe, just maybe .... GUILD HALLS!


  • NobleNerdNobleNerd Member UncommonPosts: 759
    alvasten said:
    My #1 wishlist item would be that I am able to play. I bought the game at launch and was able to play a couple weeks then the authenticator stopped sending me the code.


    When did ZOS put an authenticator in the game? Maybe wrong game? or is this something for consoles?


  • OzmodanOzmodan Member EpicPosts: 9,726
    Agree on the guild changes, that is my biggest disappointment so far in the game, there is little reason to even be in a guild.  
  • jonp200jonp200 Member UncommonPosts: 457
    Underwater spellcrafting? No?

    OK - Nailed it Bill :)

    Seaspite
    Playing ESO on my X-Box


  • Righteous_RockRighteous_Rock Member RarePosts: 1,234
    Housing in MMORPG's sux unless you use voxels and larger player edited plots.
  • IselinIselin Member LegendaryPosts: 18,719
    NobleNerd said:
    alvasten said:
    My #1 wishlist item would be that I am able to play. I bought the game at launch and was able to play a couple weeks then the authenticator stopped sending me the code.


    When did ZOS put an authenticator in the game? Maybe wrong game? or is this something for consoles?
    I think he means the authentication email you get with a code you need to input to log-in when your IP or MAC address changes because you're playing from a different place or new computer etc. I've gotten i a few times.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KniknaxKniknax Member UncommonPosts: 576
    Would it be possible to introduce a city with player housing in the outskirts, and then slowly open more and more houses, moving into the centre, as the population grows, with the ability to trade / sell your house? I mean a big city - or a number of towns and cities - that could accommodate the entire server population so you felt as though each house were yours. Then let us hire vendors to stand outside and sell our stuff for us.. That would be great.

    "When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  • FlintsteenFlintsteen Member UncommonPosts: 282
    couple of more skills on my bar would be mine. Depends abit on class, but most classes i'm missing a couple of extra skills. Usually i can keep cc and buffs on second weapon but some buffs drops when you dont have them on bar. Also it would be nice if you could use the same weapon as secondary as main.
  • IselinIselin Member LegendaryPosts: 18,719
    edited December 2015
    Also it would be nice if you could use the same weapon as secondary as main.
    You've always been able to do that.

    To be clear... you need another weapon of the same type to slot there: 2 destro staves, 2 healing staves, two 2HD weapons, 2 bows... all of that works
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • bcbullybcbully Member EpicPosts: 11,843
    Kniknax said:
    Would it be possible to introduce a city with player housing in the outskirts, and then slowly open more and more houses, moving into the centre, as the population grows, with the ability to trade / sell your house? I mean a big city - or a number of towns and cities - that could accommodate the entire server population so you felt as though each house were yours. Then let us hire vendors to stand outside and sell our stuff for us.. That would be great.
    Well that's a lot better than some old instance housing that\s just there to set a work bench and some props.
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  • HalibrandHalibrand Member UncommonPosts: 136
    I'll go back when there's PvP alternatices to Cyrodiil. 12v12 or 8v8 or 4v4 or even 1v1. Housing might also make me take a second look, depending on how it's done. When I left, it was because all the game had was crafting (which I had maxed out), quest hub grind (which gets boring), dungeons (which I'm not always in the mood for), and Cyrodiil (which I don't find fun). Give me smaller-scale PvP where I can matter more, that has a specific end-point, and launches with generally full teams on each side.
  • HalibrandHalibrand Member UncommonPosts: 136
    Oh, as far as a new weapon class goes: would be nice to see a good Retarius in a game. That's pretty much untouched territory and wouldn't overlap with the existing weapons. Net and trident, baby!
  • IselinIselin Member LegendaryPosts: 18,719
    Halibrand said:
    ...would be nice to see a good Retarius in a game. 
    I can hear the Retardius jokes already :)
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • AlomarAlomar Member RarePosts: 1,299
    edited December 2015
    Would love to see a fix to the horrendous lag in Cyrodiil and the first content for pvp since launch. Housing could be interesting if they did it like Lotro rather than solo instancing like Rift. There's a lot more I would want, but I know ZOS will never deliver on so no point getting our hopes up (new classes, new weapons, removal of vr's, etc.).


    Halibrand said:
    I'll go back when there's PvP alternatices to Cyrodiil. 12v12 or 8v8 or 4v4 or even 1v1. Housing might also make me take a second look, depending on how it's done. When I left, it was because all the game had was crafting (which I had maxed out), quest hub grind (which gets boring), dungeons (which I'm not always in the mood for), and Cyrodiil (which I don't find fun). Give me smaller-scale PvP where I can matter more, that has a specific end-point, and launches with generally full teams on each side.


    My guild and I have run have had a 24/7 presence in the past two days since the reset of the main NA campaign. The largest group we've had is 16 and most of the time it is 8 or less. We take on 30-60 people on our own and win and are the only presence keeping EP out of their gates 90% of the time. If you think each one of us doesn't matter, you were doing rvr wrong. Even numbers is too easy, the only guild that challenges us runs twice our numbers or more and we killed them 12 times yesterday and they only killed us twice. Don't be a part of the problem, be the solution.
    Haxus Council Member
    21  year MMO veteran 
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  • H.A.M.AH.A.M.A Member UncommonPosts: 29
    I only have 1 wish, thats to be able to play the game without the random disconnects, which has been happening since before launch on PC and when console version came out.
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