To all my fellow backers .. if you like, download the Alpha .. try it ... find bugs ... send in bug reports .... lets make it better! Experience from PTU - Alpha testing can be frustrating at times, but on the other hand there are some "Hell, YEAH !" moments that make it worthwhile. If you expect a full game - wait for Beta, SQ42 or PU launch day.
Have fun
PS: Do not forget ! >>>It is strongly recommended that players delete their USER
folder for the Public client after patching, particularly if you start
encountering any odd character graphical issues or crash on loading. The
USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Public.>>>>
well they´ve really pulled it off, this is a revolution and Alpha2 proves it´s possible and the handful of doubters are now really looking stupid.
so much for the impossible game. I got it right on my SSD and played it for two hours, ended with a crash report (after all it´s alpha) but it´s mindblowing. So much sandbox, so much freedom for your character, and this is just the beginning of putting it all together, now that the core tech is in place. 2016 will be full steam ahead on new stuff, stability, putting all the content in and tweaking it until it´s done. A game worth waiting for.
personal projection is 12 months until release of Squadron 42 campaign 24 months until release of the full persistent universe
well they´ve really pulled it off, this is a revolution and Alpha2 proves it´s possible and the handful of doubters are now really looking stupid.
so much for the impossible game. I got it right on my SSD and played it for two hours, ended with a crash report (after all it´s alpha) but it´s mindblowing. So much sandbox, so much freedom for your character, and this is just the beginning of putting it all together, now that the core tech is in place. 2016 will be full steam ahead on new stuff, stability, putting all the content in and tweaking it until it´s done. A game worth waiting for.
personal projection is 12 months until release of Squadron 42 campaign 24 months until release of the full persistent universe
What is making it sandbox? Can you create stations and buy/sell from them? Can you capture stuff or steal npc ships? Sorry I'm a noob about this game.
Finished downloading on my new SSD last night and today i played for 3 hours. Had one crash about 1 hour into the session, the rest was very smooth.
It is nice to see a such an ambitious project you backed from the very beginning taking shape and coming along nicely. As for the haters, please continue providing us with comedy moments.
NOTE: if you have the option for an SSD then do install SC on such a disk. The performance gap between an SSD and a HDD is beyond colossal.
well they´ve really pulled it off, this is a revolution and Alpha2 proves it´s possible and the handful of doubters are now really looking stupid.
so much for the impossible game. I got it right on my SSD and played it for two hours, ended with a crash report (after all it´s alpha) but it´s mindblowing. So much sandbox, so much freedom for your character, and this is just the beginning of putting it all together, now that the core tech is in place. 2016 will be full steam ahead on new stuff, stability, putting all the content in and tweaking it until it´s done. A game worth waiting for.
personal projection is 12 months until release of Squadron 42 campaign 24 months until release of the full persistent universe
What is making it sandbox? Can you create stations and buy/sell from them? Can you capture stuff or steal npc ships? Sorry I'm a noob about this game.
Ehhhhh, yes lots of freedom. This is open world. Noooo, not a sandbox. Players have control over almost nothing except where they go and what they do.
It's an open world, not an open world sandbox.
Witcher 3 and Mass Effect were both fantastic open world games. Neither of them were sandboxes. Not knocking on SC, just pointing this out. I'm a huge fan of open world games such as the Witcher series, and I plan on playing SC when it is fully launched with all promised features five to ten years from now.
Also a player poll was conducted on the SC forums back in April where a player asked people if they wanted SC to be more of a sandbox and 86% of respondents said no. So even the SC backers are saying that they want an open world game with NPC controlled everything else.
Roberts himself calls the game a "First Person Universe". So even he admits it's not a sandbox.
What is making it sandbox? Can you create stations and buy/sell from them? Can you capture stuff or steal npc ships? Sorry I'm a noob about this game.
In the Persistent Universe Mulitplayer game you will be able to:
a) conquer stations (no building them as in EVE ... yet) b) you can craft, buy and sell c) you can capture ships and stations d) you can board and/or steal player ships (not sure about NPC ships)
in the solo game Squadron 42 you are part of the military and have a very focussed cinematic storyline.
It has elements of a sandbox, but is not a free players-create-all sandbox.
well they´ve really pulled it off, this is a revolution and Alpha2 proves it´s possible and the handful of doubters are now really looking stupid.
so much for the impossible game. I got it right on my SSD and played it for two hours, ended with a crash report (after all it´s alpha) but it´s mindblowing. So much sandbox, so much freedom for your character, and this is just the beginning of putting it all together, now that the core tech is in place. 2016 will be full steam ahead on new stuff, stability, putting all the content in and tweaking it until it´s done. A game worth waiting for.
personal projection is 12 months until release of Squadron 42 campaign 24 months until release of the full persistent universe
Hmm 12months seems too much for what I have read should be around the summer they finished motion capture was already all done months before citizen con and where already making SQ42 gameplay with a older version of the star citizen client, so this means SQ42 was not depended of ALPHA 2.0 at least was what I read. As for PTU you should have a significant portion by the end of 2016.
ASROCK Z97 E-ITX Intel i7 4790k @ 4.5Ghz+KrakenX41 Gigabyte 1070 8GB Mini OC 16GB Crucial 1333mhz 1.3V SWG 8 Year Vet, WW2OL 8 Year Vet. Aka Darksparrow Rancorheart(tempest/farstar), Fxmkorp
You have to differentiate between "Star Citizens" (fans that made an
account at the CIG homepage, but not necessarily have yet paid real life
money for Star Citizen) and "Backers" (people that bought a pledge
package at 20 $ or more, owning at least one ship).
Currently there are 1,083,102 "Star Citizens".
It
is not accurately known how many "Backers" there are. My personal guess
is around half a million, owning 837.970 ships (the "UEE Fleet"). Of
those backers i know, about 1/3 have more then one ship (usually one
multiplayer ship like the Constellation and one single seater fighter
craft that is also used for racing like the Mustang or M50 // Leaders of
organisations (=player guilds) often have significantly more ships
and/or a capital ship used as Org HQ).
Sorry guys if I posted something you didn't like. Yet what ever CR says you guys take as truth...so I guess it goes both ways right?
I can't say if i like your post or not because it is incoherent and makes no sense at all.
Maybe if you finally decide to enlighten us with an answer regarding what exactly is starting in correlation to the 1 + year old necroed thread you linked ?
Let me say it this way then, they asked for clarification on the total numbers, it really doesn't matter if it is from 2014, 2013, or even 2012. What it does show is CR never responded to this. Which at least to me there is no clear indication if he was making up the numbers back then so they could get more funds and is still making up the numbers for receiving more funds. if you really look at the site with an open mind the site is nothing more than an attempt to get more money. Really does not look like a site that is putting the game(s) first, but a non ending money grab.
They would have more credibility if they at least showed exactly where every penny has been going for the game(s). If you watch a lot of the video's I see a lot of cash has been going to a lot of top dollar furniture that they clearly do not need to make the game(s). But then it is their money once they get it so throwing money away on stuff that was never really needed is their business I guess.
Let me say it this way then, they asked for clarification on the total numbers, it really doesn't matter if it is from 2014, 2013, or even 2012. What it does show is CR never responded to this. Which at least to me there is no clear indication if he was making up the numbers back then so they could get more funds and is still making up the numbers for receiving more funds. if you really look at the site with an open mind the site is nothing more than an attempt to get more money. Really does not look like a site that is putting the game(s) first, but a non ending money grab.
They would have more credibility if they at least showed exactly where every penny has been going for the game(s). If you watch a lot of the video's I see a lot of cash has been going to a lot of top dollar furniture that they clearly do not need to make the game(s). But then it is their money once they get it so throwing money away on stuff that was never really needed is their business I guess.
We've been through this numerous times but for some reasons beyond my comprehension you won't let it go.
- They are not obliged to inform you about "exactly where every penny has been going..". Point us towards one KS project doing this.
- Of the numerous, 10 or 12, KS projects i've backed SC is by far the most open regarding the development process and status.
- After playing 3+ hours SC 2.0 i know exactly where my euros have gone to.
- "spending money on top dollar furniture"... is this really your argument ? I won't ask you to elaborate on this but if you have some info then by all means, do it.
They would have more credibility if they at least showed exactly where every penny has been going for the game(s). If you watch a lot of the video's I see a lot of cash has been going to a lot of top dollar furniture that they clearly do not need to make the game(s). But then it is their money once they get it so throwing money away on stuff that was never really needed is their business I guess.
Not really. It would cost resources to collect and publish such a report. Then people who have no idea of the cost of running a business would pick apart every expenditure.
What your asking for is more fuel for financially ignorant self proclaimed know it all types to use in their fires. The sort of people who complain about people buying furniture for their offices....
"Congrats, you managed to not mess up a release when you have dozens of millions of dollars in funding, and no time constraints."
Anything less than a great launch is unacceptable. If they actually pull it off despite everything, then it's not even a newsworthy event.
I don't praise a waiter for successfully bringing a drink to my table without spilling it, either.
He didn't have dozens of millions of dollars in funding. You can't just tell half the story. If this game delivers, it would become a major milestone in the history of game development and crowdfunding projects. They didn't have anything but an idea and their reputation - not millions. Them gaining dozens of millions in funding is part of their accomplishment.
SC might not be a good game, I myself can't render an opinion until I've played the final product and I haven't had the time to try out this Alpha neither. But putting the success of this project in the line of a waiter delivering a drink to your table without spilling is plain ignorance.
This industry is filled with AAA titles with same or even more budget that have failed hard in the past 10 years. It's not like everyone's pumping a mediocre release every season.
Gaming Rocks next gen. community for last gen. gamers launching soon.
Let me say it this way then, they asked for clarification on the total numbers, it really doesn't matter if it is from 2014, 2013, or even 2012. What it does show is CR never responded to this. Which at least to me there is no clear indication if he was making up the numbers back then so they could get more funds and is still making up the numbers for receiving more funds. if you really look at the site with an open mind the site is nothing more than an attempt to get more money. Really does not look like a site that is putting the game(s) first, but a non ending money grab.
They would have more credibility if they at least showed exactly where every penny has been going for the game(s). If you watch a lot of the video's I see a lot of cash has been going to a lot of top dollar furniture that they clearly do not need to make the game(s). But then it is their money once they get it so throwing money away on stuff that was never really needed is their business I guess.
We've been through this numerous times but for some reasons beyond my comprehension you won't let it go.
- They are not obliged to inform you about "exactly where every penny has been going..". Point us towards one KS project doing this.
- Of the numerous, 10 or 12, KS projects i've backed SC is by far the most open regarding the development process and status.
- After playing 3+ hours SC 2.0 i know exactly where my euros have gone to.
- "spending money on top dollar furniture"... is this really your argument ? I won't ask you to elaborate on this but if you have some info then by all means, do it.
You are right we have been through this a numbers of times, that is your opinion and not mine.
We've been through this numerous times but for some reasons beyond my comprehension you won't let it go.
- They are not obliged to inform you about "exactly where every penny has been going..". Point us towards one KS project doing this. -->Not Opinion it is a fact.
- Of the numerous, 10 or 12, KS projects i've backed SC is by far the most open regarding the development process and status. ---> Subjective to his experiences true but if he is truthful, not opinion.
- After playing 3+ hours SC 2.0 i know exactly where my euros have gone to. ---> Opinion
- "spending money on top dollar furniture"... is this really your argument ? I won't ask you to elaborate on this but if you have some info then by all means, do it. ---> Opinion as well but it was yours not his. So yah you are wrong that was YOUR opinion.
You are right we have been through this a numbers of times, that is your opinion and not mine.
Let me say it this way then, they asked for clarification on the total numbers, it really doesn't matter if it is from 2014, 2013, or even 2012. What it does show is CR never responded to this. Which at least to me there is no clear indication if he was making up the numbers back then so they could get more funds and is still making up the numbers for receiving more funds. if you really look at the site with an open mind the site is nothing more than an attempt to get more money. Really does not look like a site that is putting the game(s) first, but a non ending money grab.
They would have more credibility if they at least showed exactly where every penny has been going for the game(s). If you watch a lot of the video's I see a lot of cash has been going to a lot of top dollar furniture that they clearly do not need to make the game(s). But then it is their money once they get it so throwing money away on stuff that was never really needed is their business I guess.
We've been through this numerous times but for some reasons beyond my comprehension you won't let it go.
- They are not obliged to inform you about "exactly where every penny has been going..". Point us towards one KS project doing this.
- Of the numerous, 10 or 12, KS projects i've backed SC is by far the most open regarding the development process and status.
- After playing 3+ hours SC 2.0 i know exactly where my euros have gone to.
- "spending money on top dollar furniture"... is this really your argument ? I won't ask you to elaborate on this but if you have some info then by all means, do it.
You are right we have been through this a numbers of times, that is your opinion and not mine.
Brenics you're the greatest troll there ever was. Either that or you're seriously fucking stupid. "top dollar furniture", fucking priceless.
I understand wanting a game to be made and I also understand being excited about it. But I do not understand why any comments that do not support the game is shot down in any way possible. It is scary after how much money has been raised for this game and it isn't even close to being finished. It could take anywhere from 150 to 300 million more to get to that point if it even can be done.
Sad to see any type of comments made about this game that don't fit a positive result is fought with attacks to that person. If all people do is say the game is great and discussions are shot down that disagree with those comments isn't going to end up having a good game. This really should concern everyone on both sides.
But of course attacks will continue and any rational thoughts will be stifled.
I understand wanting a game to be made and I also understand being excited about it. But I do not understand why any comments that do not support the game is shot down in any way possible. It is scary after how much money has been raised for this game and it isn't even close to being finished. It could take anywhere from 150 to 300 million more to get to that point if it even can be done.
Sad to see any type of comments made about this game that don't fit a positive result is fought with attacks to that person. If all people do is say the game is great and discussions are shot down that disagree with those comments isn't going to end up having a good game. This really should concern everyone on both sides.
But of course attacks will continue and any rational thoughts will be stifled.
Um all I see in that thread is a bunch of people discussing the flight model and changes to it.
How exactly does that equal anything like you are trying to portray it as?
Are valid arguments Hate? or is it that the inability to put together a counter argument is too hard to achieve with such a dearth of resources to build one upon. Without something to use as a counter argument then complaining about argued criticism is much akin to admitting that its both accepted and accurate.
BAM!!!
All negative criticism for this game is not hate. Sure some of it is but others have made some valid points.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
Comments
Have fun
PS: Do not forget !
>>>It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Public.>>>>
so much for the impossible game. I got it right on my SSD and played it for two hours, ended with a crash report (after all it´s alpha) but it´s mindblowing. So much sandbox, so much freedom for your character, and this is just the beginning of putting it all together, now that the core tech is in place. 2016 will be full steam ahead on new stuff, stability, putting all the content in and tweaking it until it´s done. A game worth waiting for.
personal projection is 12 months until release of Squadron 42 campaign
24 months until release of the full persistent universe
What is making it sandbox? Can you create stations and buy/sell from them? Can you capture stuff or steal npc ships? Sorry I'm a noob about this game.
It is nice to see a such an ambitious project you backed from the very beginning taking shape and coming along nicely. As for the haters, please continue providing us with comedy moments.
NOTE: if you have the option for an SSD then do install SC on such a disk. The performance gap between an SSD and a HDD is beyond colossal.
It's an open world, not an open world sandbox.
Witcher 3 and Mass Effect were both fantastic open world games. Neither of them were sandboxes. Not knocking on SC, just pointing this out. I'm a huge fan of open world games such as the Witcher series, and I plan on playing SC when it is fully launched with all promised features five to ten years from now.
Also a player poll was conducted on the SC forums back in April where a player asked people if they wanted SC to be more of a sandbox and 86% of respondents said no. So even the SC backers are saying that they want an open world game with NPC controlled everything else.
Roberts himself calls the game a "First Person Universe". So even he admits it's not a sandbox.
a) conquer stations (no building them as in EVE ... yet)
b) you can craft, buy and sell
c) you can capture ships and stations
d) you can board and/or steal player ships (not sure about NPC ships)
in the solo game Squadron 42 you are part of the military and have a very focussed cinematic storyline.
It has elements of a sandbox, but is not a free players-create-all sandbox.
Have fun
https://forums.robertsspaceindustries.com/discussion/comment/3194283/#Comment_3194283
People are asking for a "letter from the chairman" about this.
So it starts.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
Proving or trying to prove what exactly ? What is starting ?
As for PTU you should have a significant portion by the end of 2016.
ASROCK Z97 E-ITX
Intel i7 4790k @ 4.5Ghz+KrakenX41
Gigabyte 1070 8GB Mini OC
16GB Crucial 1333mhz 1.3V
SWG 8 Year Vet, WW2OL 8 Year Vet.
Aka Darksparrow Rancorheart(tempest/farstar), Fxmkorp
Also I it is awesome we finally found out how many licks to get to center of tootsie roll.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
My question still stands: what are you trying to prove, what is starting ?
Currently there are 1,083,102 "Star Citizens".
It is not accurately known how many "Backers" there are. My personal guess is around half a million, owning 837.970 ships (the "UEE Fleet"). Of those backers i know, about 1/3 have more then one ship (usually one multiplayer ship like the Constellation and one single seater fighter craft that is also used for racing like the Mustang or M50 // Leaders of organisations (=player guilds) often have significantly more ships and/or a capital ship used as Org HQ).
Have fun
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
Maybe if you finally decide to enlighten us with an answer regarding what exactly is starting in correlation to the 1 + year old necroed thread you linked ?
They would have more credibility if they at least showed exactly where every penny has been going for the game(s). If you watch a lot of the video's I see a lot of cash has been going to a lot of top dollar furniture that they clearly do not need to make the game(s). But then it is their money once they get it so throwing money away on stuff that was never really needed is their business I guess.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
- They are not obliged to inform you about "exactly where every penny has been going..". Point us towards one KS project doing this.
- Of the numerous, 10 or 12, KS projects i've backed SC is by far the most open regarding the development process and status.
- After playing 3+ hours SC 2.0 i know exactly where my euros have gone to.
- "spending money on top dollar furniture"... is this really your argument ? I won't ask you to elaborate on this but if you have some info then by all means, do it.
It would cost resources to collect and publish such a report.
Then people who have no idea of the cost of running a business would pick apart every expenditure.
What your asking for is more fuel for financially ignorant self proclaimed know it all types to use in their fires.
The sort of people who complain about people buying furniture for their offices....
SC might not be a good game, I myself can't render an opinion until I've played the final product and I haven't had the time to try out this Alpha neither. But putting the success of this project in the line of a waiter delivering a drink to your table without spilling is plain ignorance.
This industry is filled with AAA titles with same or even more budget that have failed hard in the past 10 years. It's not like everyone's pumping a mediocre release every season.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
https://forums.robertsspaceindustries.com/discussion/303390/well-now-for-my-opinion-on-2-0-again
Sad to see any type of comments made about this game that don't fit a positive result is fought with attacks to that person. If all people do is say the game is great and discussions are shot down that disagree with those comments isn't going to end up having a good game. This really should concern everyone on both sides.
But of course attacks will continue and any rational thoughts will be stifled.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
How exactly does that equal anything like you are trying to portray it as?
All negative criticism for this game is not hate. Sure some of it is but others have made some valid points.