Hey all, same old same old pretty much. I'm currently playing FFXIV but just so sickening to me currently. Everyday its the exact same thing of logging in, doing dailies, doing same old same old day in and day out. Leveling up its a straight grind fest (Fates) for every new class and NO social interaction. Groups are pretty empty of any social interaction usually starting with a *hello* and ending with a *thanks* and to me that\s not really grouping. Endgame is a bore as well while difficult its just so dreary and dull.
So, hoping to find a game preferably with a defined class system that doesn't severely penalize alt's (FFXIV kills the whole idea of alts). Social aspect is a must and I prefer solidly group content over a single player grind fest with the occasional unsocialable *group*. I have a LOT of free time to spend (retired) so need something a bit massive with many things to do. I do NOT look forward to feeling the whole purpose of logging in is to do the same routine everyday in the form of dailies, dailies, dailies. I prefer leveling through quests, exploring, and love dungeon crawls. Non 10 year dates graphics are a must, I'm long over EQ graphics and the like. PvP isn't a big thing for me at all but I do enjoy the sort of PvP that DAoC and Warhammer Online had but PvP otherwise would probably be mostly skipped for me. I enjoy crafting as well which would be a plus but a useful crafting.
Games I've played before and enjoyed EQ classic (come 3rd expac they lost my interest), DAoC back in classic as well, WoW classic and BC-LK were *alright* but downhill and wow now is horrible for me. EQ2 back from classic for a number of expacs but again they lost me with their current direction and age. SW:TOR was very good for awhile but just runs out of content to easy feeling replaying same old and not so socialable. Plenty of other games I have played as well such s Rift, Archage, FFXIV, and many others but either horrible or just never really did it for me.
So the breakdown:
- Promotes Alt characters vs a 1 character does it all
- Large world with plenty of different options along with way along with different areas to level.
- Social aspect is a must. I have no interest in a MMORPG or any MMO that feels for the most part as a single player with the other players happening to be around.
-Groupage- Groupage must be good, pushed as the priority, and rewarding way of doing things.
-Endgame not being based around doing the same crap every day or fall behind such as dailies that consume your soul until your a shriveled hateful corpse.
- Endgame prefered to be about actual *raiding* and not just large group content that feels dull and lifeless.
- Adventure, I want to feel a bit of adventure and like exploring. I dislike my hand being led by a chain all the way to endgame and beyond.