According to some gaming websites, the game that was already on life support for 6+ months is facing imminent shutting down.
The layoffs and that CEO guy interview just made things look bleak and some members of the PFO community are already bracing for the inevitable shutting down.
Do you think they will make it through or do a last resort Kickstarting campaign ?
If not, how long do you think they will be able to keep the lights on?
Shame, the IP is really good, just had bad developers and publishers.
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Seriously? Who is going to fall for that again?
You know how it goes, "Fool me once...."
Sad to hear though that yet an other fantasy (semi) sandbox is about to die. Somehow fantasy and sandbox don't mingle too well
Hopefully you'll take something from this. Maybe think twice before commiting a years sub to a game in early access/beta.
The sooner we all stop paying for unfinished games, the sooner the industry might get it's head on straight and start making quality games again. As long as people keep throwing money at Devs for unfinished games they'll keep taking it happily and if things go tits up, tough shit on those that paid up.
As the old saying goes, look before you leap.
I just don't see how they would release it with a little polish, if they decide to continue on a Pathfinder MMO I think they would seriously change a lot. Or they would find another company and start from the beginning (it wouldn't surprise me much if they would contact Turbine in this case).
Indie development of games is a minefield and now with PFO barely on life support, it does not bring much confidence either.
Feel sorry for the people who paid 200+ for those founder packs... cant even imagine the guys who paid those 1000+ dollar packages... ouch!
Though, the funny and ironic thing is this video from Gen Con 2015 in which he/she pretends the game is all well and theres a bright future ahead...
And this was in early August, so they KNEW what was going on already... so why the BS ?
https://www.youtube.com/watch?v=cPgicwdyu7s
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There are far better suited IPs for a PvP sandbox than Pathfinder or D&D. If they had to use famour pen and paper IP then they could haved used ARS Magica instead, it would have worked far better (I am not sure but I think CCP still own the rights and they need every cent they can get unlike Paizo).
Either that, or they have some seriously messed up priorities/very low impulse control. In which case they'd have simply thrown the money at the next best thing that came along instead.
On topic: Nope, I don't have much faith in this game pulling through. Originally I hadn't imagined them to fail this hard, but I never had any high expectations about the game given the genre (FFA full loot PvP sandbox) they decided to pursue.
So far of all the Indies chasing the easy money Crowfall's the only one I have some confidence in to actually pull it off. And that's mostly because due to how they've got their campaigns planned. Their game has the potential to draw in a much larger crowd than the very niche group that enjoys what PFO and several others are pursuing.
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Pretty much.
"Hey, lets turn an IP that's about a group of players working together to complete adventures into a gankfest where the majority of other players you'll encounter will be enemies!"
Brilliant move.
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it will be interesting to see what if any backlash Paizo proper gets from this and if they get pressured to make good on all the people with unfulfilled Kickstarter pledges.
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I don't see how GW could issue refunds at all without dipping into Paizo's coffers. They can barely sustain the game and pay the skeleton crew that remains employed.
I honestly hope that they do get pressured to make good on the unfulfilled pledges though, they need to be held accountable, it's time to take responsibility and do the right thing. Paizo is going to take a hit as a result of having to deal with this, but hopefully it teaches them a valuable lesson.
The backlash from the pc gaming community, especially MMOs, is a different story. If GW / Paizo shuts the servers down and there are no refunds, this will likely be the last PC game that Paizo ever touches.
As for Ryan Dancey, hopefully no one is foolish enough to let him near an MMO or PC game again. Everything he touched turned to shit, and the only reason CCP survived his 3 year tenure is that he was in a position that could do little damage. EvE was already established before he got there.
PFO has one shot, that some other developer picks it up and starts from stripping the original design document to its bare bones and going from there. If that includes approaching Hasbro to include more of the Pathfinder IP, I don't see why that wouldn't be on the table.
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I'm pissed off enough about my $20, can't imagine how people like yourself who spent considerably more must feel.
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I challenge ANYONE to name one part of what was produced that would entice a company to pay $1-$2 million to buy a piece of it. The engine is horrendous, they still have a ton of exposure to unfulfilled Kickstarter items and pre-paid game time, their staff is down to 3 people and the buzz is all negative. Realistically speaking, why would ANYONE invest as opposed to creating their own game from scratch? There is simply too much baggage and not enough up side.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018