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CCP to take the mask off of World of Darkness at The Grand Masquerade

2

Comments

  • CrashrollCrashroll Member UncommonPosts: 60

    Originally posted by NeerDoWell

    Wait... do I have to dress up like a fat vampire to go to this? Not making fun of the people going, just myself because I'm a fatty. Especially by vampire standards.

    You'll have to try your best to look like a human. I know that's much to ask, at least from me. That's exactly what they expect you to look like, you wouldn't want to break the masquerade, would you? Other kindred might get bit irritated, not to mention the hunters.

    Not tonight dear...I have a haddock!

  • NeerDoWellNeerDoWell Member Posts: 184

    Originally posted by Hunttu

    Originally posted by NeerDoWell

    Wait... do I have to dress up like a fat vampire to go to this? Not making fun of the people going, just myself because I'm a fatty. Especially by vampire standards.

    You'll have to try your best to look like a human. I know that's much to ask, at least from me. That's exactly what they expect you to look like, you wouldn't want to break the masquerade, would you? Other kindred might get bit irritated, not to mention the hunters.

    This reminds me of that game that you don't know you are playing and if you do you lose

    image
    “If GM had kept up with technology like the computer industry has, we would all be driving $25 cars that got 1000 MPG” - Bill Gates

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    If this game looks anywhere even close to decent I might just unchain my inner fanboi and let him act-a-fool for a while. 

     

    Please please please do not center around vampires and werewolves going to high school. 

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by Daffid011

    [...]

     

    Please please please do not center around vampires and werewolves going to high school. 

     

    Of all the things you might have to worry about, that is not one of them!  Oh, and having dusted more than my share of fellow roleplayers who were foolish enough to RP mouthy vampires around my werewolf, I assure you, White Wolf's vampires do not sparkle in sunlight.  They get all crispy, then dusty and dead.

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • NeerDoWellNeerDoWell Member Posts: 184

    Originally posted by Madimorga

    Originally posted by Daffid011

    [...]

     

    Please please please do not center around vampires and werewolves going to high school. 

     

    Of all the things you might have to worry about, that is not one of them!  Oh, and having dusted more than my share of fellow roleplayers who were foolish enough to RP mouthy vampires around my werewolf, I assure you, White Wolf's vampires do not sparkle in sunlight.  They get all crispy, then dusty and dead.

    So what, after you "dust" them they can't RP anymore? That doesn't seem good for your playerbase. Kinda like perma-death account wipe computer smashed death penalty?

    image
    “If GM had kept up with technology like the computer industry has, we would all be driving $25 cars that got 1000 MPG” - Bill Gates

  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742

    So what, after you "dust" them they can't RP anymore? That doesn't seem good for your playerbase. Kinda like perma-death account wipe computer smashed death penalty?

    roleplaying dust is often refered to as some of my best work

  • azzalanazzalan Member Posts: 83

    2

    Days


    2

    Hours


    7

    Minutes


    28

    Seconds

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    Originally posted by NeerDoWell

    Originally posted by Madimorga


    Originally posted by Daffid011

    [...]

     

    Please please please do not center around vampires and werewolves going to high school. 

     

    Of all the things you might have to worry about, that is not one of them!  Oh, and having dusted more than my share of fellow roleplayers who were foolish enough to RP mouthy vampires around my werewolf, I assure you, White Wolf's vampires do not sparkle in sunlight.  They get all crispy, then dusty and dead.

    So what, after you "dust" them they can't RP anymore? That doesn't seem good for your playerbase. Kinda like perma-death account wipe computer smashed death penalty?

    Okay okay, they weren't perma-dead, but definately crispy and less likely to mouth off within arm's reach of a werewolf again!  image

    image

    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Madimorga

    Originally posted by Daffid011

    [...]

     

    Please please please do not center around vampires and werewolves going to high school. 

     

    Of all the things you might have to worry about, that is not one of them!  Oh, and having dusted more than my share of fellow roleplayers who were foolish enough to RP mouthy vampires around my werewolf, I assure you, White Wolf's vampires do not sparkle in sunlight.  They get all crispy, then dusty and dead.

    I vaguely remember reading somewhere that this game was going to be aimed at a younger crowd of players.  This of course was based off some comment ccp made at some game fair or something like that.

    Aside from the sparkling vampires, the undead from The Gates, Vampire Diaries and who knows what other programs have the undead going through puberty. 

     

    I'm just trying to scare my white wolf fanboi back into his cage for another 2 days is all. 

  • arskeenoarskeeno Member Posts: 5

    i honestly don't expect anything fantastic from ccp on this one, eve seems to be falling apart in their hands atm, and tbh, i think this is just a quick money maker to take advantage of the vampire, werewolf hype with teens.

  • CecropiaCecropia Member RarePosts: 3,985

    Originally posted by Daffid011

    Originally posted by Madimorga

    Originally posted by Daffid011

    [...]

     

    Please please please do not center around vampires and werewolves going to high school. 

     

    Of all the things you might have to worry about, that is not one of them!  Oh, and having dusted more than my share of fellow roleplayers who were foolish enough to RP mouthy vampires around my werewolf, I assure you, White Wolf's vampires do not sparkle in sunlight.  They get all crispy, then dusty and dead.

    I vaguely remember reading somewhere that this game was going to be aimed at a younger crowd of players.  This of course was based off some comment ccp made at some game fair or something like that.

    Aside from the sparkling vampires, the undead from The Gates, Vampire Diaries and who knows what other programs have the undead going through puberty. 

     

    I'm just trying to scare my white wolf fanboi back into his cage for another 2 days is all. 

    Last I heard CCP was going to try to target the 18-25 year old female demographic. I didn't know what to make of that, but many people discussing the info at the time were making comments along the lines of "well if they have a big female population, guess what the men will want to play?"

    I can't wait for some delicious chunks of new info on this little bad boy because I'm not sure I can see myself enjoying the same type of game that an 18 year old woman would. Just have to wait and see.

     

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • KithcaKithca Member Posts: 118

    I haven't seen much regarding what CCP's approach to WoD will be, but I am hoping they realize there's more to WoD than just Vampires and Werewolves...

  • azzalanazzalan Member Posts: 83


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  • DittoDitto Member Posts: 84

    Originally posted by Sheista

    Originally posted by Ditto

    I have seen the vid a couple of months back but im not falling for it.It wont be ingame at that level of quality and most certaintly not in a MMO enviroment.

    Wow, you saw a tech demo of some physics they're using and drew a conclusion about a game that has had NO other information released about it.  Congratulations.

     Wow,....You are naive.

     

    Congratulations.

     

     

    Btw i have this bridge to sell wich im sure you will be interested in buying :*)

  • SheistaSheista Member UncommonPosts: 1,203

    Originally posted by Ditto

    Originally posted by Sheista


    Originally posted by Ditto

    I have seen the vid a couple of months back but im not falling for it.It wont be ingame at that level of quality and most certaintly not in a MMO enviroment.

    Wow, you saw a tech demo of some physics they're using and drew a conclusion about a game that has had NO other information released about it.  Congratulations.

     Wow,....You are naive.

     

    Congratulations.

     

     

    Btw i have this bridge to sell wich im sure you will be interested in buying :*)

    I don't think you understand what that word means.  Naive.

    You thought a tech demo of some middleware was somehow a representation of the game, or 'advertising' for a game, as if the developers lied to you by showing that video.  You feel that it won't live up to that expectation, when there wasn't intended to be any expectations.  It wasn't an advertisement, saying "Hey, look what we can do in our WoD game".  It was a tech demo showing off something that has never been done in an MMO.  And in fact, the demo was to show the physics engine being used in Incarna.  Yes, it had WoD models in it, and could be considered a teaser of sorts.  But you're acting like they're lying to you by showing you that video.

    Regardless of if it will be at that level of detail in the game, it is a more impressive piece of technology than any other MMO has used.  FYI, Hero Engine used the same APEX clothing engine with Hero's Journey (cancelled game), and I saw it in action on their capes in the game, and it behaved very similarly to how it did in the tech video released by CCP, except that the graphics they used weren't anywhere near the quality of CCP's.  But that is a matter of the entire development process, and not related to the physics engine.

    Fact:  They are using the clothing/hair simulation called APEX in Incarna and World of Darkness.

    Fact:  They are using a lighting engine called Enlighten, which creates real-time radiosity lighting/shading.

    You can look up actual non-CCP tech demos if you'd like.  You'll find that they are very impressive pieces of middleware. Any doubt you have about the quality that CCP will implement with those pieces of tech, are merely your opinions based on your perception of the company.

    My perception of the company, is that they have very bright minds working for them, and could be groundbreaking in their implementation of these techs.  No, I don't think it will be that exact level of quality in the game.  Computers couldn't handle it, and it would alienate their audience, which is why I think you're naive for acting like the video is leading you on and disappointing your expectations.  But if you think it is unimpressive tech, or that the quality it will be implemented with will be sub-par, then I really have nothing else to say except 'follow a different game'.  I have faith that CCP will use this tech to its fullest potential based on the current limitations of hardware.

  • DittoDitto Member Posts: 84

    Originally posted by Sheista

    Originally posted by Ditto

    Originally posted by Sheista

    Originally posted by Ditto

    I have seen the vid a couple of months back but im not falling for it.It wont be ingame at that level of quality and most certaintly not in a MMO enviroment.

    Wow, you saw a tech demo of some physics they're using and drew a conclusion about a game that has had NO other information released about it.  Congratulations.

     Wow,....You are naive.

     

    Congratulations.

     

     

    Btw i have this bridge to sell wich im sure you will be interested in buying :*)

    *  No, I don't think it will be that exact level of quality in the game.  Computers couldn't handle it, and it would alienate their audience

     

     

    Wich was exactly the point so why all the crying ,kicking and screaming?

  • NeVeRLiFtNeVeRLiFt Member UncommonPosts: 380

    still no news....

    Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
    Playing: Sims 3 & 4, Diablo3 and PoE
    Waiting on: Lost Ark
    Who's going to make a Cyberpunk MMO?

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    Originally posted by NeVeRLiFt

    still no news....

    Trailer and some info on massively..

     

    http://www.massively.com/2010/09/24/world-of-darkness-confirmed-based-on-vampire-the-masquerade/

    "Come and have a look at what you could have won."

  • HYPERI0NHYPERI0N Member Posts: 3,515

    Originally posted by Ditto

    Originally posted by Sheista


    Originally posted by Ditto


    Originally posted by Sheista


    Originally posted by Ditto

    I have seen the vid a couple of months back but im not falling for it.It wont be ingame at that level of quality and most certaintly not in a MMO enviroment.

    Wow, you saw a tech demo of some physics they're using and drew a conclusion about a game that has had NO other information released about it.  Congratulations.

     Wow,....You are naive.

     

    Congratulations.

     

     

    Btw i have this bridge to sell wich im sure you will be interested in buying :*)

    *  No, I don't think it will be that exact level of quality in the game.  Computers couldn't handle it, and it would alienate their audience

     

     

    Wich was exactly the point No it wasant exactly your point nice deflection attempt so why all the crying ,kicking and screaming? How exactly was he crying?

    The context of your post is very different to what you just tried to imply. Anyway its true that not all computers TODAY would be able to run it at that level. However not only will it have a graphics slider but but in 2-4 years from now when its finally released most computer users will have caught up graphically.

     

    Anyway looking foward to a Horror MMO based on WOD and CCP are a proven talented developer so i am happy.....for now.

     

    Quick question  from one who knows nothing about WOD....Mummies what are they about?

    Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981

  • NeVeRLiFtNeVeRLiFt Member UncommonPosts: 380

    http://jachilli.squarespace.com/journal/2010/9/27/after-the-grand-masquerade.html

     

    So, with the Grand Masquerade at its conclusion and the debut of some news and an art-driven animatic, word is now out that the WoD MMO is going to be based on the Masquerade, built on three spheres of playstyle (cofeeshop, sandbox, and themepark), and highlight the ideals of Danger, Power, Romance, and Mystery. One of the panels at the Grand Masquerade offered players a chance to tell the devs what they wanted to see. I took notes like a diligent designer should, and here's the summary:

     


    • Not a lot of quests. Org versus org. Player-driven faction content and conflict.

    • Not a WOW clone. Repetitive quests are boring and unfulfilling.

    • Concerns over how mental or social influence powers are handled. How to do this well and meaningfully? Players uncomfortable with a loss of control over avatar.

    • Players want to control other characters, however.

    • Territory control. An adult-only play space. Roleplayers want a space where the integrity of the setting colors the conversation. Don't want to suffer through Chuck Norris jokes and other immersion-breaking chatter.

    • Content that reinforces themes that are the cornerstones of the WoD. "Shivers up the spine."

    • An exploration of who a new character is, so that he's not just dropped tabula rasa into the world. Random backgrounds, connections to the world, hooks into world participation.

    • Powers that cleave closely to the powers that exist in the game, but also expand into new directions for appropriate Disciplines. Making them work in tandem with the system, so that they make sense in the world.

    • Finite numbers of the supernatural critter types.

    • Permadeath. Server type preference?

    • Allow social powers to be socially versatile. A character can be successful socially; not all advancement is tied to combat or traditional "leveling."

    • Factional control of regions or assets. Benefits to controlling key areas or establishments.

    • Live team events built upon a foundation of existing world lore. Real-time events, historical Masquerade characters, GM NPCs who can be interacted with or pull players into stories.

    • Influences, boons,  hallmarks of the social origins of vampires.

    • Accessible to casual players. Low-intensity tasks to just pick up and do so players don't have to sit there idly.

    • Playable Sabbat.

    • Creation, building visible things that can be added to game. Ex. Toreador art, Nosferatu caverns. Some kind of crafting system.

    • One big world with a dynamic power system that allows different factions to thrive.

    • Stay true to the adult content. Blood, gore, darkness, tits.

    • Present the themes of the World of Darkness as playable elements. Let the players participate in the things that make Vampire what it is.

    • Allow players to participate meaningfully as casual and part-time players.

    • Image and customization consultation -- players helping other players create their looks.

    • Playable neonate-ancilla-elder model with meaningful play, all with impact on the in-world vitae economy.

    • Status system -- how to represent and elder concept. Players that can participate as setting, a piece of the environment.

    • Unique and empowering via rarity.

    • Rarity of combat unless it's a character's focus.

    • Severity and fearsomeness of combat.

    • World that responds to the actions of the characters. Dynamic, changing, adapting to how players use the world.

    • A system to allow players to form groups of their own design as opposed to just sharing commonalities like clan and Disciplines.

    • GLBT friendly content.

    • Rewards for advancement tied to tiered mastery of ability or chance rolls.

    • Final Death.

    • Bloodline characters. Seeing the effects of actions the players have taken in character selection.

    • Use relationships with fan organizations to allow players to play their LARP characters and vice versa.

    • Crafting +1 but not materials farming.

    • Immersion as a priority. Reward the long-time player who's been into Vampire as opposed to the sillier players who are aggravating elements in other MMOs. Jumping goofball players break the mood.

    • Non-unique names as a matter of character identity.

    • Other WoD critters. The whole panoply of supernatural creature types.

    • Cherry pick the strong parts of Requiem.

    • Mortals, participate in the Embrace, etc. X2 X3

    • Embrace. X2

    • Diablerie.

    • Ability to flag self for PvP allowability.

    • Communication needs. Make communication happen in a way that's not as as intrusive as "global chat UI".

    • Politics outside clan and sect. City politics, for example. Domains and territories?

    • A sense of history imparted to elder characters. Flashback sequences, historical instances, etc.

    • Narrative that's not wholly reliant on players to facilitate the content.

    • Control the rate of character progression and provide content so that casual and time-constrained players can still participate meaningfully.

    • Personal spaces like havens. Ability to damage or conspire against havens. Or help cultivate them.

    • Torpor as a clone-type mechanic as a backup.

    • Casual player rewards and impetus. 

     

    It was a pretty exciting panel to be on, especially given that the goals of the players represented here are very much in accordance with the things we've been designing and iterating. But what about you? What do you think?

    Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
    Playing: Sims 3 & 4, Diablo3 and PoE
    Waiting on: Lost Ark
    Who's going to make a Cyberpunk MMO?

  • NeVeRLiFtNeVeRLiFt Member UncommonPosts: 380

    odd mmorpg is not covering anything on this game yet....

     

    massively has been covering very well and has almost all the info thats come out so far

    http://www.massively.com/category/world-of-darkness/

    Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
    Playing: Sims 3 & 4, Diablo3 and PoE
    Waiting on: Lost Ark
    Who's going to make a Cyberpunk MMO?

  • NeVeRLiFtNeVeRLiFt Member UncommonPosts: 380
    RIP

    Played: MCO - EQ/EQ2 - WoW - VG - WAR - AoC - LoTRO - DDO - GW/GW2 - Eve - Rift - FE - TSW - TSO - WS - ESO - AA - BD
    Playing: Sims 3 & 4, Diablo3 and PoE
    Waiting on: Lost Ark
    Who's going to make a Cyberpunk MMO?

  • klash2defklash2def Member EpicPosts: 1,949
    lel
    "Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."


    "The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."



     
    Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear. 


  • HeretiqueHeretique Member RarePosts: 1,535
    It was cancelled. Old thread necro'd.

    Damn it MikeB
This discussion has been closed.