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Eurogamer is reporting that Elder Scrolls Online Creative Director Paul Sage has left Bethesda and is now working with Gearbox Software as creative director on an as-yet unnamed project. The announcement was made on Sage's personal Facebook page and indicates that moving home to Austin was the primary reason for his resignation.
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Borderlands 3 has to happen first.
The thing that can never be said about ESO is that the game didnt look good. So yea, shame ...
But I hope some good project is waiting for him.
I don't know if I can mirror your enthusiasm for that particular project - I think it would play too much like Wildstar. Y'know - two humor-based Sci-Fi games where you progress to max level by spending the majority of your time loot/vault-hunting/raiding in a resource rich world.
I'm just gonna keep my fingers crossed for Everquest Next and, if we gotta go Sci-Fi, let's go for a fun, engaging cooperative PvE version of EvE.
my thoughts xcly.
"We can confirm that Paul left ZOS after the launch of ESOTU on console. He, along with rest of the team, are very happy with how the game is doing and we wish him the best in his future endeavors. ESOTU continues to be in great hands with Gamer Director, Matt Firor and new Creative Director, Rich Lambert, overseeing development. Previously, Rich oversaw all content in the game as Lead Content Designer and worked on The Elder Scrolls IV: Oblivion. We’re very excited to have him take on the role as Creative Director!"
http://forums.elderscrollsonline.com/en/discussion/comment/1952643#Comment_1952643
Hey Bill, I'm not sure which post of Paul's you are referring to. I'm not seeing a post of his in the Eurogamer article nor in this column. If it was in his Facebook profile then only his Facebook friend's can view that.
Unless you are on the inside one can never know how influential individuals were.
The game was sold as a pve/pvp fantasy world.
All i saw was a lot of money spent on pve quests...areas
and zero development of even a stable pvp environment let alone meaningful pvp feature development. Maybe that will change with his departure.
(My intuition say his departure is not the last higher level departure we will see in the next 6 months)
Gearbox is my favorite game development company. This sounds like a very good thing to me, and a positive sign for whatever their next project will be.
I can't help but think we could well get an MMO"FPS" for the next Borderlands. We may well get that instead of a "Borderlands 3" which was never an actual announced game anyway. (we knew we would get more Borderlands, but not what it would be or what they'd call it). What they've said about the next Borderlands is "this is the big one", and that they were looking for help to fill out their Borderlands team.
Well before BL2 there was discussion on the Gearbox forums about a Borderlands MMO (by the fans, not Gearbox), and I was against it at the time. I said I didn't play Borderlands to get an MMO experience. BL2 changed that for me - and Activision-Blizzard continually takes WoW in a direction I don't like. The last 2 years I put most of my game time in BL2 and hardly played WoW at all.
So, Borderlands the MMO RolePlaying Shooter? Bring it on!
Have played: Everquest, Asheron's Call, Horizons, Everquest2, World of Warcraft, Lord of the Rings Online, Warhammer, Age of Conan, Darkfall