It looks like you're new here. If you want to get involved, click one of these buttons!
The repetition and lack of serious imagination and investment in MMO production has started to turn me off the genre, so I looked elsewhere into the more traditional RPG-type of game.
Taking WoW/Blizzard as an example, the game and company is giving you 1 month at most, of new content at any one time, then they are relying on you to grind the same old thing day after day to get a reward. The treadmill starts again a few months later and there's the monthly fee to pay for the pleasure.
I admit I'm tired of many MMOs now as the endgame is unfulfilling. Rinse and repeat. So I bought and tried Witcher 3. Jeez, such a better option. I reckon I can make the game last 3-4 months with all there is no do in it and with my casual approach of 1-2 hours a night as there's so much to do. I don't feel compelled to keep on it as there's no-one to compete with for 'gear' and I'm not paying a monthly sub. If I need something else to do in 3 months and there's no DLC, then I'll pick out another game. That's how it used to be before MMOs and I must admit, for me, that's the way it's heading with a genre that is lacking in investment, is tired and it repetitive even in games that do different themes.
The MMO companies need to work a lot harder to retain the interest of the public and at his stage, I don't think they are.
Comments
I agree that SPRPGs accomplish the tasks of an RPG better than MMOs. MMOs are very, very watered down RPGs with poor graphics and animation, or they are sandboxes. Either way they just don't accomplish what you may want if you are looking for a serious immersive story game.
I think that it's a good idea to explore other gaming options, to include SPRGs, TTRPG, or whatever to try and better define your tastes. I don't blame you for not playing games that don't do anything for you, and expressing this opinion makes sense.
People sometimes act as if behavior is robotic, that we identify a logical dilemma and then act with 100% accuracy in solving that problem. The truth is that people have emotions, and that it is likely that decisions are nearly always at least filtered through our emotive functions, so that humans do things that sometimes seem hesitant, incomplete, or even contrary to their observations about the world.
I think that you should be very selective in supporting MMORPGs from this point forward, if you can. A nice meal might be a better way to spend your dough than on a disappointing template MMORPG.
At any givin time I'm playing like 10 games or alternating fast between games. I love single player games too and I go on great JRPG console binges. Love em!
I'm fairly smart though, I also lift weights, I'm a white male, and I party hard twice a month and own a small business so basically I WIN.
The secret world is the only mmorpg ive played that resembles a good rpg in general and where I actually enjoy soloing to an extent. Anyways your completely right op.
There are more MMO's then WoW, some even actually fun to play and tip: don't always go straight for endgame and then say it is boring.
Plus try a good sandbox, that way you are never out of content. With themeparks you are always yawning because your experience depends 100% on what the devs feed you.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Please show me this amazing new sandbox mmo that does not look like crap?
This is the best answer so far. While opinions of a video games or video game genres are useful for someone like the OP to go "Because I hate the genre means everyone needs to hate it" is beyond ignorance.
"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"
You're outnumbered by people that demand these kind of games. Sadly, they get a game they want, but leave for another 4 weeks later. You however, are left holding the bag.
Hey man, like, it's 2015! Get with it, dude!
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
+1.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I agree that MMO are bland copies of each other and lack imagination, but it's not themeparks anymore, it's sandboxes. All the new MMOs are just a slightly different take on the same idea. Even when they think they have a new idea, its just a bland copy of something else.
'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.
When your head is stuck in the sand, your ass becomes the only recognizable part of you.
No game is more fun than the one you can't play, and no game is more boring than one which you've become familiar.
How to become a millionaire:
Start with a billion dollars and make an MMO.
Have you considered that you, specifically YOU, are no longer their target audience? I mean, you and many others like you create a Catch 22 for yourselves. You want "serious imagination" but the minute that strays from what you played 15 years ago, you say it's not a real MMO or it's dumbed down, or for 'kiddies', or any of a half dozen other excuses for why it isn't what you want.
Work harder at retaining interest? LOTRO, ESO, Dragon's Prophet, FFIV and plenty of other MMOs seem to be doing well. They just aren't retaining YOUR interest.
Sometimes the issue isn't with everyone else.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Been thinking if mmorpgs are not for me. after playing Witcher 3, i feeled a lot more interested and happy.
When i play mmos, i feel limited,bored and so on...
played mmos now least 13 years.
mmos todays lack innovate and too much focused cashing players.
I agree some what however single player games are big time no better.You are usually getting about 2 years or production in a single player game,so in the end your paying the same amount of money for the same result.
Developers are not going to change their ways because for them it is a business of making money,they have no other option.Besides with everyone just copying the same effort,there is nobody to compete with for quality so it turns into a game of "marketing".Who can feed the most bs and the best lies.As for a giant like Blizzard all they do is spend more on marketing,just look at Twitch yesterday,they paid them money to make sure their game was listed first in the list even though it did not have the most viewers.
None of this terrible era of game design will change unless people start supporting with their brain and not just because something is new and they like the developer.
Blizzard has a VERY strong lock on making money because all the streamers are out to get donations so they automatically buy and stream every Blizzard game knowing it reaches out to more people.SO then their games become "the in thing" the trend without any warrant what so ever,so then all the viewers want in on that trend and buy the games as well.
I or WE would think people would learn by now,having seen every single OVER hyped game disappear in a month or two but nope they keep supporting weak game designs and games with no longevity.
Never forget 3 mile Island and never trust a government official or company spokesman.
The problem is he isnt asking a question hes telling us that because he hates what the mmo genre has become means that everyone else must hate it as well.
"Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"
For me this is correct, just delete the caustic condescending comments and tone.
Once you start to see the genre as a hamster wheel which just gets a respray and tarted up a bit with each iteration then yes you might be done with them. Just my opinion
You might try going back to some of the earliest ones you played and just level a character up but avoid end game.
Since the Steam Summer Sale is rolling, and I have picked up a few things, the lack of MMORPGs to play is much easier to tolerate.
In fact, considering the "quality" and "originality" and "gameplay" of current offerings, there is not much to miss, regardless.
I agree with the OP in as much as this... with mmos increasingly moving towards solo-centric content I find myself just playing solo games where the quality of that content is generally better. If I have an itch for PVP I tend to scratch it with a lobby based arena shooter.
I particularly find the endgame gear treadmill incredibly unappealing these days... in fact I think I always did, but the early communities drew me back to endgame regardless. Now that endgame revolves around gearscores, zergs, and some juvenile prat screaming over teamspeak, I just have no interest in playing.
when FO4 comes out this nov, i wont be playing ANY mmo whatsoever. Currently playing Skyrim and FONV. All mmos are the same and will continue to be. I think the genre has reached its ceiling and it was bound to happen eventually. When there is no growth, stagnation begins to set in.. thats what's happened to mmos. When it was niche it was great, but once all game devs saw Big $$$ from mmos, the passion was traded for funds and its been that way every since. Like I always say..
grow a beard, and play skyrim.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
I didn't mean my opening post to come across as "my opinion is this and yours therefore doesn't count" but as a long-time MMO fan, I've been thinking that the genre hasn't developed much in 10 years and we have many variations of the same thing. My feelings about it and my opinion - afterall, this is a discussion forum.
I'd love a company to find a way to bring out a game that didn't have the endgame grind and apart from say EVE, which I find too time-consuming to achieve very much in (I can't spare more than 1 or 2 hours here and there), there's not a lot that's come out in 10 years to give you more than 1 month's play and then 11 month's grind, all for a monthly fee. Each WoW mini patch doesn't even give you anything more than 2 hours play now before the grind, and that's my point.
So I'm drawn to the single player RPGs now that I can buy, play and then perhaps buy another, until an MMO developer finds a way to break the cycle as it's about time really.
Sorry some of you didn't like me having an opinion, but it was my opinion and not one I'm imposing. Just as I don't mind you disagreeing, though perhaps occasionally, why do some people always have to disagree in a vitriolic way as I hadn't personally offended them (other than Jean-Luc Picard. Best we don't reply to each other from now on Jean-Luc. That would be nice.