It looks like you're new here. If you want to get involved, click one of these buttons!
Daybreak Game Company is taking a hard stance against hackers and cheaters in H1Z1. According to a flurry of Tweets by CEO John Smedley, nearly 25,000 players have been banned recently.
If we ban 30k and unban 20 for making videos that are seen by a lot of people, and they apologize.. I'll take it.
— John Smedley (@j_smedley) May 20, 2015
24,837 have been banned for cheating.
— John Smedley (@j_smedley) May 18, 2015
Source: GamesIndustry.biz
Comments
retail Price not free - pay type not free - monthly fee not free ((((((((((((((((((((((((((((((((((((((((((
/sigh
Is Smed for real?
Can Blizzard and SOE do anything independent of each other?
Blizzard announces bans, a day later Smed announces bans,beautiful timing lol.
Here is what i have to say about bans in ANY game,if it gets into the multiple thousands what does that say about the ACTIVE work of the developer and GM's?What does it say about their ability to stop cheating?
I can answer the last one because i have followed the cheating scene since it began back in the Unreal/Quake days.
Unless you are serving up 100% server side gaming,you will NOT stop the cheating.I have seen hundreds of mutliple anti cheat programs/renditions during my Unreal/Quake days and it lasts for like 1-3 days max and that is only catching one at a time,meaning tons of others will still go on cheating.
It is sad but perhaps another reason that devs need to better plan their game design around cheating.It also gives new argument to tab targeting being the better way to go,that way nobody gets an advantage.
Personally H1Z1 is not worth supporting to begin with,playing ONE game mode BR gets boring way too fast.Grab a gun,grab ammo,grab med kits,hope to find a vehicle,avoid the green gas,rinse repeat.There are a few people who bring role play into the equation "kudos to them" but for the most part it is a shallow form of gaming,with nobody crafting aside from bandages and no game play aside from run from gas and avoid being killed.
Smed's entire push is to support only BR because it is the only viable way he has to make money after the initial sale of a F2p game lol.
Never forget 3 mile Island and never trust a government official or company spokesman.
25k out of how many cheating?
And notice that it did not specify that these were permanent bans.
And even so, so what? No mention of fixing what allowed them to cheat in the first place, which will matter when the game is released and goes F2P, in which case bans mean nothing.
Always watch what Smed says: you know he is lying when his lips (physical or digital) are moving.
Today's headline from DGC: "25K accounts banned today for cheating !"
Tomorrow's headline from DGC: "25K new accounts created today ! New record set for H1Z1 !"
F2P is wonderful, lol
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Only it isn't F2P, it costs $19.99 USD on Steam.
It won't be going F2P anytime soon, that is a guarantee. Daybreak needs the revenue from those sales and sure as hell isn't going to give them up, especially when banning a cheater means that the individual has to spend another $19.99 to get a fresh account every time they get pinched.
Its an PvP FPS game fronting as an MMORPG. Welcome to the bastardisation of the MMORPG genre by the hardcore FPS crowd. It is where we are at with the MMORPG genre. It is confused and lacking direction. In short, it sucks.
I'm not sure H1Z1 or Smed can be classified as "nice things"... otherwise I would've agree with you
Play a game of Battle Royal.
Make it to top 20.
See a naked man on top of hill with arms spread out like jesus on cross.
Dead in one shot from half way across map.
Play another game of Battle Royal.
In open field, no bushes or things to hide behind near me. Using ALT to look around 360 all time.
.5 seconds later, after having just looked behind me, shotgun to back.
Guy teleports right behind me.
Almost every battle royal that i get to top 20 in, I see GM's posting that they banned player "X" for cheating. Now, keep in mind, these are the people they are catching, there are a lot more being very sneaky. However, the point remains. Every damn game, you can expect cheaters.
Except the no-longer SOE practically never bans anyone permanently: that is just potential cash shop customer lost to them.
They banned plenty of people in PS2 that were back within a few days or a week. I know this to be a fact. Same with their other games.
So, just because Smed says they banned a bunch of people does not mean: 1. the ban is permanent, or 2. that those people won't be back, or 3. that Smed was talking out his ass to try to do some damage control, because hacking in H1Z1 is still out of control.
They do sometimes.
However, hardware bans are exceptionally easy to bypass. Smedley has openly acknowledged this fact multiple times and makes no attempt to hide it. He mentioned it as recently as earlier today, on reddit:
http://www.reddit.com/r/h1z1/comments/36ne71/my_thoughts_on_the_public_apologies/
"These guys could easily go right back in, make a new steam account.. use an HWID hack and play anyways. Yes, that's the reality. It's ugly, but there it is."
Hardware bans sound great on paper, but are not anywhere near as effective as some people tend to believe.
Funny how most of these sweeping huge bans happen to be targeting people cheating in PvP. All this extra effort the developers need to extend to combat cheaters is ridiculous.
Eliminate PvP from a good game and eliminate the need to ban thousands, and hundreds of thousands of players. Yes, folks will still cheat, but on such a minor scale that it will not affect a games population. I don't care if someone uses a speed hack in a PvE game - they'll eventually get caught.
I've watch the gameplay on YouTube & Twitch & still am holding-out hope for this game when it releases.
I'm not the type to pay to beta test though, because I grew-up while gaming invited players to beta test for free.
The industry dresses it up all they want, but it's beta testing their unfinished game.
Compliments to those players that are willing to pay to do so though; shame to the players that do so & then cheat.
Last I had read was that H1Z1 would be a free-to-play game so this banning of players paying to test the game is somewhat hilarious.
If H1Z1 keeps showing improvements & I think I'd enjoy the game when it releases with it's current direction then just like many players I'll toss some money at it.
There's been a lot I disagreed with, comment-wise & decisions affecting players, over the years all the way back to EQ1 stemming from Smedley, but his directness sometimes I appreciate even if I don't agree.
perfect example of the internet... complain about hackers... hackers get banned... complain about banning hackers..
Yeah is a bit crazy. They can't just have banned people because they were asked by the community, there has to be some scheme behind it
That wasn't a complaint, that was simply an observation. A true one at that.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You are 100% correct, this is Smed we are talking about.
He was either lying, or it makes no difference anyway because the cheaters will be right back, he even said as much.
So in the end, it was just Smed trying to put out some positive spin to counter the fact that hackers are all over his shiny new game, before it even "releases".