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ESO will be more popular on console.

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Comments

  • ThaneThane Member EpicPosts: 3,534
    Originally posted by junzo316

    I don't see many people buying an MMO on console that has been released for more than a year already on PC and hasn't had the best reception.  Time will tell, I guess, but, like the PC version, I doubt any numbers will ever be released.

     

    yea, that would be like releasing a 3rd person gangster shooter on the consoles, and then 1.5 years later release it for the PC, when the even weaker console gfx impresse no one at all anymore.

    uh wait.... rockstar just called and told me to stfu :P

    "I'll never grow up, never grow up, never grow up! Not me!"

  • immodiumimmodium Member RarePosts: 2,610
    Originally posted by Malabooga

    And just because you are so lazy and shallow (which you continued to prove again and again):

    "Within two days of the game's launch, 3.4 million physical copies were sold. Of those sales, 59% were for the Xbox 360, 27% for the PS3, and 14% for the PC.[115]"

    http://www.kotaku.com.au/2011/11/skyrim-sales-estimated-at-3-4-million-in-two-days/

    http://www.vgchartz.com/article/88459/skyrim-sales-exceed-34-million-units-in-two-days/

    And this is most accurate breakdown you can get, as of jan 2014 (consoles physical boxes):

    XBOX: 7755

    PS: 5304

    PC: 20270-7755-5304= 7 211 000

    or

    7211/20270= 35,5 %

    It sold over 1/3 of total sales.

    based on vgchartz numbers.

    /braindead

    Can you link your figures.

    On VGChartz, for PC:

    Global Annual Summary (Units)

    Year Yearly Change Total
    2011 1,752,464 N/A 1,752,464
    2012 913,733 -47.9% 2,666,197
    2013 620,183 -32.1% 3,286,380
    2014 368,633 -40.6% 3,655,013
    2015 41,569 -88.7% 3,696,582

     

    PS3:

    Global Annual Summary (Units)

    Year Yearly Change Total
    2011 2,907,262 N/A 2,907,262
    2012 1,477,746 -49.2% 4,385,008
    2013 920,384 -37.7% 5,305,392
    2014 704,807 -23.4% 6,010,199
    2015 83,223 -88.2% 6,093,422
     
    XBOX360
     

    Global Annual Summary (Units)

    Year Yearly Change Total
    2011 4,863,305 N/A 4,863,305
    2012 1,925,135 -60.4% 6,788,440
    2013 966,920 -49.8% 7,755,360
    2014 558,960 -42.2% 8,314,320
    2015 70,396 -87.4% 8,384,716
     
     
    Thats 20% PC Physical boxes sold as of 2015. (Which I did state in my original post, 80% console sales. As I did think it would go up from 14% due to sales/modding).
     
    Where are you getting this extra 10% from? If we do include digital sales then we need to find out how many purchased through PC and XBOX Live store.

    image
  • gervaise1gervaise1 Member EpicPosts: 6,919

    The discussion about Skyrim numbers seemed (to me) to stem from the statement that console games sell most of their copies in the first couple of weeks. True statement; also true for PC games, cinema releases and lots of other things. Some products however keep going on console or whatever. Activision announced 10M sales for Destiny in the quarterly results after its release; 3 months later it was 16M. The film Titanic and so on. Lots of examples of things that keep selling strongly after launch.

    Whether most console game sales fizzle out after a few weeks doesn't really matter. The question is: can ESO become "self sustaining" in the way that Skyrim did? And that will depend on how well Zenimax promote it.  And in part what type of game they promote it as; perhaps they should look back at how Oblivion (maybe) was promoted - essentially as an mmo like game.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    Anyone have an XB1 beta key?

    Dying to play ESO on console... 

  • HarikenHariken Member EpicPosts: 2,680
    Originally posted by General-Zod
    Originally posted by Foreverdream
    it's a given, i think more people will pick it up for console than pc release. 

    They were counting on this.... ESO for the pc was like the paid beta for ESO for consoles.

    The game was made with console's in mind anyways. It will be the first big mmo for console's. All the updates and fixes will be for the consoles first. The PC user will be like a second class citizen. 

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