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What's your favourite class of all time?

BulldozeBulldoze Member UncommonPosts: 115

I think mine has to be the Squig Herder from WAR. They were a goblin specific  ranged dps with pets. The thing that set it apart from other ranged pet classes was that you could get inside the mouth of your pets for various reasons, usually to escape.  I also liked how you had several squigs available to you that had different purposes.


What are your favourite classes and why?


I am the Arch-fiend, the Despoiler of Worlds, and by my hands shall the false Emperor fall.



  • CzelawCzelaw Member UncommonPosts: 173
    It will always be Paladin for me. Cleric is a close second.

  • thalasdthalasd Member UncommonPosts: 1
    My favorite class would have to be the EQ Enchanter.
  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335

    It would be a toss up between Shaman in EQ and my demons/dark mastermind in CoH.


    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

  • makasouleater69makasouleater69 Member UncommonPosts: 1,096
    Deep Gnome Fighter/illusionist, because you get a extra spell slot, and a extra 10-12 hps from your familar 
  • RemyVorenderRemyVorender Member RarePosts: 3,904

    LoTRO Loremaster, the ultimate generalist.


    Joined - July 2004

  • RattenmannRattenmann Member UncommonPosts: 613

    Hard call between Enchanter, Necromancer and Bard in Everquest. Like really hard call. I can not decide, so there you have 3.

    1. Enchanter for the sheer power of controlling dozens of raid mobs at once, making them fight eachother and being one of the corner stone of successful groups and the trinity.
    2. Bard for being a weak enchanter with AWESOME group buffs, the ability to do real wonders for group mates and adjusting to every situation. Also Selo's! peeeeeewwwwwwwwww.
    3. Necromancer for being my main toon for well over 10 years. Being able to kite group mobs, fear kite (still the number one thing i miss from games) and doting the shit out of enemys. Feign Death, turning into a skeleton or lich while commanding the undead themselves.... so... much... style.

    Wish modern MMOs would design classes with such beauty. Heroes of the Storm comes close with Sylvanas tho!

    MMOs finally replaced social interaction, forced grouping and standing in a line while talking to eachother.

    Now we have forced soloing, forced questing and everyone is the hero, without ever having to talk to anyone else. The evolution of multiplayer is here! We won,... right?

  • EronakisEronakis Member UncommonPosts: 2,227
    EQ Wizard! Powerful damage! 
  • FoomerangFoomerang Member UncommonPosts: 5,628

    Droid Engineer

    Combat classes...pffft!

  • PixelPersonaPixelPersona Member UncommonPosts: 23
    WAR did well on most of their classes all around. Top pick has to be a tie between the Sundancer and Mage Assassin from Shadowbane. Shadowbane was another game with well done classes. Rest of the game not so much.
  • WizardryWizardry Member LegendaryPosts: 19,109
    Beastmaster in FFXI.Can be a great addition to a group or to solo.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • QuirhidQuirhid Member UncommonPosts: 6,230

    Mesmer from Guild Wars 1.

    A squishy spellcaster with a wide selection of hexes, interrupts, energy burn/drain and other trickery.

    Like playing a blue deck in MTG.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • Siris23Siris23 Member UncommonPosts: 387
    Warcraft's BC era feral druid, the perfect off tank/DPS. 
  • DibdabsDibdabs Member RarePosts: 2,978
    Necromancer, all the way.  Not many games seem to have the class though, and if they do they don't seem to do it right any more.  It was pretty good in EQ, very good in Guild Wars, not so much in later games.
  • mikunimanmikuniman Member UncommonPosts: 375
    Evie class from Vindictus. Scythe or staff wielding mage. Melee or caster, summons a golem tank, mana cannon, mercury traps, reverse gravity spell lifts multiple mobs and smashes them to the ground, coolest class I've ever played to date.
  • rodingorodingo Member RarePosts: 2,870
    It's a toss up between gym and art.

    "If I offended you, you needed it" -Corey Taylor

  • SavageHorizonSavageHorizon Member RarePosts: 3,432
    Originally posted by Eronakis
    EQ Wizard! Powerful damage! 

    And could travel all over Norath through porting spells just like Druid.  I loved my Erudite wizard and my Vah Shir Beastlord. 

  • PixelPersonaPixelPersona Member UncommonPosts: 23
    Originally posted by rodingo
    It's a toss up between gym and art.

    You actually got me on that one.

    All fairness not many games have those as mini games or quest lines.

  • BitripBitrip Member UncommonPosts: 279

    The Druid in Tibia was the first class I ever fell in love with.


    Oddly enough, one of my favorite classes ever has been the white mage in FFXI.

    Now, which one of you will adorn me today?

  • VrikaVrika Member EpicPosts: 6,867
    Warrior tank in vanilla WoW, before they spoiled all the fun in tanking by adding good AoE aggro generation.
  • monarc333monarc333 Member UncommonPosts: 622

    Favorite class of all time is: Bear Shaman (the early days) in AoC.

    Runner ups: Assassin (EQ2) and Warrior (GW2).

  • bobfishbobfish Member UncommonPosts: 1,679

    EQ Beastlord.


    Also enjoyed Vanguard and WARs classes, both games did something new and interesting with the classes, rather than the generic D&D rubbish you normally get.

  • MadimorgaMadimorga Member UncommonPosts: 1,920
    Tie between Anarchy Online Bureaucrat and Nano-technician.  Ultimate fun soloing experience vs ultimate AoE kiting fun.


    I am convinced there is only one way to eliminate these grave evils, namely through the establishment of a socialist economy, accompanied by an educational system which would be oriented toward social goals.

    ~Albert Einstein

  • n3verendRn3verendR Member UncommonPosts: 452

    While this is extremely unconventional, I would love a Pilot style class like the one from Titanfall.

    I enjoyed all the load-outs and potential of that character you were playing as. I'd love to see something like it in an MMORPG.


    For the uninitiated, they were basically special forces style soldiers with suits capable of wall running, active camouflage, and most of all interfacing with your vehicle (Titan)

    I was hoping I could viably use a Asura (GW2) character kind of like this but their elite was underwhelming and not really capable of fighting/comparing to being outside of the suit. Shame.

    People think it's fun to pretend your a monster. Me I spend my life pretending I'm not. - Dexter Morgan

  • Stone_FountainStone_Fountain Member UncommonPosts: 233

    Dark Elf Female Everquest Enchanter bound to pots. The Firepots exist in Timorous Deep within a sunken area that you had to swim to. For melee you had to get something called The Locket of Escape to bind yourself to it but casters could bind themselves. Here, you have access to 12 firepots that could transport you to 12 different locations around Norath. For most classes it is VERY dangerous if you port into areas of opposing factions as you would ofcourse be KOS by all NPC and guards there. 


    As an Enchanter, I could take on the guise of any race I wanted and I did alot of faction work besides this. Not only could I hang out in most cities both good and evil save for those of the Iksar, I could become another race at will. Not only that, I maxed all of the crafts save for those that were class/race specific (like Tinkering, Alchemy and Poison-making) Keeping my bind point in the FIrepots area was thus a logical choice. (prior to all of the coming expansions aka POK etc) I made alot of Plat buffing people and enchanting/imbuing metals and mana for crafting. 


    An Enchanter in EQ1 was probably the most fun I have ever had in any game with any class. You were CC incarnate but also sped up your allies physically and mentally and slowed down your enemies. Also, you had a phantom pet and you could also Charm some pretty nasty things and retain them as pets if you so desired. 


    For soloing what I'd do is charm, buff my pet (A giant or something else equally nasty) then send it in to attack its equal. I'd root its equal, slow it down and let my pet go to town on it, rinse repeat. I was a very very rich player in the end. 


    IN a group, I'd buff allies, mez, mem wipe, mez, mem wipe, rebuff etc. 


    Fun times.

    First PC Game: Pool of Radiance July 10th, 1990. First MMO: Everquest April 23, 1999

  • syltmackasyltmacka Member UncommonPosts: 404
    hunter and druid.
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