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Forsaken World, from screenshots, is a relatively appealing game. The first MMORPG to draw me in since Ragnarok Online. Unfortunately, the flaws of the game are enough to make anybody with an IQ greater than potato look elsewhere.
The mechanics of the game, as far as gear is concerned, are not the most difficult to learn. Obviously, purse defeats everything, but that's likely to be expected in any F2P game. This is somewhat balanced by the fact that defense in this game is nothing like what I saw in Ragnarok Online, which is to say defense in FW is nearly useless. What truly balances PVP is their 'Wrath' system which allows your defensive abilities to simulate effectiveness. To build great DPS, one must stack high base attack, high 'mastery', high Crit Damage, decent Crit Chance and the ability to maneuver yourself over 'Wrath Orbs' in a fight. To form a proper defense you need to stack the reverse of all of the above and have a shield (or two) or most classes above level 60 (max 80) will kill you pretty quick, with max wrath (= 100% damage.)
The other option is to stack Evasion, which can effectively be stacked higher than the max possible accuracy you can achieve. Unfortunately, besides assassins which can use a self-buff that gives them 100% accuracy for a few seconds, building enough accuracy to hit some of the top evasion players means dramatically weakening your character in most other areas, besides the most costly. ($$$) Typically, Very High Accuracy players must rely on max level Gems and Max Mastery, arguably the most expensive mechanics in the game, to have any kind of damage output.
The greatest problems with the game, however, have nothing to do with the mechanics of the game. The technologies, such as the 3D engine, are so old that multi-core processors are completely unsupported. This means that only the latest and greatest processors can possibly hope to achieve greater than 5FPS even during some of the smallest battles, unless you turn effects down so low you can't even tell which skills enemies are using. (Alt + K) What I mean by this, is that only processors that can achieve supreme single-core performance, such as an i7 920 at 4.2ghz or a later generation is required to hit in the neighborhood of 15-20FPS in a merely mildly congested setting.
Now, PW is implementing something called 'ARC' (which is sure to use up CPU resources so valuable that it can only be compared to real estate in Tokyo), which I think is meant to alleviate the fact that file integrity checking in the built-in patcher.exe client never got it right. This means that every answer to a problem with patching or corrupt files requires a complete reinstallation. If you play this game, you will find yourself required to have a backup copy on an alternate harddrive.
Their technical support is nonexistent and their forum moderators are constantly making excuses for why this or that has yet to be implemented. They spend most of their time deleting complaints on their forum for the sake of SEO. (Search Engine Optimization) 90% of the players left in the game have over $2000.00 in the game and a majority of which admit they'd have left long ago otherwise. Despite the amount of money invested in the game by players, the server has connectivity issues such as lag and downtime, content is updated at a snail's pace and engine bugs will NEVER be fixed. ALL of the 3D technologies are rendered by the CPU, which means all of which must be disabled for PVP.