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Camelot Unchained: Ability Crafting Image Teased

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

As part of last night's update, the Camelot Unchained team has posted a new image that shows the ability crafting system the team is incorporating into the game. It's largely unreadable, though some words can be made out such as recovery time, disruptive damage, preparation time, damage, stamina cost and a few other abilities. Check it out and let us know if you can get a handle on some of the blurrier abilities.

image


¯\_(ツ)_/¯ 


Comments

  • PemminPemmin Member UncommonPosts: 623

    i can read all of it

    skill name firestarter

    left side---

    damage 

    wall heallth

    projectile speed

    projectile tracking

    stam cost

    prep time

    right side---

    disruption damage

    wall duration

    projectile duration

    disruption health

    blood cost

    recovery time

  • bcbullybcbully Member EpicPosts: 11,838
    this is nice
    "We see fundamentals and we ape in"
  • ThourneThourne Member RarePosts: 757
    Sounds like it may be similar to SoR ability crafting system, and that would be a good thing.
  • TamanousTamanous Member RarePosts: 3,026
    I've been wanting to see magic as a craft forever. It will be interesting though seeing this used for melee. Spell crafting seems very logical but developing a unique melee style also sounds incredibly intriguing. 
     

    You stay sassy!

  • will75will75 Member UncommonPosts: 365
    Very soon a lot will be reveled

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