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Originally posted by AlBQuirky
When was the last time, for you, when something happened in an MMO that truly threw you for a loop, or got you scared/worried for your character? Is it possible to have that happen again? Or is it now too much, "Been there. Done That." with today's MMOs? Share stories if you wish
When was the last time, for you, when something happened in an MMO that truly threw you for a loop, or got you scared/worried for your character?
Is it possible to have that happen again? Or is it now too much, "Been there. Done That." with today's MMOs?
Share stories if you wish
Never have gotten that feeling playing a MMORPG, not in the past and not in the now. I have how ever experianced many intense situations.
That feeling in OP's title I do get but mainly from singleplayer games...currently for example Dying Light, multyplayer is sweet but love single player just as much.
I wished I could get that "scare" feeling in MMORPG's, but have to admit I play RPG's for different reasons.
EQ so many times I couldn't recall them all, but the description of camping Lizards earlier in the thread sure hit home with me too. Running from SGs first time in Kern's Tower (god I miss our room we camped in -- so so much fun.
DAOC -- first ever Keep attacks -- and many after that. First time I realized how much fun my necro was in PVE.
SWG -- first time I realized how much fun I was having doing nothing but sitting around, talking, and buffing other players. Getting my first factory running.
Last time? Been a while. I'd mention the game the second poster did, but I already got one warning for that this week!
My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.
"I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist
First week of ArcheAge launch. Reached level 50 with just quest gear on my Nuia toon and I was looking for some excitement and maybe to score some quick cash over in Ynystere. During this time many eastern toons were still leveling, doing their farming, trade pack runs, and building their houses. For all AA players, we know trade packs and materials are carried on your back. I spent a whole week in Ynstere being sneaky and killing players that were running trade packs and materials. I even was evil enough to snag an 8x8 farm spot near the specialty vendor so when I killed these eastern players I could safely store their goods on my 8x8 and go back to ganking. I tried not to mess with low level farmers but the 45+ toons farming felt the edge of my blade.
I felt my heart skip every time I saw someone make a bundle of stone, wood, or cloth pack and start to run it to their house expecting to make it there without interference (keep in mind the first three weeks of AA launch these packs were worth a lot of gold, time, and effort) and my heart would start pumping, the adrenaline would kick in as I stealthed to their location while they were in the process of using their pack and then slay them. They'd drop to the ground, pack nearby, and just stare up in disbelief that all their hard work just went down the drain.
I became known amongst the community. People knew who I was by my look and that they were losing material or trade packs to this one Shadowblade. It would even get to the point that groups of players would come after me and attempt to uncover and kill me. Sadly, I wish I could say that the multiple packs I collected made me rich but really just helped my close friends and guildies out with building their own houses, farms, or ships.
ArcheAge started off as an amazing game and slowly went down hill...
In EQ when 50 was cap....the many turns and ambush areas of Lower Guk leading to the throne room always got my heart beating faster as did traveling the main road through Kithicor forest at night or trying to swim across Lake Rathe when the Kracken was still in-game.
EQ is really the last game where I remember being scared. There were real consequences to dying which I miss.
Del CabonA US Army ('Just Cause') Vet and MMORPG Native formerly of Trinsic, Norath and Dereth. Currently playing LOTRO.
Not since my first MMO: WoW.
Edit: Actually Tera was pretty amazing, it was the first MMO that made me feel alive, the PvP is pure adrenaline.
Wow, Nax 25 man to get "IMMORTAL" achievement ,last reset before the achievement was gone , Actually took my hands from keyboard cause i was so low though id died our healers kept me up somehow on last boss,, good times.
#best title ever
Dark Age of Camelot (DAoC), 2002. We were in a 3 realm rvr dungeon called, Darkness Falls. An enemy realm (Midgard's Rel Por on Guinevere server) came down the hall, all in black, and since DAoC is still unique, the races and classes didn't match ours. We were different. We engaged in combat (we as in Hibernia), got rolled, and then watched a second later as another totally unique realm rolled by (Albion, the Arthurian realm) to take on the realm that just leveled us.
So....one moment my elf and lurikeen (hobbit type) and firbolg (giant type) friends were fighting Trolls, vikings, and the like, and the next, we saw guys in full plate and wizards in epic costume race by to engage them.
Three totally unique realms - (this sure wasn't ESO, let me tell you). Incredible. Everything else has copy pasted itself since, or just done away with factions and classes period which is even uglier when everyone is a dps tank mage.
Yawn, RIP old school.
In PVE it has to be EQ. I had soooo many Oh Sh*T moments in that game. Most of them in unrest or sol A&B. My utmost favorite survival story was from unrest, a full group, we were fighting trash mobs and pulling from the house. We got into a 30 minute battle with several groups trains kept getting dropped off onto us. All clerics OOM and meditating trying to get off the life saving heals. Trash mobs kept jumping into the fight ever time one of us clerics sat down to to meditate. It was the battle of the century and we won! No deaths on our side and at least 50+ mobs killed in one continues 30 minute battle. Here Here to the Dwarven Wrecking Crew!
PVP it would have to be WOW. I was pretty dang proud of my hunter winning when getting ganked by a rogue. Many proud moments all around when pretty much everyone knew the sweet spot to keep a hunter from being able to hit them and still come out victorious.
I'm the hardcore player, the one that rushes lvl cap before you even finish the starting area.
Had a ranked sPvP game last night in Gw2. It was a close call. Almost shit myself :U
Originally posted by cmorris975 This thread is a powerful argument for need for consequences for dying in an MMORPG. Great stories!
And people mentioned many examples besides death penalty that contribute to a scary feeling.
Haven't had this feeling since the original Launch of WoW, entering the gates of ironforge and crossing the bridge into stormwind, I'd really love to feel those moments of wonder in gaming again.
Pretty much every mmo i played afterwards felt like been there, done that.
It's hard to top warcraft for me since I've been playing warcraft since i could touch a computer. ( Wc1,2,3 )