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Seeing the concept and many screens on their website..
why do they chose these childish grafhics is really a big question for me..
What age is this company aiming for? do they wanne be a competitor of hello kitty online?
they say they are shadowbane material.. then they should know that the age of those players are now mid age gamers
whats your opinion about their visuals?
Comments
Let see, Looney Tunes was made for adults...
so was Anime...
I rest my case.
(insert BOOM! Head shot gif)
I agree.
I honestly think games with these types of stylized graphics are probably just easier to make or code. Hyper realism is really hard to design and requires a lot more system resources for both the dev and the player.
I don't really like it, I hated wildstar's graphics. But these games always seem more fluid.
Games that try for realism always feel clunky and buggy.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...
www.CeaselessGuild.com
The games that don't try for realism also tend to feel clunky and buggy, but they don't look as nice doing it.
I dislike the Crowfall artstyle, looks a lot like EQN, which i also dislike. But it seems to be the major direction games are going, I guess based on it being cheaper and less system intensive.
Still paying attention to CF though because Raph Koster is on the team now.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
It actually has more to do with the fact that you accept slight flaws in movement from a stylized character but immediately pick up when something is wrong about a replica human. Nobody really knows what a dinosaur moves like... they've never seen one, but a human you see every day. You get something wrong with realistic and people notice it immediately... you get something wrong with stylized and they often fail to notice it or overlook it.
I agree
The design direction of these games doesn't always have to do with an age demographic. A lot of the times it has to do with technical aspects such as back-end and user's platform performance. Also, sure nice worlds and realistic characters can be created and run decently, but from an animator's perspective the more realistic something looks the more out of place it looks when animations are off. Loook at Rift, LOTRO, and some aspects of ESO (though I hear they have tweaked a lot with their current 1.6 patch). With a stylized art direction, you can create some over the top animations that look fun and are often smoother for reasons I won't go into due to it being technical animation mumbo jumbo that wouldn't make sense to most people but is has to do with character polygon count and assets that allow for more key frames/poses and inbetweens (tweens).
"If I offended you, you needed it" -Corey Taylor
Could you point me in the direction of mmorpgs that are/have target "mature" demographics? Or semi popular games of any type.
Second Life maybe? Shadowbane, no way. Heck, slap M on game and it is even more of a draw for younger gamers.
Unless I missed the memo, don't believe they are targeting 40+ year old men with long hair, dressed in black, listening to death metal. There is no reason games have to age with gamers, kind of defeats the purpose to me. If you expect "mature" content, maybe you shouldn't be playing video games, at least not ones you'd find on this site.
If you can't see the difference between these....
Only on the outside! Inside your forever young, Rock! :P
(But I didn't get that feeling from the graphics either. Each to their own I guess.)
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Photorealistic or stylized graphics has nothing to do with target audience, not to say age.
Or do you think Hentai is aimed at children, because it is a cartoon?
Only on the outside! Inside your forever young, Rock! :P
(But I didn't get that feeling from the graphics either. Each to their own I guess.)
Well, this is an opinion.
Animated/Illustrated content has been made for adults since "since".
Animated shorts used to be shown before silent movies "for adults". Just because a good part of your life and exposure to stylized images is associated with children's cartoons doesn't negate the fact that stylized images can be for anyone of any age on any subject.
So this stylized art design is just that: a stylized art design.
Additionally, there are "adults" who will tell you that video games are "for kids". So really it has more to do with perspective than anything else.
It's more than ironic that you are lambasting something because you think a component is for kids when there are those who think the entire hobby is for kids.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I agree with this, and I'd have to also say, in the graphics and animation, continuity is the most important thing. The buildings and objects have to match the mob models, but if they're a little cartoony that's ok. It's a matter of taste and preference.
With the OP, though, I do agree the promotional art looks... poor. It looks like they're saving money in the art department. I suppose this could render the idea they're trying to appeal to a younger crowd, but I also think it could be better done and appeal to a younger crowd. But hey, you know, some people think Warhol was brilliant, for example, so, whatever.
If you think Borderlands, Serious Sam and Happy Tree Friends are for kids, but the Mickey Mouse Club is for adults, i'd say it's you who is "below 18 years of age". Not that age is anything close to an accurate indicator of majurity. And not like majurity has a hard definition.
You are playing games ffs. Games (and even more so, video games) are the very defintion of "for kids" (except they aren't anymore since ages past), so grow up and work, or fight in a war (except that there are children who have to work and even child soldiers. Seems the borders are kinda blurry whereever you look).
I'll wait to the day's end when the moon is high
And then I'll rise with the tide with a lust for life, I'll
Amass an army, and we'll harness a horde
And then we'll limp across the land until we stand at the shore
I don't know how many old cartoons you have seen lately, but you should go back and watch a few again. They constantly do, say or make references things that only an adult would understand and identify with. To kids cartoons are just fun, but to adults they are full of parody and satire.
that. totaly agreed.
"I'll never grow up, never grow up, never grow up! Not me!"
I think original looney toons were as they were a vehicle to promote songs. And not songs for kids. That obviously changed.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I don't find anything childish about the visual theme and don't see this as a style that would be extremely popular for someone below the age of 18. Adolescent players would rather have a visual theme like the one in age of conan or tera online.