1:45 appears to be how you take an elevator to your friends hangars, really smart how eveyrone gets a unique number and you get out the elevator and hop right into your friends hangar
Those crab like animated mining robots with their drills and chainsaw like appendages ... they are just screaming to be used in the FPS module. As enemies. Or operating one myself ;-)
Manning a capital ship turret or blasting away with a capital ship torpedo rack ... also looks amazing !
Check out the scene of the capital ship corridor, with running sailors .. where they are adding more and more detail layers.
Those crab like animated mining robots with their drills and chainsaw like appendages ... they are just screaming to be used in the FPS module. As enemies. Or operating one myself ;-)
Manning a capital ship turret or blasting away with a capital ship torpedo rack ... also looks amazing !
Check out the scene of the capital ship corridor, with running sailors .. where they are adding more and more detail layers.
Have fun
haven´t seen that one before, looks amazing! That mining beetle °-O
I´m only 4 or 5 months in, still a lot of stuff and info to catch up but this appears to be the game to satisfy my Star Wars Galaxies itch´. So far I like everything about the game concept and Arena Commander is totally crazy already, so I expect further good things.
Its funny to see these announcements, reveals and sneekpeaks of major parts of the game in great detail. While in your mind picturing everyone who still goes "When will they deliver an actual game? Star Citizen vaporware this, p2w that."
I'm slowly getting more hyped for SC, I'll probably buy/pledge as soon as either the first iteration of PU comes or SQ42. Looking forward to playing the final game. I miss the countless of hours of EVE, just can't get myself to get back into that game. I'm going to hold off and use that space-itch towards SC when it gets released. It has the potential to be something incredibly huge and I can't wait to see if they'll manage to pull it off.
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Very cool star map video !
Thanks a lot for the link.
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someone snapped a picture of the new skin system
demo of the Graycat Buggy skins
http://i.imgur.com/NKXli9O.jpg
GamerNexus have done a good write-up - http://www.gamersnexus.net/news/1794-star-citizen-persistent-universe-town-hall
Their interview with Crash Roberts - https://www.youtube.com/watch?v=7Qf_5d78yqo
Gamer Nexus did great coverage indeed, here some more footage wrapped up, looks quite nice for work in progress
https://www.youtube.com/watch?v=gQpl2kt8zEA&hd=1
1:45 appears to be how you take an elevator to your friends hangars, really smart how eveyrone gets a unique number and you get out the elevator and hop right into your friends hangar
http://i.imgur.com/y3N8c7s.jpg
Great links .. thx !
Here is some more: shooting from a turret (VERY early Arena Commander 2 multiplayer footage) and using a firearm.
https://forums.robertsspaceindustries.com/discussion/225619/spoilers-flying-through-a-jump-point-arena-commander-2-0-footage-pistol-footage-and-star-map#latest
Seems like we will get more stuff to look at in the next few days.
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cool stuff, really looking forward to the mulicrew ship update, guess that will be in the Arena Commander 2.0 Alpha then.
BTW - do you already know this old video about mining colonies, capital ships, vehicles etc. ?
https://www.youtube.com/watch?v=_6VY1sBg-D0
Those crab like animated mining robots with their drills and chainsaw like appendages ... they are just screaming to be used in the FPS module. As enemies. Or operating one myself ;-)
Manning a capital ship turret or blasting away with a capital ship torpedo rack ... also looks amazing !
Check out the scene of the capital ship corridor, with running sailors .. where they are adding more and more detail layers.
Have fun
haven´t seen that one before, looks amazing! That mining beetle °-O
I´m only 4 or 5 months in, still a lot of stuff and info to catch up but this appears to be the game to satisfy my Star Wars Galaxies itch´. So far I like everything about the game concept and Arena Commander is totally crazy already, so I expect further good things.
Star Wars Galaxies <-- Naritus and Europe Chimaera
Was Architect, Droid Engineer, Shipwright, Trader, Resource Gatherer en large.
If you liked SWG, you should also check out The Repopulation ... deja vu will hit you like a ton of bricks ;-)
Have fun
cool! Yeah I kinda miss SWG, probably going to check out the EMU at some point.
Repopulation is interesting but from what I´ve seen lacks polish after all it´s still in early access.
If you think Repopulation lacks polish, then you won't like the SWG EMU ;-)
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https://robertsspaceindustries.com/comm-link/transmission/14460-Persistent-Universe-Town-Hall-Presentation
55 min Star Citizen PAX South Townhall Presentation on Persistent Universe.
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Gamer Nexus made a shortened "Best of PAX ", pretty cool
https://www.youtube.com/watch?v=_hFsVBU-FBU
Persistent Universe Panel 1 - The Path You Choose
The first panel from the Persistent Universe Town Hall is about making your place in the 'Verse.
https://robertsspaceindustries.com/comm-link/transmission/14463-Persistent-Universe-Panel-1-The-Path-You-Choose
Persistent Universe Panel 2 - A Living, Breathing World
The second panel from our Persistent Universe Town hall was all about bringing the 'Verse to life
https://robertsspaceindustries.com/comm-link/transmission/14465-Persistent-Universe-Panel-2-A-Living-Breathing-World
Persistent Universe Panel 3 - Getting Social
The third panel from the Persistent Universe Town Hall is all about interacting with others in the 'Verse.
https://robertsspaceindustries.com/comm-link/transmission/14467-Persistent-Universe-Panel-3-Getting-Social
Hours of Star Citizen Info.
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1.0.2 alpha now on PTS
plus a cool article on the MobiGlass interface design, looks pretty badass
https://robertsspaceindustries.com/comm-link/transmission/14466-Design-MobiGlas
Its funny to see these announcements, reveals and sneekpeaks of major parts of the game in great detail. While in your mind picturing everyone who still goes "When will they deliver an actual game? Star Citizen vaporware this, p2w that."
I'm slowly getting more hyped for SC, I'll probably buy/pledge as soon as either the first iteration of PU comes or SQ42. Looking forward to playing the final game. I miss the countless of hours of EVE, just can't get myself to get back into that game. I'm going to hold off and use that space-itch towards SC when it gets released. It has the potential to be something incredibly huge and I can't wait to see if they'll manage to pull it off.
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Read the article .... if they pull this off, i find it as impressive as the space flying part will ever be. VERY very impressive.
They could use this interface not only for this game but for hundreds of other games in a technological setting.
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i wonder if they ever do a game to all those neat gimmicks
what's the planned release date atm? 2100?
"I'll never grow up, never grow up, never grow up! Not me!"