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Are game designers not creative enough or are they being strangled by the suits who think they know best, but are detached from PC game player reality?
Game makers do not provide a public service...they make games to make money...nothing wrong with that.
Why else would they make one?
However, someone needs to come along and create a MMO that is FUN first....then figure out how it will make money.
That would be the WoW killer that finally gets rid of all these same old same old WoW clones.
A good example would be the Warhammer and Warhammer 40K universe.
There are still mega sales and money being made, while providing tons of enjoyment, from Warhammer/40K novels and table top games, despite horrible decisions by Games Workshop to alienate brick and mortor stores, online retailers, and offer their IP to any game maker regardless of the junk they produce under the Warhammer/40K IP.
Attempts to bring the tabletop experience to the PC and console gaming have failed, mainly due to mis management by publishers and game makers, as no one can deny the Dawn of War II series was not great, despite some obvious flaws.
It always seems despite huge sales, successful warhammer/40K game makers always go bankrupt, i.e. Relic.
Why is that? Is Games Workshop sucking them dry?
Regardless, my hope is that someone breaks this horrible template that all games seem to be stuck in and break new ground.
They can start by not making WoW clones or jumping on band wagons of the same old thing in a different wrapper.