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I am off now, playing other games till 17th of March, if they dont want my subscription money, i will make other use of it
And by 17th of March, we will see where the game leads us
Anyone else walking this route?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Comments
What happens on March 17th?
Today I returned to SWTOR and I'm probably going to check this game out again tomorrow since I have my free 30 days.
Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.
According to ZOS new areas will be DLC, but all normal updates like class updates will be available to everyone. So far it sounds all right, but until there's a fair bit of DLC available it seems the subscription isn't really worth anything.
Agreed 100%.
Subscriptions are dead and will remain dead so get used to it. Change is inevitable and like in Business you adapt or die.
Sandbox means open world, non-linear gaming PERIOD!
Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!
Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!
So much ignorance. Whether a game is free to play, buy to pay or subscription, if the base gameplay is shit, its shit. It doesn't matter if its free to play with NO cash shop, if the game is shit, it will still be shit. If a game is good, it will be good, whether its subscription or buy to play or whatever.
The way to look at it is, depending on the payment model, your game has to be at a certain minimal level of goodness to work. Subscription has the highest level of a game being good or not otherwise people will flee asap. Buy to play has a lot more leeway with being "meh" because its a one time purchase. Free to plays can be as horrible as possible cause its free.
So no, subscriptions are not dead. They merely require a higher standard of quality than recent mmo's have been releasing lately. Also a lot of these games were probably set up to go free to play in the early stages anyway. Step 1 - release game as Pay to play, rake in boxes/digital sales + monthly sub money. Step 2. when players evacuate your game like the titanic, announce free to play and set up cash shop designed to seem like its cheap, but really is a horrible value per dollar and force people to over buy to get 1 item.
FFXI is still P2P, WoW is still P2P, FFXIV ARR is still P2P and growing with a soon to come expansion. Wildstar as of now is still P2P regardless what people here want to say, did they get rid of their sub options like ESO? No, no they did not. EVE is still P2P.
1 thing and 1 thing only has always been a fact. If you want to get people to continually pay for your product or service, 1 of 2 things needs to be true. Maintain a high level of quality, or make it damn near necessary for that person to have.
Tired old excuse, and more than a little disingenuous, as ESO will still have a subscription option, that they are trying to do the same thing that EA/Bioware did with SW;TOR, and for probably the same reason, by going F2P/P2P with a cash shop, they are hoping that they will turn things around, it might even work, but they might find that the box price is still an issue. The most likely occurrence is that people who have already bought the game might come back to see how the game is since they last played, whether they stay though really depends on how many restrictions are placed on the F2P players and the content of the cash shop, if its the same as SW;TOR then it will be loaded with weapon and armour/costume skins, and, probably random content boxes, their typical earners although might find that crafting guilds are in heavy competition with the cash shop, have to wait and see.
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I'm currently subbed atm and having fun. When the fun stops (either lack of content, broken and buggy content that doesn't get fixed, or annoying cash shop ads) I'll move on.
Just because the situation changed today doesn't mean I'm gonna go all chicken little about tomorrow. Gonna see how it plays out.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
I unsubbed mostly because I only just bought the game last month so the incentive to stay subbed isnt there.
But depending on DLC quality and quantity I will defer how I am going to approach the future. If DLC is limited content and doesnt have a lot of replayability I will only sub ever few months to do multiple DLC for 'rent' sessions. Much the same way most people only do free to play games (like Lotro and Rift) when new expansions or major free updates drop.
That is the trick ZoS is going to have to master, either making DLC worth buying or involved enough so that people wont let them get stockpiled before they subscribe and just bum rush them when they do.
They have options on how to do that, most obvious would be an 'initial DLC" event that lasted for x amount of days and was a one time only thing. So to do that event and to get any perks associated with it you would have to be subscribed to the game or buy that DLC when it launched.
Thats the irony most people need perks and bonuses and incentives to buy something in a game they really want to play, or at least claim they do....used to be people just played for fun.
It depends on how they structure the bonuses for subbing and how the new champion advancement system works. TSW manages to keep Sub's compelling even though you can buy everything up to Tokyo for a pretty decent package price because your XP gain is much higher, you get a free item out of the cash shop every month, and you get a good amount of cash shop currency for it. If the champion system is really as big as they say they are the people who are focused on building their toons will want to sub for those XP bonuses alone. Of course all this assumes that system takes years to max out for a average player not days. Otherwise yea there isn't much point in subbing unless new DLC comes out every month which is going to be hard to maintain.
There is already a long thread in the official forums calling that 10% XP boost P2W because it gets you CPs faster because, you know, someone with 11 CPs will beat someone with 10... or is it because there is a race to 3600 CPs? I forget...
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I canceled my sub 3 weeks after launch. Do I win? In seriousness though, I still won't re-sub, specially since there is no need. I wont buy cosmetics or extras from their cash shop either. I have never bought anything from GW2's or TSW's as well so I see no need to do it for ESO.
I'm still curious what their cash shop is actually going to have in it when they launch. I know they listed what those items are, for now. But we all know that ZOS will say one thing, and do another.
"If I offended you, you needed it" -Corey Taylor
What's with people these days?
I mean do you pick a game to play or one to whine about and spread drama?
If you are playing ESO right now, that means you either enjoy it enough to pay a sub, or you are in your first free month after purchase. When it goes B2P, just keep paying the sub. Nothing changes for you. You get more XP, gold and influence along with faster research. Problem?
And don't even start the "yeah Another fanboi yada yada" because I am certinly not 100% satisifed with the game, but enough to pay for it.
Every mmo dies, eventually. Enjoy them while they last or spend the majority of it's time wearing a tinfoil hat.
By canceling a subscription? I don't think the OPs actions will have changed the core content at all.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
There are business models that I won't support. I despise microtransactions in games on mulitple levels. And there are a huge number of excellent non-MMO games to play where I don't have to endorse predatory payment models that prey on addictive personalities and people who are financially naive.
Not everything is me me me for all of us.
I think you can safely assume that this will be a lengthy "for now." The last thing they need now is bad PR from the media if they stick dodgy shit in the shop... while they're trying to sell console boxes.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
All Time Favorites: EQ1, WoW, EvE, GW1
Playing Now: WoW, ESO, GW2