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I've been around on these forums long enough to know times will come when I have to say I'm wrong. This is on of those times. I did not think that ESO would switch to b2p. I'm not happy about it.
That being said, there will be no cash to gold conversion system and all cash shop items will be BoP. You will not be able to sell those items for gold. If there is one saving grace, this is it.
For those of you who wanted the change, gratz you got it. To DMkano, you still were wrong! Your were close enough though. Sorry for the William Miller references and about bringing up that AA situation.
BC
Comments
Looking forward toward your next NCSoft quarter earnings post.
Nah but ontopic ... I guess the megaserver fooled a lot of you.
Most of TESO fanbase was certain this won't happen because of the high population it seemed to have. I guess it wasn't so high after all
Either that or PC release was just a paid beta for the console launch.
I really wonder what the P2P defenders are thinking right now
... I guess back to WildStar
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
It's all your fault that I'm playing the stupid game... When I calling Cyrodiil just another battle ground you told me I needed to see it...
LOL...happy to help. Addicting ain't it?
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
By them not adding a cash to gold conversion system it leads me to believe they are betting on retaining the majority of their current subs.
That population may have prevented that system. Box sales, subs, cosmetics. W/o the subs it would be Box>Cash to gold>cosmetics>rng boxes ect...
hell what do I know though.
You are talking as if I can't google up and purchase tons of gold from mid-land China o.O
Sure it won't be legal but ...
If there is a loser in this, its ZOS, not me and certainly not the chinese farmers
Is 50k a lot of gold? Just found a website selling that for 10 euro. And i didnt search much
I have mixed feelings about it going B2P, but at least it didn't go F2P. If they keep the cash shop as it is, no gold for cash shop items, I'm pretty okay with the idea.
The rampant hate and immaturity going on in the forums is a little disturbing. All the "I told you so" crap really shows a lot of /or lack of character...........Hard to believe so many want everything to fail...Well, their definition of fail.
i consider this
If game near die better throw to B2P before go pay2win(not exist free2play anymore)
Oh come on ... not everything
Just the paid beta tests.
Yeh I would hate to be a mod or admin over at the official forums around now. It's a lot tamer here surprisingly.
edit: Even the post on the official forums that called for people to come here and vote for ESO to be the Player's Choice Best MMORPG for 2014 got buried
"If I offended you, you needed it" -Corey Taylor
It is extremely rare to see someone on the internet (especially gaming forums) admit that they were wrong or just saying I'm sorry or both. Very few have the maturity level to come out to say something "so simple" (which obviously it isn't since you rarely see these types of posts).
I know you've been quite passionate about MMORPGs (even with previous titles such as Age of Wushu and The Secret World). But there are two key points that you may have missed (most likely due to the emotional attachment to the game/IP). The first being the PVE content. I know you love your PVP in Cyrodiil... but ask yourself this... if the game didn't have the open world PVP that it currently has in Cyrodiil, and instead only had 1 vs 1 death matches/arenas or worse yet no PVP to speak of, would you have been subbed to The Elder Scrolls Online all this time?
If the answer is yes then I could see your point about not expecting the game to make the switch in such a short time. But if the answer is no... then don't you think that right there could be an underlying factor that could have affected the other hundreds of thousands of subscribers? To be more direct, what I am saying is, The Elder Scrolls Online can be a fun game to experience the storyline/PVE content with a one or three month subscription, but then what? What did Zenimax do to ensure that the vast majority of subscribers would stay for the long haul?
The second point is MMO history versus emotional attachment. We've all seen it. My game will have 10 million subscribers or my game will never go F2P (or if it does change its business model it will take at least 10 years). Usually I see these types of threads as forum warriors having their "fun" but sometimes it seems that several hardcore fans actually end up believing this.
I know I've said this many times before, but if you look at the MMO landscape... you only have 11 MMORPGs left from the list of over 600 games that use the P2P business model exclusively from 1997 - present. If you look at all the games released from 2005 - 2015 you are left with only three MMOs that use the P2P business model. Three. Take away ESO and Wildstar (pretty big chance they will change before the end of the year) and you are left with the following titles:
DarkFall 2009
Hammers End 2013
FFXIV 2.0 2013
This encompasses all MMORPG games released in the west from 2005 - 2015 that use the P2P business model across all sub-genres excluding FPS since I rarely follow that. So hoping you read all of this, my question to you is this: Knowing the history of MMORPGs, and knowing the trend on how P2P games have heavily shifted towards F2P with a handful shifting towards B2P, what made you believe that The Elder Scrolls Online would not share the same fate?
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How was he still wrong, seems on the mark to me.
I was wrong as well. Here's to Kano the master of MMO information. My apologies as well.
In the end no one likes to see something they love drug through the mud, cheapened and whored out to just become another b2P/F2P game with pay wall locked content, lockboxes, and questionable pay to win practices. Add to that the lowering of quality and content that always comes with such business changes. (Time for the Devs to focus on making cash shop items instead of content to support the game) Its a sad day. I figurre the layoffs and downsizing won't start happening till a few months after it goes to consuls.
Guess your right in the end everything dies no way around it
Its B2P with a cash shop which is a pretty slippery slope.
Lost to many subscriptions/not enough box sells?? Lets have air drops/lock boxes in our cash shop!!!
Well .. I am certainly one of the people who says "I told you so" .. but not in a manner of acting like it's a failure. In fact, I think if anything they will be more successful as B2P. Before the game was even released I believed this to be the case. I have always thought it made no sense to make the game P2P. It was a model that simply didn't fit the elder scrolls series of games.
Why do people always assume those who say the game is going F2P or B2P are claiming the game is going to fail?
I understand some people may mean that, but I certainly don't.
Also .. you can't discount those who claimed it would never ... I repeat ... never go B2P or F2P. I am sorry, but that warrants an I told you so in my book lol.
As per usual practice: NEVER take the side for or against rumors. Pointless argument. I only ever discuss the reason why rumors exist. Never the actual rumor until confirmed or denied.
There was too many signs that a change was coming,
You stay sassy!
Good point...
For what it's worth we can all eat some crow in regard to Dmkano's predictions, on the other hand you can't really blame peeps for being skeptical about unofficial info posted on forums...You never know who it is saying what they're saying or why.
As for B2P IMO there goes the great updates we've been seeing, we'll be paying individually for stuff like that going forward, if we see any of it at all.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
They've been doing fine on the subscription front, this move is entirely for the console release. Doesn't do to have differing business models by platform and subscriptions have never ever panned out for console gamers.
No need to. If you like the sub system that includes everything that will continue. If you buy a "plus" membership for any month, you get everything for that month. There is no need to buy the DLC separately unless you happen to be a F2P player and play just one DLC and not others while not paying the "plus" monthly sub.
So the choices are buy DLC and never sub or sub for a month or 2 and get to use all DLCs for those months.
It's a subtlety that seems to be getting lost in the shuffle that still biases this game toward a sub. And by the way, the 6 month sub is coming back except it will be called a membership instead of a sub,
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I knew it might go B2P because of microsoft holding out on waiving xbox live fees, but man I really hoped they would stick with the sub. This is probably the best decision from a business standpoint, as the majority of fans are on console and those fans are ready to pay for DLC but not subs. I still think the sub would have meant better updates. I hope ZOS doesn't drop the ball here, but I really expect this to kill any immersion (the cosmetic options will go over the top, they always do) and halt patches fixing old content.
Edit:
But yeah I didn't believe Kano. I knew it might go B2P, but I didn't think Kano really had a friend that knew for sure, and I didn't believe that he was trying to do anything other than troll relentlessly. I was wrong.