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I've seen through WoD and I'm no longer impressed

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  • holyneoholyneo Member UncommonPosts: 154

    Got my money worth. 

    Garrison is coming together nicely the way I wanted.  Enjoyed the treasure hunting and jump puzzles to get some of them.  Even got to PvP in the new zone in main city.  Got me a rare Wolf mount, working on poundfist.  While not dedicated like some Wow players and wait 10 hrs+, but when I did hang around for a bit, met some cool people in game and twitter (#poundfist).  I didn't even twitter before now, lol.

      Loved the cinematics and charge into the quest lines and had fun.  Did a couple of dungeons and some LFR.  Mainly I just took my time and enjoyed the expansion so far, and found some like minded gamers as well. Will I stop playing ?  Maybe here and there so I don't get burnt out on it.  I feel I got my money worth out of the expansion.

     

  • bcbullybcbully Member EpicPosts: 9,730
    Originally posted by Bladestrom
    fuck its another one im out.

    First laugh of the day I think lol ty.

  • AmjocoAmjoco Member UncommonPosts: 4,858
    Originally posted by mark2123

    Hey, OP back again.  Crikey, this post I started has grown somewhat and in all sorts of directions. Interesting arguments being made.

    From my own perspective, I unsubbed WoW and uninstalled it a few days ago, because I couldn't see the point in the tedium of Garrison chores, the daily Apexis question and gear grind for raiding (I could skip Heroic Dungeons as my self-made gear got me past them without trying even one).  I always felt there was more in the other expacs than this one.

    I then bought Far Cry 4 because I've played and enjoyed Far Cry 3 and it had good reviews.  Any when I got going with it, I really couldn't believe I almost remained loyal to WoW and would perhaps still be rinsing and repeating the same old thing, whereas I think playing casually, I'll get 2-4 months on enjoyment out of Far Cry 4, doing all the missions, exploring, collecting, crafting and some online pvp.  By that time, I will have banked the same money as my WoW subs and would be ready to buy a new game AND if I want to, sell Far Cry 4 on Ebay.

    My point is that there is more to gaming than staying sucked into a game that over the years, have eroded originality and got lame and lazy - to entice players into their garrison every day means Blizzard could put mininal effort into their new world, which, let's face it, after the quests, there's little or no reason to go out there any more, unless you think wandering around for treasure that does nothing for your character any more, is interesting.

    I've been an MMO player, of theme parks and mostly WoW, for about 12 years now, and I've seen a decline in imagination and effort on the part of designers to lead me to believe that it was time for something else.

    I hope those who remain loyal to WoW get continued enjoyment, but I know I wouldn't - not with WoD anyhow.

    You don't even have to go in your Garrison, it isn't a requirement. The garrison is just additional free content like archaeology or the battle pets. Continue on playing dungeons, raids. pvp, or whatever you played before the garrisons were part of the game. I personally love the extra free content and it gives me something more to do! 

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • redcoreredcore Member UncommonPosts: 91

    to me seems like is better to do quests for followers once you reach lvl 100. then you dont have to level them because they are lvl 100 too... to me is garrison and things around quite boring. all i have there is gladiator sanctum..that's it. nothing else. professions are (seem) useless. i don't even bother to level them from 600 to 700.

    all i do is pvp. and lfr..and yeah...that's it.

  • handlewithcarehandlewithcare Member Posts: 322

    I wrote a post a moth ago: note to self don't buy WOW expansions you only play a view hours then you are bored till a view days go buy and you have to buy the expensive expansion and subscribe on top of it its dumb I always feel like I am loosing money getting WOW!

    dark souls 2 I bought no subscription fee and for six moths I played more than a mmo + - 8 hours a day now that's worth it!

  • BladestromBladestrom Member UncommonPosts: 5,001
    Originally posted by handlewithcare

    I wrote a post a moth ago: note to self don't buy WOW expansions you only play a view hours then you are bored till a view days go buy and you have to buy the expensive expansion and subscribe on top of it its dumb I always feel like I am loosing money getting WOW!

    dark souls 2 I bought no subscription fee and for six moths I played more than a mmo + - 8 hours a day now that's worth it!

     If and when WOD goes to budget, I wouldn't mind nabbing it for the levelling experience which is usually brilliant in WOW then drop out at max level when the gameplay runs out and its back to the shitty treadmill.  current price is too much for 20 odd hours of gameplay though.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,034

    Love your signature btw Amjoco.

    Gonna quote Georges R.R. Martin to answer it:

    'There is only one god and his name is Death. And there is only one thing we say to Death: “Not today.'

     

    Happy new year!

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
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  • BladestromBladestrom Member UncommonPosts: 5,001
    ^^ I have over 10k hours on my main alone and I gave up serious play 3 years ago, 5k is below average for vet wow players, the leader of my last guild is probably around the 15k+ mark, and it's probably the same for many players in proper raiding guilds. His elitist opinion is that you cannot possibly have a valid opinion of you hav not played the latest expansion - its that different from what has come before.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • AmjocoAmjoco Member UncommonPosts: 4,858
    Originally posted by Bladestrom
    ^^ I have over 10k hours on my main alone and I gave up serious play 3 years ago, 5k is below average for vet wow players, the leader of my last guild is probably around the 15k+ mark, and it's probably the same for many players in proper raiding guilds. His elitist opinion is that you cannot possibly have a valid opinion of you hav not played the latest expansion - its that different from what has come before.

    edit: deleted

    Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  • tuppe99tuppe99 Member UncommonPosts: 278

    As for me, I cannot put my finger on it, but I finally gave up on this expansion a week before Christmas.

    I suspect it is a few small things combined, like the feeling of the zones, the tedium of gathering ores and herbs in the garrison, the way crafting works now, follower missions - fun the first 25 followers, but downhill from there.

    I just don't feel excited about logging in anymore, so I have to get a new MMO to try. Guess I will wait for ESO 2.0 or try FFXIV.

  • WizardryWizardry Member LegendaryPosts: 16,318
    Originally posted by Betaguy
    Originally posted by mark2123

    I've played all of WoW expansions and enjoyed them to a greater or lesser degree.  I started to enjoy WoD.  Now, I've upgraded the majority of my Garrison to level 3, except for the Menagerie and fishing shack (I don't really do either).  I feel almost compelled to log in every day and do the Garrison tasks to get my resources and the like.  I do the Apexis Crystal task and I play a couple of dungeons, which I must admit feel like they are very short compared to the dungeons of old that we used to get at the lower levels and some of the other expansions.

    All in all, it seems the game is now encouraging people to do their own thing - the Garrison and the dungeons.  There are no dailies in Draenor, to speak of, so you don't really see much going on unless it's people still catching up to level 100.

    The Garrison seems to be everyone's hub now, playing alone doing their thing - but I had to ask myself, "To what end?" The game is taking up people's time now, with the Garrison, and that's the key feature that people are encouraged to work at, because aside from the dungeons, that's the game now in it's entirety. You're paying your sub and dedicating time to repeat the same thing every day.  Mmm.

    The questing was so fast from 90-100 and the world map seems quite small - each zone may be ok in size, but much of the space is mountains, hills and forests, so there's not really that many places to explore. 

    When I think back to when WoW came out, it took an age to get to the level cap and that game costs the same as the expansions do now.  There was a whole game of things to do, level 1-60; lots and lots of zones and a wide variety of stuff.  Now you get charged the same price for a handful of zones and no new races, professions, talents, classes.  Blizzard has got lazy and they think that by giving us our own farmville (again!) that it justifies it as a game.

    I know I'll get flamed for this post as people are still in honeymoon period, but I think the masses will eventually realise that doing this WoD day after day is going to get boring fast.

    Just my thoughts of course.

    It takes me 10 minutes to complete my menial punitive Garrison task's.  Doesn't really suggest solo.  Also the Apexis daily is a group quest if your doing the 1000 one. It's does anything but promote solo gameplay.  Invasions, need friends to help or you won't get silver or gold.  I mean, I think you need to take a better look because you couldn't be more wrong.  I could go on all day with examples but that is not my job here. 

    Dailies,Garrisons have absolutely NOTHING to do with RPG gaming.Those are just more  of Blizzard's cheap way of putting together ideas to keep players coming back.You might as well put tennis courts in the game and have players in Fantasy world playing Tennis,what is the difference neither have anything to do with RPG in that Lore setting.

     

    So how does Wow work,you are in this ancient era,the characters sit around in a pub and think ...hmm what Dungeon can we run oh idk let's check the "Dungeon finder" talk about realistic immersion .../not.How about  let's do a Garrison ,oh wait we need to do our dailies ..lmao ,it is pathetic what Blizzard does for game design and sadly others are copying it.

    This is the kind of stuff i will not support,that is why i am currently not playing any mmorpg's they are all nonsense game designs.Also bringing up RECENT ideas are not what Wow was built on,it was built on players soloing 99% of the time until end game.So you can't act like "oh Wow is this great grouping game" when you spent 5 + years soloing 99% of the time before end game.If Wow players wanted grouping so bad,why were they playing Wow then,why did they stick around beyond level 5?

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • mark2123mark2123 Member UncommonPosts: 450
    Originally posted by Wizardry
    Originally posted by Betaguy
    Originally posted by mark2123

    I've played all of WoW expansions and enjoyed them to a greater or lesser degree.  I started to enjoy WoD.  Now, I've upgraded the majority of my Garrison to level 3, except for the Menagerie and fishing shack (I don't really do either).  I feel almost compelled to log in every day and do the Garrison tasks to get my resources and the like.  I do the Apexis Crystal task and I play a couple of dungeons, which I must admit feel like they are very short compared to the dungeons of old that we used to get at the lower levels and some of the other expansions.

    All in all, it seems the game is now encouraging people to do their own thing - the Garrison and the dungeons.  There are no dailies in Draenor, to speak of, so you don't really see much going on unless it's people still catching up to level 100.

    The Garrison seems to be everyone's hub now, playing alone doing their thing - but I had to ask myself, "To what end?" The game is taking up people's time now, with the Garrison, and that's the key feature that people are encouraged to work at, because aside from the dungeons, that's the game now in it's entirety. You're paying your sub and dedicating time to repeat the same thing every day.  Mmm.

    The questing was so fast from 90-100 and the world map seems quite small - each zone may be ok in size, but much of the space is mountains, hills and forests, so there's not really that many places to explore. 

    When I think back to when WoW came out, it took an age to get to the level cap and that game costs the same as the expansions do now.  There was a whole game of things to do, level 1-60; lots and lots of zones and a wide variety of stuff.  Now you get charged the same price for a handful of zones and no new races, professions, talents, classes.  Blizzard has got lazy and they think that by giving us our own farmville (again!) that it justifies it as a game.

    I know I'll get flamed for this post as people are still in honeymoon period, but I think the masses will eventually realise that doing this WoD day after day is going to get boring fast.

    Just my thoughts of course.

    It takes me 10 minutes to complete my menial punitive Garrison task's.  Doesn't really suggest solo.  Also the Apexis daily is a group quest if your doing the 1000 one. It's does anything but promote solo gameplay.  Invasions, need friends to help or you won't get silver or gold.  I mean, I think you need to take a better look because you couldn't be more wrong.  I could go on all day with examples but that is not my job here. 

    Dailies,Garrisons have absolutely NOTHING to do with RPG gaming.Those are just more  of Blizzard's cheap way of putting together ideas to keep players coming back.You might as well put tennis courts in the game and have players in Fantasy world playing Tennis,what is the difference neither have anything to do with RPG in that Lore setting.

     

    So how does Wow work,you are in this ancient era,the characters sit around in a pub and think ...hmm what Dungeon can we run oh idk let's check the "Dungeon finder" talk about realistic immersion .../not.How about  let's do a Garrison ,oh wait we need to do our dailies ..lmao ,it is pathetic what Blizzard does for game design and sadly others are copying it.

    This is the kind of stuff i will not support,that is why i am currently not playing any mmorpg's they are all nonsense game designs.Also bringing up RECENT ideas are not what Wow was built on,it was built on players soloing 99% of the time until end game.So you can't act like "oh Wow is this great grouping game" when you spent 5 + years soloing 99% of the time before end game.If Wow players wanted grouping so bad,why were they playing Wow then,why did they stick around beyond level 5?

    Quite simply, you've hit the nail on the head.  The game has gome from going out and doing stuff to achieving it all in a town to achieving it all in your Garrison, except for some 5% of it.  This is Blizzard's madness to make these types of calls and I'm hearing of people unsubbing in huge numbers.

    I guess that even if they sold millions of Expacs, it's more than many games can dream of, so Blizzard are just chancing their arm now in doing as little work as possible for the subs.  If they have managed to get everyone cocooned into their Garrisons, all future content will probably be dungeons and Garrison stuff, adding in some extra pointless buildings etc.

    Sad to say it but the game has changed so much that if people can call it fun to log in and do the things they could do with a blindfold on every day, how is that worth paying for each month?  Most people who have a life don't have time to raid, so it's the mundane rinse and repeat for many.

  • RandaynRandayn Member UncommonPosts: 904

    Garrison sweep, dungeon finder, LFR.....next day....Garrison Sweep, dungeon finder....next day....I give up.

     

    I finally got tired of it...it's just not fun.  no more overcrowded IF or gnome races in that jungle area...I went back to FFXIV...gonna look into getting back into ESO too.

    image
  • furbansfurbans Member UncommonPosts: 968
    Originally posted by Randayn

    Garrison sweep, dungeon finder, LFR.....next day....Garrison Sweep, dungeon finder....next day....I give up.

     

    I finally got tired of it...it's just not fun.  no more overcrowded IF or gnome races in that jungle area...I went back to FFXIV...gonna look into getting back into ESO too.

    This... sooooo much this.  Except I don't do LFR nor Dungeon finder anymore but it's waiting for raid nights.  And the announced future plans for 6.1 seems to more of the same.  New garrison stuff n a new raid.  If this is what to be expected of WoD then WoW is a write off for me.

  • BladestromBladestrom Member UncommonPosts: 5,001
    Just think, if everything goes to plan blizzard will punt out another 30 tiers of dungeons over the next 10 years with no new engine or game in sight. If your happy with that then your easily pleased or just hopelessly addicted/farmed by blizz.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by mark2123
    Originally posted by Wizardry
    Originally posted by Betaguy
    Originally posted by mark2123

    I've played all of WoW expansions and enjoyed them to a greater or lesser degree.  I started to enjoy WoD.  Now, I've upgraded the majority of my Garrison to level 3, except for the Menagerie and fishing shack (I don't really do either).  I feel almost compelled to log in every day and do the Garrison tasks to get my resources and the like.  I do the Apexis Crystal task and I play a couple of dungeons, which I must admit feel like they are very short compared to the dungeons of old that we used to get at the lower levels and some of the other expansions.

    All in all, it seems the game is now encouraging people to do their own thing - the Garrison and the dungeons.  There are no dailies in Draenor, to speak of, so you don't really see much going on unless it's people still catching up to level 100.

    The Garrison seems to be everyone's hub now, playing alone doing their thing - but I had to ask myself, "To what end?" The game is taking up people's time now, with the Garrison, and that's the key feature that people are encouraged to work at, because aside from the dungeons, that's the game now in it's entirety. You're paying your sub and dedicating time to repeat the same thing every day.  Mmm.

    The questing was so fast from 90-100 and the world map seems quite small - each zone may be ok in size, but much of the space is mountains, hills and forests, so there's not really that many places to explore. 

    When I think back to when WoW came out, it took an age to get to the level cap and that game costs the same as the expansions do now.  There was a whole game of things to do, level 1-60; lots and lots of zones and a wide variety of stuff.  Now you get charged the same price for a handful of zones and no new races, professions, talents, classes.  Blizzard has got lazy and they think that by giving us our own farmville (again!) that it justifies it as a game.

    I know I'll get flamed for this post as people are still in honeymoon period, but I think the masses will eventually realise that doing this WoD day after day is going to get boring fast.

    Just my thoughts of course.

    It takes me 10 minutes to complete my menial punitive Garrison task's.  Doesn't really suggest solo.  Also the Apexis daily is a group quest if your doing the 1000 one. It's does anything but promote solo gameplay.  Invasions, need friends to help or you won't get silver or gold.  I mean, I think you need to take a better look because you couldn't be more wrong.  I could go on all day with examples but that is not my job here. 

    Dailies,Garrisons have absolutely NOTHING to do with RPG gaming.Those are just more  of Blizzard's cheap way of putting together ideas to keep players coming back.You might as well put tennis courts in the game and have players in Fantasy world playing Tennis,what is the difference neither have anything to do with RPG in that Lore setting.

     

    So how does Wow work,you are in this ancient era,the characters sit around in a pub and think ...hmm what Dungeon can we run oh idk let's check the "Dungeon finder" talk about realistic immersion .../not.How about  let's do a Garrison ,oh wait we need to do our dailies ..lmao ,it is pathetic what Blizzard does for game design and sadly others are copying it.

    This is the kind of stuff i will not support,that is why i am currently not playing any mmorpg's they are all nonsense game designs.Also bringing up RECENT ideas are not what Wow was built on,it was built on players soloing 99% of the time until end game.So you can't act like "oh Wow is this great grouping game" when you spent 5 + years soloing 99% of the time before end game.If Wow players wanted grouping so bad,why were they playing Wow then,why did they stick around beyond level 5?

    Quite simply, you've hit the nail on the head.  The game has gome from going out and doing stuff to achieving it all in a town to achieving it all in your Garrison, except for some 5% of it.  This is Blizzard's madness to make these types of calls and I'm hearing of people unsubbing in huge numbers.

    I guess that even if they sold millions of Expacs, it's more than many games can dream of, so Blizzard are just chancing their arm now in doing as little work as possible for the subs.  If they have managed to get everyone cocooned into their Garrisons, all future content will probably be dungeons and Garrison stuff, adding in some extra pointless buildings etc.

    Sad to say it but the game has changed so much that if people can call it fun to log in and do the things they could do with a blindfold on every day, how is that worth paying for each month?  Most people who have a life don't have time to raid, so it's the mundane rinse and repeat for many.

    Problem is, people rant and rave about WoW, unsub... make a long speech about unsubbing on various forums... burn their cat... you name it... and then, down the road... they are right back playing WoW again.  Crap game or not... it's something to do and people desperate for something to do will play it.  And that population is far exceeded by those who play the game for years on out purely out of habit.  People focus on numbers way too much.  The fact remains, WoW is going to be around for a long time whether you like it or not, play it or not.  Flying or no flying... garrisons or no garrisons... hello kitty or no hello kitty... it's not going anywhere no matter what case you make.  People have been demanding Blizzard listen to them for 10 years now... you'd think by now they'd realize they're not being heard.

  • Brisky29Brisky29 Member Posts: 65
    Originally posted by Tamanous

    Most players have seen this issue for years now. Expansions rewrite content. They do not add to content. Vertical bloat is the main issue for themepark games. It is the PRIMARY reason why players quit these mmos. The content they have become used to vanishes. The game effectively shrinks because expansions are always smaller than the original game because no expansion has the budget and development time of the game at launch.

     

    It is what destroys all mmos with vertical progression. The game simply evolves into something completely different from when it launched. It alienates the vast majority of each game's original fans. Developers twist and morph their game to current market demands of gaming (NOT the genre itself). Blizzard is the master of this and has always copied rather than originate. It is their success with this strategy that helped drive development culture in this direction. I do not blame them entirely. I blame business which drives to pull in new players from anywhere instead of nurturing the actual hobbyist community supporting the product. 

     

    I am not sure what developers and players expect. This repeats itself through every single expansion. You now sit in a new city to queue for new dungeons for new tiers of gear. All older content is near meaningless and outside of end game progression. By installing an expansion you are adding a small amount of new content compared to what you are obliterating. It is a painfully flawed business practice by removing what players liked to do with completely untested content. 

     

    For those still not understanding why a completely different development platform (private funding, etc) is all the new rage it is because the industry itself is failing the consumer ... not the games themselves. One merely has to look into why games are developed and released as they are to understand the fundamental failing. A hobbyist is NOT a quarterly report on current current gaming trends. A hobbyist is someone who likes a particular hobby. If that hobby reshapes into something completely different by the very developer who made it then that company loses a customer. 

     

    Other genres are far less forgiving for this. WotC changed D&D with 4.0 into a different genre and lost ALL their core audience. They are scrambling now to regain what they lost. They may never succeed. Imagine EVE seeing their player base level off years back and decided to change the game into a themepark to tap into a larger pool of players? This could easily have happened. SWG tried to do it and failed. Turbine jumped on the themepark bandwagon and lost their core audience long ago and now are nothing more than a "Wow alternative" instead of an innovator. Many others have tried and still will try. Those developers lost touch with their core audience. 

     

    Most other hobbies would never in a million years change their product entirely trying to attract a wider audience at the expense of their core audience but mmo developers do this often. It is time for the industry to realize mmos are not so easily integrated into their mass produced product lines dependent upon turn over. Wake ... the ... fuck ... up.

    This is a pretty amazing post. One I wish every developer would keep in mind. Thanks!

  • CazrielCazriel Member UncommonPosts: 418
    Originally posted by mark2123

    I've played all of WoW expansions and enjoyed them to a greater or lesser degree.  I started to enjoy WoD.  Now, I've upgraded the majority of my Garrison to level 3, except for the Menagerie and fishing shack (I don't really do either).  I feel almost compelled to log in every day and do the Garrison tasks to get my resources and the like.  I do the Apexis Crystal task and I play a couple of dungeons, which I must admit feel like they are very short compared to the dungeons of old that we used to get at the lower levels and some of the other expansions.

    All in all, it seems the game is now encouraging people to do their own thing - the Garrison and the dungeons.  There are no dailies in Draenor, to speak of, so you don't really see much going on unless it's people still catching up to level 100.

    The Garrison seems to be everyone's hub now, playing alone doing their thing - but I had to ask myself, "To what end?" The game is taking up people's time now, with the Garrison, and that's the key feature that people are encouraged to work at, because aside from the dungeons, that's the game now in it's entirety. You're paying your sub and dedicating time to repeat the same thing every day.  Mmm.

    The questing was so fast from 90-100 and the world map seems quite small - each zone may be ok in size, but much of the space is mountains, hills and forests, so there's not really that many places to explore. 

    When I think back to when WoW came out, it took an age to get to the level cap and that game costs the same as the expansions do now.  There was a whole game of things to do, level 1-60; lots and lots of zones and a wide variety of stuff.  Now you get charged the same price for a handful of zones and no new races, professions, talents, classes.  Blizzard has got lazy and they think that by giving us our own farmville (again!) that it justifies it as a game.

    I know I'll get flamed for this post as people are still in honeymoon period, but I think the masses will eventually realise that doing this WoD day after day is going to get boring fast.

    Just my thoughts of course.

    Yes.  Entirely.  But at the moment, I don't see a problem with that.  It's still more entertaining and has more content and is more charming than most of the other games out there.  It's like watching NCIS.  Ya, they're all getting older and some of the shtick is a little worn, but it still delivers entertainment.   And like NCIS, or any other favorite show, when WoW stops entertaining, you stop playing. 

  • holyneoholyneo Member UncommonPosts: 154

    I thought after reading some of the stuff on these forums, this might bring a smile to some peoples face.

    https://www.youtube.com/watch?v=nFwtbNPb6x8

  • BladestromBladestrom Member UncommonPosts: 5,001
    Oh mr 'you guys suck' how i miss you :)

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by Wizardry
    Dailies,Garrisons have absolutely NOTHING to do with RPG gaming.Those are just more  of Blizzard's cheap way of putting together ideas to keep players coming back.You might as well put tennis courts in the game and have players in Fantasy world playing Tennis,what is the difference neither have anything to do with RPG in that Lore setting.

     

    So how does Wow work,you are in this ancient era,the characters sit around in a pub and think ...hmm what Dungeon can we run oh idk let's check the "Dungeon finder" talk about realistic immersion .../not.How about  let's do a Garrison ,oh wait we need to do our dailies ..lmao ,it is pathetic what Blizzard does for game design and sadly others are copying it.

    This is the kind of stuff i will not support,that is why i am currently not playing any mmorpg's they are all nonsense game designs.Also bringing up RECENT ideas are not what Wow was built on,it was built on players soloing 99% of the time until end game.So you can't act like "oh Wow is this great grouping game" when you spent 5 + years soloing 99% of the time before end game.If Wow players wanted grouping so bad,why were they playing Wow then,why did they stick around beyond level 5?

    Wouldn't dailies and garrisons be the dream of RPG players? Maybe not for those that do not actually play in an RPG style, but for those who do, having your own garrison would be a dream come true.

    I am really not understanding the uproar around garrisons. I spend maybe 15-20 minutes a day to cover my followers quests, open up my boxes, round up my resources, empty my mine and pick my garden, then i am off in to the open world as i normally would be. I spend just as much time in open world and major cities as i used to, but maybe that is just me.

    As for other complaints, have said this many times before but you have the option to not use the features that Blizzard has added if you so choose and you can find others who think the same way. If you are can do nothing but sit on the rails and do what you think others expect you to do and not use some imagination and play the game your own way, then you are always going to find it disappointing.

    It must be Thursday, i never could get the hang of Thursdays.

  • BladestromBladestrom Member UncommonPosts: 5,001
    Originally posted by Shadoed
    Originally posted by Wizardry
    Dailies,Garrisons have absolutely NOTHING to do with RPG gaming.Those are just more  of Blizzard's cheap way of putting together ideas to keep players coming back.You might as well put tennis courts in the game and have players in Fantasy world playing Tennis,what is the difference neither have anything to do with RPG in that Lore setting.

     

    So how does Wow work,you are in this ancient era,the characters sit around in a pub and think ...hmm what Dungeon can we run oh idk let's check the "Dungeon finder" talk about realistic immersion .../not.How about  let's do a Garrison ,oh wait we need to do our dailies ..lmao ,it is pathetic what Blizzard does for game design and sadly others are copying it.

    This is the kind of stuff i will not support,that is why i am currently not playing any mmorpg's they are all nonsense game designs.Also bringing up RECENT ideas are not what Wow was built on,it was built on players soloing 99% of the time until end game.So you can't act like "oh Wow is this great grouping game" when you spent 5 + years soloing 99% of the time before end game.If Wow players wanted grouping so bad,why were they playing Wow then,why did they stick around beyond level 5?

    Wouldn't dailies and garrisons be the dream of RPG players? Maybe not for those that do not actually play in an RPG style, but for those who do, having your own garrison would be a dream come true.

    I am really not understanding the uproar around garrisons. I spend maybe 15-20 minutes a day to cover my followers quests, open up my boxes, round up my resources, empty my mine and pick my garden, then i am off in to the open world as i normally would be. I spend just as much time in open world and major cities as i used to, but maybe that is just me.

    As for other complaints, have said this many times before but you have the option to not use the features that Blizzard has added if you so choose and you can find others who think the same way. If you are can do nothing but sit on the rails and do what you think others expect you to do and not use some imagination and play the game your own way, then you are always going to find it disappointing.

    Micro managing a little town (wtf) is not role playing your avatar in a game.   Spending 15-20 minutes a day doing an activity that has got bugger all to to with an RPG is classic modern bliz design - stunningly 1 dimensional and stupid.  Most players in game could have predicted the impact on social interaction and gathering/crafting, and yet blizzard take 2 years (lol) to build this and 5 levels of content.

    When you refer to people simply not using the garrisons, it has pretty much become a required factor in the economy and becoming self sufficient for raiding to the point where it has devalued activities outwith like gathering and crafting - right?

     

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • AoriAori Member EpicPosts: 4,159
    Putting the fact I'm a Shaman aside, I had high hopes for WoD, mainly from a world PvP perspective. Damn dreams shattered.
  • ShadoedShadoed Member UncommonPosts: 1,459
    Originally posted by Bladestrom
     

    Micro managing a little town (wtf) is not role playing your avatar in a game.   Spending 15-20 minutes a day doing an activity that has got bugger all to to with an RPG is classic modern bliz design - stunningly 1 dimensional and stupid.  Most players in game could have predicted the impact on social interaction and gathering/crafting, and yet blizzard take 2 years (lol) to build this and 5 levels of content.

    When you refer to people simply not using the garrisons, it has pretty much become a required factor in the economy and becoming self sufficient for raiding to the point where it has devalued activities outwith like gathering and crafting - right?

     

    Remembering the days of old D&D when you had to make sure you had your feather or dust to cast your spells and cantrips, micro management was what RPG's were all about and if you play paper based RPG's of old, those little details mattered a lot. Also, having a hall to show off gathered rare items and statues of your achievements would have been a great place for a RPG player.

    But that aside, who is forcing you to mine every day or pick your garden or even send your followers out on missions? It is just another option within the game along with many others that you can choose to take or leave. You want to go out and quest, fine go out and do it, you want to dungeon run or raid instead, fine, just go and do that instead. It doesn't isolate me as you still get a trade channel chat in there and i can do what i want there, drop all of my gear/loot/mats in to my banks and head off to do what i want to do for that day. Maybe because i am not a raider any more and i don't run dungeons religiously it doesn't affect me as much as some, but i really struggle to see what the big issue is here.

    Have the garrisons opened up the gathering and crafting to a wider group, maybe, does that devalue it or just make it more accessible?

    It must be Thursday, i never could get the hang of Thursdays.

  • BladestromBladestrom Member UncommonPosts: 5,001
    Originally posted by Shadoed
    Originally posted by Bladestrom
     

    Micro managing a little town (wtf) is not role playing your avatar in a game.   Spending 15-20 minutes a day doing an activity that has got bugger all to to with an RPG is classic modern bliz design - stunningly 1 dimensional and stupid.  Most players in game could have predicted the impact on social interaction and gathering/crafting, and yet blizzard take 2 years (lol) to build this and 5 levels of content.

    When you refer to people simply not using the garrisons, it has pretty much become a required factor in the economy and becoming self sufficient for raiding to the point where it has devalued activities outwith like gathering and crafting - right?

     

    Remembering the days of old D&D when you had to make sure you had your feather or dust to cast your spells and cantrips, micro management was what RPG's were all about and if you play paper based RPG's of old, those little details mattered a lot. Also, having a hall to show off gathered rare items and statues of your achievements would have been a great place for a RPG player.

    But that aside, who is forcing you to mine every day or pick your garden or even send your followers out on missions? It is just another option within the game along with many others that you can choose to take or leave. You want to go out and quest, fine go out and do it, you want to dungeon run or raid instead, fine, just go and do that instead. It doesn't isolate me as you still get a trade channel chat in there and i can do what i want there, drop all of my gear/loot/mats in to my banks and head off to do what i want to do for that day. Maybe because i am not a raider any more and i don't run dungeons religiously it doesn't affect me as much as some, but i really struggle to see what the big issue is here.

    Forcing?  It was the core new feature of the new expansion that took 2 years of subscribers money to develop.

    Have the garrisons opened up the gathering and crafting to a wider group, maybe, does that devalue it or just make it more accessible?

    in 10 years I don't think anyone has ever though of crafting in WOW as inaccessible, it was simplistic as it was - but most importantly the gathering was rewarding for those that like to explore and gather.  Not so rewarding when no-one buys your stuff because they have an age of empires style resource center instant lol, but don't take my world for it, look it up on the wow forums.

     

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

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